Geist-Honored Monk

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Geist-Honored Monk

Creature — Human Monk

Vigilance

Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.

When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

Polaris on Twisted Image and Aegis of …

3 months ago

The short version is that you always switch power and toughness after applying all other changes. Regardless of the order these cards resolve in, the creature will get +1/+7 and then get p/t switched.

The long version is that power and toughness effects fall into four layers (and P/T effects are layer 7, the last layer, if you have tons of different things like Control Magic in effect).

Layer 7a: characteristic-defining effects, like Geist-Honored Monk

Layer 7b: power/toughness setting effects, like Square Up

Layer 7c: power/toughness modifying effects, like +1/+1 counters or Aegis of the Heavens

Layer 7d: power/toughness switching effects, like Twisted Image

This is why Twisted Reflection can be a kill spell; you reduce the power, then swap it to toughness.

Epicurus on My Shield is my sword

8 months ago

I like the deck, but you're missing a lot of my favorite token deck cards. Here's a list worth perusing. It's a long list, and I wouldn't expect that you could find room for all of them. Just something to give you some ideas to think about.

Also, if you already have any of these on your list and I didn't notice, I apologize.

The only other thing I might mention would be Monologue Tax, which would be useful the way that you have your list set up.

Cheers!

Pernicious_Dude on Upgraded Linden

1 year ago

I see the strength of this deck in its straightforward strategy; while everyone else is setting up degenerate combos and not actually defending themselves, you can beat the heck out of them before they finish telling you how "mono white is unplayable".

You might consider some creatures that provide buffs for your team. Benalish Marshal , Archetype of Courage , and Celestial Crusader would be good fits that aren't too pricey.

How about creatures that bring along some friends: Precinct Captain and Geist-Honored Monk help you go wide.

You're gaining life, so maybe look at Speaker of the Heavens ? Lastly, Sunbond on Linden could be a great way to KO opponents via commander damage.

king-saproling on Task Unit Winota

1 year ago

2-drop mana dorks like Iron Myr , Gold Myr , Manakin , Hedron Crawler , Plague Myr , Wily Goblin , and Magda, Brazen Outlaw seem good with Winota since they get her out faster, and then once she's out they can attack to trigger her ability.

You might like these too: Loyal Apprentice , Geist-Honored Monk , Knight-Captain of Eos , Pia and Kiran Nalaar , Attended Knight , Blade Splicer , Gallant Cavalry , Urbis Protector , Master Splicer

TempestArmor on Great kite weather today

1 year ago

Looking good! After a few playtests, it's clear just how quickly you can assemble a small but versatile army. If I may, I have a few questions and/or recommendations for the deck. I'll start with the overarching notes.

First: why isn't there more red? It seems that you've bulked up on white and blue despite having all this red mana at your disposal. I can certainly understand the appeal when it comes to cards like Jaya's Immolating Inferno or Finale of Glory , but unless this is a dedicated combo deck bent on tutoring out a similar win con (may I suggest Comet Storm ?), I have to wonder how you're planning on making it work. If you aren't as dedicated to that, I would look into ways to turn red (or colorless!) noncreature spells into cantrips. Jori En, Ruin Diver comes to mind. While you're at it, Birgi, God of Storytelling  Flip and Runaway Steam-Kin , if not price-prohibitive, would be decent additions.

Second, it would seem you need a few more dedicated spirit token generators. Spirits can get expensive, but it is certainly possible to pick out Court of Grace , Geist-Honored Monk , and Promise of Bunrei .

I realize those are not red cards. Have you considered Electrostatic Field , Gelectrode , or Thermo-Alchemist ? Maybe take a look at modern Arclight Phoenix decks? I would also look up boros anthem effects, which are probably better than mono-white ones. Nobilis of War is free after 5 spirits.

Overall, I think being clear about how tall and how wide you want this deck to be will help streamline its consistency. Kykar has a lot going on; make the most of him (or her)!

TheVectornaut on Soulherder Spirits

1 year ago

This deck seems tailor-made for Essence Flux . It could replace or play alongside Cloudshift . As for other flicker effects, I've had moderate success with Eerie Interlude as a Ghostway that lets you keep what you need on the board. Focusing more on spirits, there's Supreme Phantom as another lord or Forbidding Spirit , Geist-Honored Monk , Anafenza, Kin-Tree Spirit , and Hanged Executioner as cards that might synergize with the exile theme. Less budget-friendly but still powerful includes are Spell Queller and Skyclave Apparition .

DemMeowsephs on Unicorny Power

1 year ago

Ah nice deck! I have a couple of suggestions you might appreciate. The first one revolves around your lands and ramp. Personally, I believe the following should have a spot in your deck.

Anyway, there are many ways to go infinite with Emiel, and I recommend checking them out if your into that sort of thing. Also do consider the land and ramp options, they could help you out a ton! If this does help you out be sure to check out some of my decks, (Double Trouble EDH), upvote them if you like them, and give me feedback if you want! Anyways, I hope this helps you out, good luck on your deck, (unicorns are amazing!) and have a great day!

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