Myr Battlesphere

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Rare
Commander Anthology Vol. II (CM2) Rare
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2016 (C16) Rare
Commander 2014 (C14) Rare
Commander 2013 (C13) Rare
Scars of Mirrodin (SOM) Rare

Combos Browse all

Tokens

Myr Battlesphere

Artifact Creature — Myr Construct

When Myr Battlesphere enters the battlefield, create four 1/1 colourless Myr artifact creature tokens.

Whenever Myr Battlesphere attacks, you may tap X untapped Myr you control. If you do, Myr Battlesphere gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

Price & Acquistion Set Price Alerts

C18

CM2

DDU

Ebay

Myr Battlesphere Discussion

Rowan_Janse on MTGO Legacy Cube - U/B Reanimator

1 week ago

Seems like a good draft, maybe replace Wurmcoil Engine or Myr Battlesphere with Griselbrand? It is sorta soft to tremoval if you do that tough, not really my area of expertise tbh.

I saw what you did in the card creation thread and was wondering what tools you use for the cards and how you get your pictures?

Krom3 on Gonti's Five Finger Discount

2 weeks ago

what up SynergyBuild!

Meteor Golem is a great option since theres so much recursion in the deck, I'll test him out and see how he performs.

Night Incarnate is really interesting from a re-animator standpoint, I'll toy around with him and see whats up

Rune-Scarred Demon is not really needed in this deck as one tutor will allow me to tutor for multiple things, a pet combo I developed while playing this deck is either Demonic Tutor or Vampiric Tutor fetching Xiahou Dun, the One-Eyed sacrificing him for one of the tutors back and then tutoring for Phyrexian Reclamation allowing me to continually grab Xiahou to keep grabbing the tutors

Myr Battlesphere is fun and all but I dont feel like it adds anything special to the deck other than a bunch of Myr tokens

Mimic Vat is already in the deck as well

Thank you so much for the comments and suggestions though man, it's ALWAYS appreciated

SynergyBuild on Gonti's Five Finger Discount

2 weeks ago

What about Meteor Golem, Night Incarnate, Rune-Scarred Demon, Myr Battlesphere, or Mimic Vat? Some of those came after I last commented, but I think they would helped.

TypicalTimmy on Best “Opps all creatures” commander?

2 weeks ago

Btw, be careful with that spell. Wrath of God will end your entire night. Don't get greedy with it.

Also, this means you will want high value cards. Creatures with ETB effects. I'd suggest draw and tokens.

That way you can stay ahead of assaults by having cards to immediately rebuild with, and also spread wider with fewer creatures.

For example, Myr Battlesphere and Hornet Queen both get you a ton of value and tokens. So if you get wiped, it's not as bad as if you brought out 10 individual creatures.

WunderlichDrums on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

4 weeks ago

ejikazuma

OH...ALSO...

Yes Myr Battlesphere combos with Ashnod's Altar / Krark-Clan Ironworks + Nim Deathmantle BUT you can ALSO use Eldrazi Displacer instead of Nim Deathmantle because Ashnod's & Krark have been errata'd to add colorless and not just generic mana.

AND you also get 1/1 Myr tokens because you don't NEED to sac them all to generate enough mana to blink/recur Battlesphere. So, you create 1/1 Myrs, then or however much you need, but yeah, you get infinite Tokens then Mana, as well as ETB/LTB triggers. Or mana then tokens (whichever you wanna do first lol)

Not sure if the infinite tokens was implied in your comment, but now everyone knows

WunderlichDrums on Breya, Ghost in the Shell OVER 65 INFINITE COMBOS

1 month ago

I'm really liking the recent comments. I just updated my list with some of your guys' card suggestions.

@ejikazuma .....wow..really? I never knew that about Grand Architect and Nim Deathmantle That kinda sucks..a lot.. But, I have been thinking of cutting him for a while, so maybe that's all I needed to read to make the decision.

Also yeah, Myr Battlesphere is great in this deck. I've had him in for a while. So much so that I've considered putting in Precursor Golem as well, BUT..Battlesphere combos with Time Sieve + Academy Ruins ALSO..so..yeah lol I don't think I would take out Thopter Assembly though. That's just me.

@mtgApprentice21 YES! Mana Vault is great! I think many people overlook the fact that you can combo with Mana Vault, Sol Ring and Mana Crypt in this deck! lol

Also, that's a good point with Crucible of Worlds and the artifact lands...that's pretty dirty lol

Has anyone tried using Mirage Mirror in this deck yet? Has worked out pretty well for me so far ;)

Might also be a long shot, but anyone tried Mairsil, the Pretender??

Maybe some of you might wanna check out my list because I haven't really had any of the issues you're talking about. The only real issue I've faced is being color screwed..which brings this to mind...

Has anyone here tried or seen Breya lists that barely run any colored spells? Like, strictly artifact based combos??? No Felidar Guardian or any of the wincon cards such as Impact Tremors/Zulaport Cutthroat/Disciple of the Vault/etc, just strictly colorless artifacts that combo plus some tutors?

Though most of the deck is colorless artifacts, I do feel like I get screwed on color sometimes. And also if you have suggestions for my list, be my guest. I'm down to try out new cards.

Farycane on Ezuri, Claw of Stuff

1 month ago

Thanks for all the suggestions capshanks01

Edric, Spymaster of Trest has it's own deck and I don't have enough unblockable / evasion Maybe  Bident of Thassa because it  won't help my opponents.

Cutting cards like Avenger of Zendikar Myr Battlesphere Hornet Queen seems like a bad idea because they give me many experience counters and/or blockers. But worst for me seems to get less experience counters.

Cobra Trap is 1 mana most of the games

Deadeye Navigator can abuse most of my ETB's like the high cmc token makers.  Getting four Myr Tokens for just 1{U} seems pretty solid.  Or two cards with Mulldrifter

Fertilid was cut in my last deck change. Too slow,  too much mana. Getting two lands for 7 or 1 for 5 mana is just not good. Even if it's a creature. And if I have nothing to do with ezuri than putting counters on fertilid something went wrong.

Fauna Shaman discarding doesn't seem that good without recursion. And getting a creature is good  Protean Hulk or  Sage of Hours but revealing is a huge downside in my opinion.

Fungal Sprouting looks good, but I don't think 4mana for most times 1-3 Saproling is that great.  Also it is sorcery speed, that can be very slow.  And not sure when to cast.  First mainphase I will get less counters because ezuri hasn't put counters on something yet. Second mainphase I will get more saprolings because Ezuri could put something before this card.  But the amount he puts on a creature is lower. (I have this Problem with many cards in this deck to be honest)

Wirewood Symbiote I don't run that many elves...maybe okay to run.

Spike Feeder doesn't seem useful. Getting life instead of smacking faces/killing People


There is nearly no targeted removal, you are right.  I just need a day of and rebuilt this deck completly :( But takes time:D

Acidic Slime

Trygon Predator

Scavenging Ooze

That's all. I see the Problem, but bounce isn't the answer.

Broodhatch Nantuko I wanted a second morph,  so my playgroup always knows what's under the morph. And even getting only 2+ tokens out seems okay.

Glimmer of Genius is Instant speed, seeing up to 4 cards isn't bad. And if you don't scry away, the cards you get are good. And I may play an  Aether Hub so it may be more useful.  What draw spells would you play rather?

Fact or Fiction Instant speed, worst case getting only one card I really need, with the option to get  up to 5 cards. (Since politcs is a thing in my group there is a high chance of getting 4 or even 5 cards). Same for here,  what would you play rather? Needs to be instant!

Lightning Greaves yep had this Problem, thought of Neurok Stealthsuit because for {U}{U} it's Instant and I can remove it, by putting it on anything Else

Panharmonicon won't be in here.  It's an really great card,  but not in this deck.


Now to the more positive part :D

Sakura-Tribe Scout seems good, especially if I build more draw into this deck.

Snake Basket never heard of this card before.  Seems pretty solid  in my opinion!

Spellskite oh hell yes I need this card.

Glen Elendra Archmage if I get one, I totally play this wonderful piece of cardboard.

Inkmoth Nexus would be solid, but Infect isn't really my strategy. Blighted Agent has the unblockable thing, that's why he is in. If I ever trade an Inkmoth, he will have a place in this deck.

Shrieking Drake at first I thought this card is weak.  Than I realized that he can bounce himself  (I assume that's what you wanted to say) :D getting experience for just {U} seems broken. I need this immediatly! And if bounce one of my high cmc token dudes to replay them? Even better.

All in all I need to build this deck from zero, and I need to be sure what tactic I'm playing. I need to get cards that I don't have right now. That takes time/money. And then I need time to brew. You can always suggest more, I try to answer fast. But it while take a while to get everything, but I'll Update as soon as I can!

Thanks a Lot for all this help

DragonKing90 on Budget Tron

1 month ago

i'm looking to build a budget Gx tron deck. unfortunately i cannot afford karns, ugins, and wurmcoils. heres the deck so far.


Budget Tron

Modern DragonKing90

2 COMMENTS | 23 VIEWS


I would like suggestions on a good secondary color, as well as sideboard options. so far the secondary color is red because Banefire seems good in a deck that can easily get X to 5+. it also gives me access to By Force which would help immensely against Hardened Modular.

I'm pretty familiar with who the good players at my LGS are, and what decks they have been using. so my main concerns are the following decks.

  1. Tron mirror: there are at least 3 tron players who frequent FNM. unlike me, they are able to afford karns, ugins, and wurmcoils.

  2. Jund: a buddy of mine assures me Tron is favored in this matchup. but i still want to be prepared, for several reasons. A) i'm running a budget build. B) Assassin's Trophy can destroy lands when it gets released. C) the jund player knows full well the tron players will show up. he knows them personally. if Tron is truly favored in this matchup, i figure he's coming prepared. D) i don't particularly like the guy. he tried to make fun of my current modern deck, which is 5C Sliver Company. on the bright side though, i went 3-1 that night and won some boosters.

  3. Goblins: this guys deck is about as fast and competitive as i imagine goblins can be. minus the fact he doesnt use Throne of the God-Pharaoh like i would. its great in "go wide" decks. i have some mainboard threats that could potentially serve as answers here, but i have to live long enough to use them. Steel Hellkite can destroy all his tokens at once for 0 mana, but thats a turn 4 play at best meaning i'd better hope i go first. Myr Battlesphere can give some blockers. this matchup is what made me consider Spatial Contortion for the sideboard. it can remove any goblin, or pump up a Reality Smasher to swing for 8 on turn 3.

  4. Hardened Modular: same friend that said Tron is favored against Jund, said Goblins and Hardened Modular might be difficult. obviously i should already be packing artifact removal since almost any opponent can drop a Damping Sphere against me, but single-target removal may not be enough here.

any suggestions are appreciated. if you think i should add something, please also suggest what i should cut. i am more than happy to give feedback and advice in return, on any modern format decks. that is the format i am most familiar with.

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