Ephemerate

Instant

Exile target creature you control, then return it to the battlefield under its owner's control.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Icbrgr on Roki Charms

2 weeks ago

oh very cool! this looks like it needs Ephemerate

plakjekaas on If white isn't "allowed" to …

4 weeks ago

I did specify in the end my argument was constructed for Commander, because in 1v1 formats, you don't need to draw cards to win. I play mono white in Standard, and the advantage there is Usher of the Fallen (multiple creatures for just one card), Thalia, Guardian of Thraben (to keep the spell decks honest), Skyclave Apparition (premium removal that leaves a creature), Elite Spellbinder (taxing a spell you don't want to see, great tempo play on a 3/1 with evasion), Luminarch Aspirant (a must-answer creature that will run away with the game if you let it), a single Welcoming Vampire that barely ever loses summoning sickness, because literally every FNM opponent who plays against my deck doesn't want me to draw more, because my battlefield is annoying enough, and then post board, there's Archon of Emeria for when you're opponents are doing all the things and you need them to stop and Guardian of Faith to turn their boardwipes back into a 1 for 1. Practically all creatures have some mana- or card advantage built in without the words "draw a card" or "add a " written on. It's not obvious, but it's how white wins, that's why white is the underdog in commander, no matter how many colorshifted green/blue cards are added in commander to equalize the weaknesses, the good white cards are the nonobvious advantages like Ephemerate on your etb creature which blanks a removal spell on top of retriggering.

I don't really need to draw cards in Standard, it only dilutes the plan of tempoing out your opponent with efficient creatures to spend cards on it, and I'm pretty surprised people structurally kill the 1of Welcoming Vampire over any big Luminarch Aspirant or Elite Spellbinder, even when I threaten lethal next turn if I can remove their blocks.

iRidetheTvan on Imperial Taxation

1 month ago

Oh yea, $-wise apparitions are better than solitudes for sure. I haven't playtested too much with Marchs, but being able to blink a Solitude (even without Ephemerates) is just so efficient. It's good to have another ETB payoff with all the blink in the deck.

As for not being able to be tutored, I am not saying to take out the apparitions, they're still great for a tutor in a pinch so I would leave them in.

My interpretation of going from to means we want to maximize Imperial Recruiter's use without leaving the deck less powerful if we never draw our recruiters (aka not having other good ETBs to pair with the blink). I also use Fervent Champion to take advantage of free sword equip or actually realistic kaldra equip but that's just me

Mousemke on Imperial Taxation

1 month ago

iRidetheTvan I had Ephemerate in this deck in older builds, and I love it in mono-white yorion d&t but I'm not sure this deck has a place for another non-creature spell because of the toolbox nature of it. (Though I am eyeing a 4th Charming Prince)

wallisface on Exiled?

1 month ago

Some thoughts:

Day of the Dragons isn’t modern legal, but in any case it’s far too high a mana cost to ever realistically be cast anyway.

in general, i think your mana curve is a bit high. Having no 1cmc cards is going to be problematic, because it’ll mean you’re starting most games on a back-footing already. I think you should probably try running just 4 cards the 4cmc-slot, and nothing above this.

Feels like you’d want both Soulherder and Ephemerate in a deck like this.

while 64 cards isn’t much above 60, it’s still going to give you a weaker deck overall (less consistent/powerful hands/draws). Always aim to cut a deck back to 60 cards.

wallisface on Exiled? copy

1 month ago

Some thoughts:

  • Day of the Dragons isn’t modern legal, but in any case it’s far too high a mana cost to ever realistically be cast anyway.

  • in general, i think your mana curve is a bit high. Having no 1cmc cards is going to be problematic, because it’ll mean you’re starting most games on a back-footing already. I think you should probably try running just 4 cards the 4cmc-slot, and nothing above this.

  • Feels like you’d want both Soulherder and Ephemerate in a deck like this.

  • while 64 cards isn’t much above 60, it’s still going to give you a weaker deck overall (less consistent/powerful hands/draws). Always aim to cut a deck back to 60 cards.

Polaris on Does Brago’s Ability Refresh Sunburst …

1 month ago

This applies for all permanents. When a permanent enters the battlefield, it is always treated as a new object with no memory of any other time it was in play. This is why cards like Ephemerate are good. Apart from getting to repeat ETB abilities, exiling something and returning it in response to an opponent targeting it with a spell makes it a different permanent than the one they targeted, so the spell won't hit it.

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