Wing Splicer

Wing Splicer

Creature — Human Artificer

When Wing Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.

Golem creatures you control have flying.

Latest Decks as Commander

Wing Splicer Discussion

Mortlocke on New hubs to be added

4 months ago

Hello legendofa,

I propose a new hub to be added: Phyrexian. During Modern Horizons 2, 225 creatures were retconned into having the Phyrexian creature subtype to join Vorinclex, Monstrous Raider . Additionally, there were a smattering of Enchantments, Artifacts and etc that ether have the Phyrexian subtype or create creature tokens that do. Thanks to this retcon I now have a deck that has a Phyrexian tribal theme. For your reference, below is a full list of spells that were affected by WotC's Phyrexian errata.


Gattison on So You Wanna Be a Rock Superstar?

7 months ago

mlequesne: First of all, apologies for the very late response. Secondly, I am indeed aware of all the splicers-friends-of-golems, and already had the green ones you mentioned in the maybeboard. Thanks for mentioning them thoughm because it got me thinking... That thirdly, after careful consideration, I have decided that I really like your idea. =D

I'm going to switch Gilanra, Caller of Wirewood out for something with , like Prava of the Steel Legion . However, I'm also considering if it's worth it to add , just to get Wing Splicer . So, we'll see how things turn out... and what cards I actually have.

Ize19 on Pattern Recognition #182 - Flicker

9 months ago

Very nice article, berryjon! This was a fun look at one of my favorite mechanics, and was a pleasure to read. I will dispute the article's conclusion though, as whether or not flickering wins games depends entirely on what's being flickered.

Everybody knows card draw can win games, by ensuring you have the cards you need to win, so one of the most powerful effects flickering can abuse is card draw.

Watcher for Tomorrow and Sea Gate Oracle are great blink targets because they not only put a card in your hand, they also filter through your deck quickly, digging 3 or 4 cards deep with each ETB. Mulldrifter and Cloudblazer don't dig as deep, but make up for it by giving you 2 cards with every blink.

Another powerful, potentially game-winning ETB effect is token creation. Thragtusk is well-known for being a great flicker target, as it's 3/3 Beast token comes with a side helping of 3 life, and Armada Wurm starts as a great deal, with 10 trampling power for 6 mana, and just gets better with every flicker.

My personal favorite blink targets are the Splicers, e.g. Blade Splicer who not only produce 3/3 Golems, they boost their abilities as well. Nothing says inevitable victory quite like a couple of Soulherder flickering a Blade Splicer and a Master Splicer every turn, before you finally drop that Wing Splicer and have your Golem army fly in for the win!

Thanks again for covering one of my favorite subjects, I had a fun time both reading and replying to this one! As always, I look forward to your next article!

Hi_diddly_ho_neighbor on Commander Legends Spoilers

1 year ago

Coward_Token - good catch. I missed the "until end of your next turn" portion. Still, I think that just makes the card O.K. instead of unplayable. 9 mana for a spell better win me the game or put me so far ahead that my opponents can't catch up. Soulfire Eruption is just too high variance to be worth running over cards like Commune with Lava, Ignite the Future, or Light Up the Stage, which all can be cast for much cheaper. To be honest though, of the 4 spoiled so far, only the blue 9 mana mythic seems potentially worthwhile. Also, its nice to finally see green get arguably the worst mythic of a cycle as Reshape the Earth is just plain bad.

This is it, this is perfection. Juri, Master of the Revue is exactly what I have always wanted Judith, the Scourge Diva to be. Time to start brewing Rakdos aristocrats again.

Commander's Plate is a nice little bonus for voltron commanders with limited color identities. Hope of Ghirapur and Traxos, Scourge of Kroog will love this card.

Seeing Nevinyrral get a card is pretty cool and he is pretty solid to boot. Stapling his Disk's ability onto him might be a little oppressive in those colors though, but still a cool design.

Also, Splicers finally got their legendary creature. I am surprised that he is mono green though, but he has a pretty solid partner pairing with Livio, or if you want to get the best splicer out there in Wing Splicer (and some artifact synergies), Ishai would be a solid partner.

Lastly, it's nice to see more landfall hate showing up with Nightshade Harvester. As much as I love my lands decks, it is pretty tough to punish people for playing lots of lands outside of large scale land destruction effects or stax effects that hurt the whole table (play more Tectonic Edge people!). This gives black a nice little punisher effect for those aggressively ramping.

Joe_Ken_ on Token-Clad

1 year ago

Wing Splicer could be good for getting some bigger flying creatures.

wallisface on

1 year ago

The 5-cost splicer feels really slow, and without much of a payoff. Overall feels like the curve is too steep imo.

Have you thought about running blue to get Soulherder? Would also allow you to run some Wing Splicer, which should be a pretty good wincon against most decks.

Ize19 on Pattern Recognition #139 - Lords …

1 year ago

I enjoyed the article, nicely written as always.

Obviously there are too many Lords for you to list them all, but my personal favorite are the Splicers (Blade Splicer, Master Splicer, Maul Splicer, Sensor Splicer, Vital Splicer, and Wing Splicer).

I think they're really flavorful (roboticists who specialize in working on golems, can apply their specialty to any golem, and who always bring one from the shop whenever they show up) and fun to build around. They're a strong example of what I most love about Lords.

Caerwyn on How many tokens inbthis scenario?

2 years ago

Parallel Lives and Anointed Procession are multipliers and the multiplication stacks. So, for your first such enchantment, you have a 2x multiplier, if you have two, you have a 4x multiplier (2x then 2x again).

Ruling on Parallel Lives: If you control two Parallel Lives, then the number of tokens created is four times the original number. If you control three, then the number of tokens created is eight times the original number, and so on.

So, with just Parallel Lives and Anointed Procession , you will end up with 4 Golem tokens, not the three you thought.

Also, note that neither Parallel Lives nor Anointed Procession "trigger" as you mentioned - they are replacement effects that modify how the tokens are created (specifically modifying how many are created), not triggered abilities that use the stack.

With Panharmonicon , here's what happens:

Wing Splicer enters the battlefield. Its ability triggers; but, since Panharmonicon is in play, Panharmonicon 's replacement effect is implicated, causing Wing Splicer to trigger twice. There are now two different Wing Splicer abilities on the stack.

2Each of these abilities will resolve separately. The replacement effects from your two enchantments will be implicated as each resolves, netting you 4 tokens per ability resolution, for a total of 8 Golems.

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