Blasting Station

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Legality

Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal

Blasting Station

Artifact

Tap, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.

Whenever a creature enters the battlefield, you may untap Blasting Station.

TheOfficialCreator on TBW Transformers deck help

9 hours ago

Unfortunately, in a 60-card deck I can't offer too much advice, other than go with modular. I've had success in multi-color pile-ups using Arcbound Worker, Arcbound Shikari, and the like. Since all the Transformers are artifact creatures, they can utilize these +1/+1 counters. Additionally, you can use Blasting Station for a bit of added damage, so that your Blitzwing and Megatron get very large very quickly.

If you wanted to scope out a Commander deck, I'd recommend Ramos, Dragon Engine at the helm, as it's WUBRG and has +1/+1 synergy.

Happy trails!

keizerbuns on You Know What They Say, Persistence Is Key

1 week ago

I actually saw your deck a little while ago and I thought it was awesome! Your deck is probably what subconsciously gave me the idea for mine haha.

I know dropping red would probably make the deck a little more consistent, but I think splashing an additional color to get a 2 cost payoff with Goblin Bombardment over using using a 3 cost payoff like Blasting Station has been worth it. I very rarely end up with no red source mana when I have bombardment in my hand.

I like your idea of using Kitchen Finks as a third wincon so I might actually drop the Safehold Elite for it, but I’m just a little hesitant to increase the average cmc. I’ll do some play testing with Finks though and see how much better the deck runs with it.

Thanks for the upvote and the idea, jags, it’s much appreciated!

Babbacchio on Myr Incubator + Blasting Station …

3 weeks ago

Is it possible to have a "combo" effect combining Blasting Station + Myr Incubator ? I mean: activating the Myr Incubator ability, then causing 1 damage for each creature entered, and untapping the Blasting Station with each new entered token ( to restart the cycle again )? Thanks for the answers

wallisface on My zombie tribal deck

1 month ago

Dead_Blue_has already provided a great list of killspells. Fatal Push is usually the default go-to, though depending on your budget Infernal Grasp might be the most viable option.

The legacy cards there at the moment are Brainstorm, Ponder, and Bad River. I think for any kind of aggressive creature build those blue drawcards aren’t great anyway (because they’re not applying pressure).

As far as alternate strategies, Zombies usually do well in incorporating sacrifice and/or the graveyard. As an example that’s in the wrong colours and probably over-budget, my zombie list here is a good example of a zombie deck taking full-advantage of sacrifice mechanics, to give itself more options when it can’t win a direct beatdown. Your colours are a bit trickier to work around, but something like Blood Artist might help alongside the Carrion Feeder/Gravecrawler package. Blasting Station could also be useful. Blue-zombies in particular have access to Skaab Ruinator, which is a pretty efficient/chunky body, and possibly something to build your deck around - and going down that route both Mire Triton and Stitcher's Supplier might help get it out faster. Cryptbreaker is another interesting zombie that could be considered, depending on what you’re doing - it does play better in midrange strategies so if your deck ends up being one of attrition then its worth including.

Slashdance on Forest Tribal, LoL

1 month ago

ReticleMouse

Thank you for the suggestions.

Yeah, I have a few those in my landfall deck, and I kind of wanted to not have this deck feel like a landfall deck. But, Blasting Station does fit really well here, for sure.

ReticleMouse on Forest Tribal, LoL

1 month ago

I run a Yedore deck as well and I have a few ideas/suggestions for you to consider.

I think you should seriously consider adding Blasting Station. This card goes infinite with Yedora so easily as soon as you make your forest creatures, and it absolutely kills.

I would also suggest adding Scute Swarm, Sporemound, and/or Rampaging Baloths as ways to help flood your board with blockers/attackers. this allows you not to have to rely on your land creatures so much for either.

Wilderness Reclamation is another must for me, since it lets you not only use your lands every turn for instants and abilities BUT it also lets you reset after an attack.

SufferFromEDHD on Ghryson

1 month ago

What does Warren Instigator do for this deck? Am I missing the goblin theme? Gibbering Fiend is a machine gun.

Fiery Islet more card draw.

Shivan Gorge This card finally found a home! Does serious work in this list. Balduvian Trading Post is old, neat and similar. Just something to consider if you want more Ghryson triggers.

Blasting Station similar type of engine as Intruder Alarm.

Caltrops this might be another suicide suggestion but I'm thinking this will act like an on theme Propaganda while you ignore the tax because your creatures are pingers.

Walking Ballista your deck doesn't have a counter theme or generate big mana but this robot is a colorless engine that will do work early/mid/late game.

VGK_Donut_XIII on Elas il-Kor, Sadistic Pilgrim

2 months ago

I would reccommend Sun Titan and Angelic Renewal it combos really well with sac outlets like Blasting Station

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