Creature — Human Artificer
When Master Splicer enters the battlefield, create a 3/3 colorless Golem artifact creature token.
Golem creatures you control get +1/+1.
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Master Splicer Discussion
2 months ago
2-drop mana dorks like Iron Myr , Gold Myr , Manakin , Hedron Crawler , Plague Myr , Wily Goblin , and Magda, Brazen Outlaw seem good with Winota since they get her out faster, and then once she's out they can attack to trigger her ability.
4 months ago
Very nice article, berryjon! This was a fun look at one of my favorite mechanics, and was a pleasure to read. I will dispute the article's conclusion though, as whether or not flickering wins games depends entirely on what's being flickered.
Everybody knows card draw can win games, by ensuring you have the cards you need to win, so one of the most powerful effects flickering can abuse is card draw.
Watcher for Tomorrow and Sea Gate Oracle are great blink targets because they not only put a card in your hand, they also filter through your deck quickly, digging 3 or 4 cards deep with each ETB. Mulldrifter and Cloudblazer don't dig as deep, but make up for it by giving you 2 cards with every blink.
Another powerful, potentially game-winning ETB effect is token creation. Thragtusk is well-known for being a great flicker target, as it's 3/3 Beast token comes with a side helping of 3 life, and Armada Wurm starts as a great deal, with 10 trampling power for 6 mana, and just gets better with every flicker.
My personal favorite blink targets are the Splicers, e.g. Blade Splicer who not only produce 3/3 Golems, they boost their abilities as well. Nothing says inevitable victory quite like a couple of Soulherder flickering a Blade Splicer and a Master Splicer every turn, before you finally drop that Wing Splicer and have your Golem army fly in for the win!
Thanks again for covering one of my favorite subjects, I had a fun time both reading and replying to this one! As always, I look forward to your next article!
1 year ago
The above comment about sums it up for me, unless you were planning to take it in a combo or other kind of direction! Here are some good Nethroi targets that have low power but make tokens or have good effects when they enter:
Deep Forest Hermit
Ghave, Guru of Spores
Trostani Discordant Trostani's Summoner
Here are some 0-power utility creatures to consider, because they're free to reanimate if they get killed:
Birds of Paradise
Embodiment of Agonies
Golgari Grave-Troll (also a great include because Dredge can fill your GY)
And you'll also want at least a few additional Mutaters in case you have Nethroi out and want to trigger it again:
...all seem like good includes.
Hope this gives you a good place to start and a list of interesting cards to consider. Many are very affordable. Now I kinda want to make a Nethroi deck.
1 year ago
This is a super neat deck, I love your choice of Venser; what you're doing with Master Splicer looks terrifying! Justiciar's Portal might be interesting as a signature spell, as it can turn your creatures into powerful blockers to protect Venser if he is attacked.
1 year ago
To preface this comment: Tinkering with different cool cards is what deck builders do, and I know that. My comment will, however, be based on possibly making the deck more competitive.
I feel like you're really missing out if you're playing Silverwing Squadron and Master Splicer. I like the concept with them, but you don't get the attack trigger from squardon, and splicer doesn't get you a ton of bang for your buck. I might recommend Charming Prince or Elite Guardmage. These would help with aggro matchups to slow them down.
I also think that going down on Legion Warboss is a choice is a mistake. You really want the turn 3 warboss into a t4 Winota. I can see that you took them out in your revisions, but I personally really like the card. 4 of these would help with control and ramp matchups to aggro them out or outvalue them.
I also think that Gingerbrute is an odd choice. There are a few reasons why this card is really good, but I don't believe you really want it in this deck. I would err more towards a way to get multiple triggers on Winota.
I like the Chandra, Acolyte of Flame as a way to create tokens or recast raise the alarm. I like Teferi, Time Raveler as protection during your burst turns as well as a way to bounce back etb cards like Agent of Treachery, or if you choose to run it, Charming Prince.
The sideboard really depends on meta, so that's up to you. Main things to keep in mind if you're on Arena post-Platinum is that you'll be going up against a lot of fires and control decks in Bo3, and a lot of fires and sacrifice decks in Bo1.
Good luck with brewing! I really like the potential that Winota has, and I'm interested to see where a deck like this goes post rotation without Agent of Treachery.
1 year ago
I agree about that a bit. In the current list i'm playing i've gone down to 2 Master Splicer. Ideally you want your 4th drop to be winota, be he's there if she's not. He's won me a few games when I've failed to find winota. He's in the list for two main reason, He buffs Silverwing Squadron for 2 extra dmg when you're going for a turn four OTK. The second reason, he's there for attrition, If you can't find winota, he gives you a 4-5 body to help you stall out... It's worth pointing out that Gingerbrute is also a golem and gets buffed by splicer.
I'll have to break this deck out into two separate lists, one for BO1 and BO3
The earliest version of this list ran 4 Haazda Marshal, but they've been phased out, they we're doing it, and having a 1 drop haster that be put on board the same turn as winota was better for the slot during drawn out games. Putting in smaller humans that can be targets isn't ideal, you want small non-humans and humans that outright end the game.
As far as splicer though, getting two on board with a at least one gingerbrute is 3 pseudo unblockable dmg every turn while you sit back and body with two 5/5 golems. It's never ideally, but the added attrition has helped. I'm updating with the current iteration now.
1 year ago
Master Splicer seems a bit slow and out of place. Trying to cast it normally without a Winota trigger seems to always put me off curve. When I have been play testing this deck, it's always the first card I sideboard out. Maybe cutting it and looking for another human instead like Ardenvale Tactician that way you could send use it for its adventure spell first. Also, maybe a card like Bounty Agent would give you more utility against all of the legendary creatures coming in Ikoria. Apostle of Purifying Light might make for a good sideboard against black. Maybe even cards like Fervent Champion, Fresh-Faced Recruit, Ghor-Clan Wrecker, Haazda Marshal, Hero of Precinct One, or Inspiring Captain might help you curve out a stay aggressive a little better than some of your other choices like Agent of Treachery. Just suggestions.