Blasting Station

Blasting Station


Tap, Sacrifice a creature: Blasting Station deals 1 damage to target creature or player.

Whenever a creature enters the battlefield, you may untap Blasting Station.

Latest Decks as Commander

Blasting Station Discussion

Ihateyoubro12 on Hail The Almighty Goat Cannon

3 weeks ago

Oh solid ideas Saccox I love the Angel of Vitality and the Survival Cache I will definitely be putting those in the deck. the only reason I wouldn't use Recumbent Bliss in my version of the deck is because for for every card I add I also have to remove one too. I feel adding in that extra protection isn't always needed since ill be making so much life per turn and I ether kill them with Springjack Shepherd, Blasting Station combo or just straight out number with chop blockers to an extent that pretty much only decks with heavy late game flying/trample would have an easy time breaking through.

Deadpan_Serious on Infinite Damage, Life, and Combat Strength Combo

1 month ago

i think i'll remake this deck with Ashnod's Altar instead of Blasting Station and extra Finale of Glorys so i don't need Bishop of Wings nor Divine Visitation but can potetially sacrifice a few creatures to come up with the 12 mana total to conjure up 10 2/2 vigilance tokens and 10 4/4 flying vigilance tokens, which would potentially win me the game as well.

Deadpan_Serious on Infinite Damage, Life, and Combat Strength Combo

1 month ago

so i changed Fanatical Devotion for Blasting Station and Idyllic Tutor for Enlightened Tutor ... turns out Enlightened Tutor isn't Modern legal. damn it.

it appears there's no other option than to add another color, or omit the card searching and flood my hand with multiple copies of the same enchantment i can only use one of.

why is Enlightened Tutor not Modern legal when Idyllic Tutor and several black Tutors that can look for any card are?

multimedia on Teysa, Peasant Slayer

1 month ago

Hey, nice first build of Teysa.

I see Darkest Hour which means you're going combo. Blasting Station can replace any aristocrat as the win condition in the combo because any creature you sac creates a token which untaps Station.

Reveillark + Karmic Guide + Teysa is a combo to exile all your opponents creatures because Teysa can sac herself and Lark/Guide are white creatures who can reanimate each other and Teysa. Lark + Guide + sac outlet is a combo to reanimate all the 2 or less power creatures in your graveyard which an aristocrat can be the win condition or Ayara or Gray Merchant of Asphodel. Buried Alive is very good at setting up Lark + Guide getting an aristocrat into your graveyard.

Hour is an important card and you're playing many other enchantments which makes Hall of Heliod's Generosity a helpful recursion effect. You're playing many utility lands which gives Expedition Map many choices thus I think it's worth adding. When your Commander is able to create 1/1 tokens it makes Skullclamp excellent repeatable draw.

Cards to consider cutting:

Good luck with your deck.

Orange+ on Omelets or Scrambled Eggs? (D)

2 months ago

If you ever need more sac outlets, you should check out Blasting Station. It works great in synergy with Atla Palani, Nest Tender

FrogBoy95 on Atla's flight hatchery

2 months ago

Love the Angel sub-theme. Couple cards you could add for egg-removal are Thornbite Staff and Blasting Station. Thornbite goes infinite with Atla and Ashnod's Altar, letting you pay 2 to make an egg, sac it, untap Atla with the staff, and use the 2 from the altar to rinse and repeat.

Another good card is Illusionist's Bracers since it kind of acts as a cheap token doubler with her ability.

foawr on colfenor

2 months ago

thanks for your comment!

thats definitely soome good input. do you think I should go the artifact route, since quite a few of the x creatures are artifacts too. If so, what kind of artifacts should I add? I actually updated the list since I found a Blasting Station. I guess that's a good example that's only good, if I actually have enough artifact bois to combo off.

I quite enjoy the lifegain cards, however I wasn't sure if they're strong enough. I cut a Defiant Bloodlord early in the build process because of the mana cost.

I guess I need to lean into one theme instead of three?^^

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