Ephemerate

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ephemerate

Instant

Exile target creature you control, then return it to the battlefield under its owner's control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

TheRevelator on ANCIENT DRAGON TEMPEST (KAALIA)

3 weeks ago

Azoth2099 thanks for explaining the combo haha

Sure it's convoluted, but if it's the line/combo you like to go for then it's great!

I typically prefer "one card win conditions" like Rune-Scarred Demon/Hoarding Broodlord to tutor up Ephemerate to flicker and then go find either Buried Alive (entombing Kiki-Jiki, Mirror Breaker, Restoration Angel, & Karmic Guide) + Reanimate or to just get Twinflame + Dualcaster Mage

While it doesn't win on the same turn, it allows you to try and hold up any sort of disruption like Pyroblast to combo off on your next turn!

IHATENAMES on W/B Eldrazi and Taxes

3 weeks ago

Mono white dnt is my modern deck of choice haven't updated it recently though.

Let's talk about d/t theory in general. D/T is a meta slaying deck. The core of your taxveffect is white so it has the most stable manabase in mono white. Black is added mostly for some hand disruption. Eldrazi is added for a finisher effect and chunkier creatures.

Here the Eldrazi Displacer is adding to the gameplan but not a huge part. 3 mana 33 with upside sometimes. Probably better as 1 or 2 of. Ephemerate or Touch the Spirit Realm better to use to blink.

I think the *combo to focus on here is Wasteland Strangler +card in exile. With the inclusion of eldrazi temples I think Reality Smasher should be the finisher of choice.

Skyclave Apparition might be too color intensive with half your lands not producing white. Great card. But maybe sideboard it?

I'm a big fan of creature lands in d/t might be worth looking at.

ViscountVonSausageRoll on Screaming Goats

1 month ago

Well, Ephemerate is a strict upgrade on Cloudshift Other than that, I can't really think of anything other than generic tribal stuffs, (like Coat of Arms, Herald's Horn etc)

wallisface on Ally mill ish

2 months ago

Some thoughts:

  • you’ll never be able to mill anyone out as the deck currently stands. I’d suggest ditching mill cards like Halimar Excavator as they’re not going to help you (and will probably enable any graveyard strategies the opponent has).

  • Supreme Verdict in a creature-based deck seems like a bad idea.

  • Your deck doesn’t support Emeria, The Sky Ruin at all - you have no way to accelerate lands into play, pretty-much no card draw, and a pretty low land count… on average you’ll need to draw half your deck to see 7 planes, that’s turn 22ish… it’s not happening.

  • I’d suggest ditching Ephemerate and Feeling of Dread. You have no good Ephemerate targets, and Feeling of Dread i think is probably just a bad card.

wallisface on Temporary Lockdown

2 months ago

nbarry223 sounds like a lot of extra hoops to have to jump through when Ephemerate exists.

soul_knightmare on Premium Toxic Cardboard

2 months ago

My buddy made this deck and it is a real bogeyman if left unchecked. Best advice I can give you is try to have an even amount of creatures, instants, sorceries, enchants, artifacts, planeswalkers, and even tribals so you get the most value off your commander. That and run lots of blink like Ephemerate and Conjurer's Closet to abuse your Commander's ETB.

Bob_Spaghet on Blink And You'll Miss It

2 months ago

I think Cloudform and Lightform are probably too slow. Spirited Companion and Skyclave Apparition seem to fit those slots better. Some other considerations for this style of deck are Lae'zel's Acrobatics, Farewell, Solitude, Recruiter of the Guard, Thassa, Deep-Dwelling, Soulherder, Preston, the Vanisher, Ephemerate, and Conjurer's Closet.

wallisface on Tunneling Reclamation

3 months ago

Some notes on your deck description:

  • You want to use two "[" signs on either side of a card to have them show as card link/hovers. for example if you wanted [Jace, Vryn's Prodigy] to show up as Jace, Vryn's Prodigy  Flip you need an extra "["/"]" on either side.

  • Getting a decklist to a 100% competitive rating as determined by this site isn't really at-all a good measure of a decks competency. Many tier-1 decks will only show as ~75%. It is always better to focus on actually make the deck competitively viable, instead of focusing on a number that gives you no indication of a decks actual competency.

Thoughts on the deck itself:

  • Your manabase could pretty easily support 4 colours instead of 3 - and I think white would offer you a LOT more benefits here as a 4th colour. Some of my suggestions below go further into this 4th colour option.

  • Flamekin Harbinger is a good reason to run a few 1-ofs as far as toolbox elementals. At the moment there are only 3 options for your Harbinger to grab, which really limits its ability to answer your opponents gameplan, or further your own. I'd suggest 1-of copies of cards like Flickerwisp, Fulminator Mage, Fury, Thunderkin Awakener etc so that your Harbinger can toolbox up whatever option provides you the best advantage at the time.

  • Going on from the above comment, your elemental count is really, really low. I'd really suggest fitting a lot more creatures into your deck.

  • I'm really not sold on Aether Spellbomb or Repeal being useful in the way you're describing. Bouncing your own Harbinger to your hand is a really slow approach to the game and will put you significantly behind on-board. Stuff like Recommission or Ephemerate could benefit you a lot more here, as they're overall spending a LOT less mana to get a better result.

  • Clutch of Currents feels really weak, and i'm not sure what it's doing here.

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