Fiend Hunter

Fiend Hunter

Creature — Human Cleric

When Fiend Hunter enters the battlefield, you may exile another target creature.

When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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Have (3) MrShhh , BlueEyedBeast43 , orzhov_is_relatively_okay819
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Format Legality
1v1 Commander Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Fiend Hunter Discussion

Corrosive_Cat on Azorious Soulherder except I have no money

1 week ago

Neat! Just to let you know, with three Fiend Hunters, or two Felidar Guardians, you can infinitely make them exile one another, which would let you pump your Soul Herder as much as you want.

If you stick a couple of Access Tunnels, you could make sure your Soul Herders hit home more often, perhaps.

zapyourtumor on Mono-White Soldiers

4 weeks ago

Triumph of Gerrard is not that good, I'd run more creatures instead.

Adeline, Resplendent Cathar is a very strong human, I suggest at least 2 copies.

Esper Sentinel is pretty expensive so I understand if you can't afford it, but he's a really strong 1 drop that gets stronger as it gets buffed by Aspirant or Lieutenant.

Fiend Hunter for some more removal.

If you need to cut any cards, I'd suggest cutting Ollenbock Escort first. Then probably Tithe Taker. Taker doesn't seem too good because the Afterlife ability creates a spirit, not a human, and it only taxes on your turn.

I don't know if you plan to have a sideboard, but Sanctifier en-Vec and Sanctum Prelate are strong sideboard options in mono white for humans.

Niko9 on Budget - Marisi, Breaker of the Coil - EDH

1 month ago

It looks pretty solid all in all, and the only thing that jumped out at me was Blade of Selves Because why not goad everyone at everyone when you can? It might not be super budget anymore, but it seems like it goes with the deck so well.

Oh, and there are a few other Pacifism type effects that have been printed in recent sets that are usually slight upgrades. Trapped in the Tower Bound in Gold Skyclave Apparition Fiend Hunter or there are the classic removal stuff like Darksteel Mutation or Generous Gift

Also, Unquestioned Authority if you want another Spirit Mantle effect.

Just a few minor tweaks because really, it looks quite nailed down. How much removal does Marisi draw? I feel like all of my commander decks would try to remove him as fast as I possibly could :) That might be the mark of a pretty sweet deck.

8netherwind8 on B.K. Bruisers

4 months ago

Thanks Fuzzy003 - I did, and even Puresteel Paladin or Strionic Resonator, since this is a deck that likes its Combat/Equipped Triggers... tricky bit is slot replacement. Balancing Aggro, Answers, Ramp & Draw is clutch with just 10 Equips and 5 Tutors to fill in what you need. I'll consider it over Fiend Hunter since he never sticks around & only combos with Kogla, the Titan Ape =D

adrian8520 on Death & Taxes

4 months ago


I love the look of that BW list, I'll definitely look into giving that a shot. Right now across Vic I've ran into a lot of Thoracle decks, burn, RDW, Medium Red, Seeker time walk, Recall control, and general low-curve aggro. What are your thoughts on the best cards for mono white D&T to run into a meta like this -- would you ever consider cards like Porcelain Legionnaire which we can quickly get out on turn 1 fairly easily, or even cards like Fairgrounds Warden over Fiend Hunter so that we can more consistently play our O-Ring creatures? I have found two white to not always be super consistent, especially on the play, and tend to mull pretty aggressively to guarantee two white (sometimes to a great disadvantage, but maybe I'm piloting poorly)

I've also been very curious on your thoughts around Serra the Benevolent and Elspeth, Knight-Errant which are two cards I see a great variety of mono white d&t pilots play extensively across different metas. They seem to be high impact cards that really work well with all of our ways to create two colorless, and I think in a D&T list that wants to go slightly wider these two cards could be powerful inclusions, but I am sure you've already considered that.

Thanks for the BW list! I look forward to trying that out :)

Gidgetimer on Hurl through hell commander

5 months ago

Command zone instead of hand or library is a replacement effect. Command zone when dies or exiled is now an SBA that is checked once, immediately after the event; much like the deathtouch and losing to drawing from an empty library. It is actually this rule change that made it so that Oblivion Ring , Fiend Hunter , et al. will not return a commander that was put into the command zone. The cards now actually do touch exile/graveyard before SBAs are checked. If you still disagree go ahead and provide an explanation with rules citations.

903.9a If a commander is in a graveyard or in exile and that object was put into that zone since the last time state-based actions were checked, its owner may put it into the command zone. This is a state-based action. See rule 704.

903.9b If a commander would be put into its owner’s hand or library from anywhere, its owner may put it into the command zone instead. This replacement effect may apply more than once to the same event. This is an exception to rule 614.5.

lagotripha on Callous Clerics (Budget)

6 months ago

I like the list. It has real potential.

I'm not a fan of doomed and null priest unless they are cheating out big creatures - the only big cleric I can think of is Mikaeus, the Unhallowed. Resurrecting multiple other clerics can be done in easier, less disruptable ways.

Many of the most powerful sideboard cards (mainboardable in many metas) are clerics, and that means that with 75 cards including sideboard, something that can really kick butt in a metagame is out there.

The option to ressurect Children of Korlis, Containment Priest, Ethersworn Canonist, Fiend Hunter, Grand Abolisher, Leonin Arbiter, Auriok Champion, Leonin Relic-Warder, Remorseful Cleric, Sanctifier en-Vec, Sin Collector - there are too many great clerics for this not to become something. Even stuff like Orzhov Pontiff and True Believer has seen sideboard play in the kind of creature-led deck it would be.

You have access to all the tools from soul sisters, with Soul Warden also getting Marauding Blight-Priest as another piece. Vizier of Remedies threatens a combo line. Efficient 1 drops means that tools like Orzhov Charm, Ranger-Captain of Eos and Proclamation of Rebirth look a lot better. Order of Whiteclay and oddities like Hanweir Militia Captain  Flip it offer more options than you'd expect, and it only takes one good interaction with them to turn them into powerhouse engines.

All of that before looking at w/b getting the best removal in the game means that some variant of this list will make a dent in a major tournament, once someone figures it out.

Omniscience_is_life on Bounce and Ye Shall Be Healed

6 months ago

I've been wondering about Solitude myself--seems like it isn't doing enough work anywhere. Darn.

You know I love me some good Ixalan cards, but the Gateway definitely seems like it should be removed if you can push through the sadness of that whole ordeal.

As to suggestions: removal could be Giant Killer (repeatable with bounce effects), or potentially Bounty Agent if you can spare the turn it has summoning sickness. Fiend Hunter and Mangara of Corondor can be inordinately good with instant-speed bounce effects, due to some trickiness with their abilities that I'll only explain if you haven't heard of them before ;). Cavalier of Dawn might be feasible with your updated ramp package, you may need to play around with that.

Draw could be Alms Collector ? Or Palace Jailer , for draw and removal, albeit a slightly weak imitation of both?

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