Creature — Human Cleric
When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Combos Browse all
|Commander / EDH||Legal|
- If I have 2x Oblivion Ring, and 1 Captain of the Watch, can I make infinite soldier tokens?
- Infinite reflection with Fiend hunter out?
- Will Turn to Frog stop a creature returning from Banisher Priest
- Strionic Resonator + Fiend Hunter
- How does portcullis interact with enter the battlefield destroy effects?
Latest Decks as Commander
Fiend Hunter Discussion
1 month ago
Hmm, this is strange. As far as I can tell, the endpanel and endaccordion lines are in the code, but it's not showing up in the description. I put the code for the description in a code box if you want to glance over it. Thanks for your help dude!
===accordion ===panel: Background I started playing Magic the Gathering back when Guilds of Ravnica was released. I bought 2 fat packs, and promptly built a Dimir surveil "standard" deck that was a steaming pile of hot poo. I then tried to "fix" it by adding in green, making it a sultai deck. This did nothing. However, ever since then, graveyard decks as well as the colors Black/Green/X have always had a special place in my heart. While I was assessing my commander decks, I realized I had never built a deck revolving around the graveyard, and I knew what I had to do. ===endpanel ===panel: Building the Deck To the Interwebs! I rushed to the computer to look on EDHRec to see what graveyard commanders there were. I already had a decent idea of what I was searching for. I had heard of [[Muldrotha, the Gravetide]], [[Meren of Clan Nel Toth]], as well as [[card:Karador, Ghost Chieftain]], but none of these seemed to speak to me. Going strictly Golgari seemed limiting, as there were many cards I wanted to play in blue. However, when I add blue to my decks, I always somehow turn it into a control deck, and I wanted this to be fun for the whole table. So, that idea sadly had to be thrown in the trash. I looked back over my options, and realized that I liked the idea of [[card:Karador, Ghost Chieftain]], I just didn't like how it limited you to one card per turn from the graveyard. So, I looked more into the Abzan colors, and found [[Nethroi, Apex of Death]]. It was exactly what I was looking for. ===endpanel ===panel: Gameplan With [[Nethroi, Apex of Death]], I would be able to fill my graveyard to my hearts content, then at the opportune moment cast my commander, reanimating most of my graveyard and turning the tide of the game. Ideally, I would win on the spot once I cast my commander, but since that is not always guaranteed, I added in some "stax" (not sure if that is the right word). Essentially just cards that would slow down my opponents until I can fill up my graveyard with the combo, then reanimate it again with Nethroi. ===endpanel ===panel: Winning the Game The main way this deck wins is through a combo involving [[Reveillark]], [[Karmic Guide]], a sac outlet such as [[Viscera Seer]], and a pinger, such as [[Blood Artist]]. Assuming all the pieces are on the battlefield, you can sacrifice the Karmic Guide to the sac outlet. Now, there is a [[Reveillark]], [[Viscera Seer]], and a [[Blood Artist]] on the battlefield, with a [[Karmic Guide]] in the graveyard. Then, you can sacrifice the [[Reveillark]] to the [[Viscera Seer]] to bring back the [[Karmic Guide]]. When the Karmic Guide enters the battlefield, it's ability will trigger, allowing you to bring back the [[Reveillark]], so you can repeat the process as many times as you need, until every opponent dies from [[Blood Artist]] triggers. <br> <br> While this deck may win through a combo, I don't want it to be as competitive as possible, as most of my playgroup is limited to a tight budget (College will do that to ya). ===endpanel ===panel: Budget In regards to budget, I'm trying to only buy <$100 worth of cards. I already own most of the cards in the deck, but any I don't I'll put in the acquire section. ===endpanel ===panel: Things I've Noticed/Help Needed A few things I've noticed when I goldfished a couple hands with this deck is that it's very mana hungry, and its early game presence is quite lackluster. I tried cutting cards to add in more ramp, but it's to the point where I love every card in the deck, and I can't bring myself to cut more (it was originally a quite hefty 148 card deck when I first drew up a rough draft). What do you think I could cut/replace to keep the core idea of the deck, while getting it down to 100 cards? It seems to be a little all over the place, and I keep noticing I don't have the right cards I need in my hand at the right time. Since this is my first Commander/EDH graveyard focused deck, what are your thoughts? What are things I can improve (besides the atrocious mana curve)? ===endpanel ===panel: Upgrades/Cards I'm Considering This is a list of potential upgrades for down the road, as they're too expensive for the deck at the moment:<br> [[Hermit Druid]]<br> [[Birds of Paradise]]<br> [[Protean Hulk]]<br> [[Fauna Shaman]]<br><br> This is the list of cards I'm considering putting in the deck: <br> [[Ancient Craving]] <br> [[Dakmor Salvage]] <br> [[Drownyard Temple]] <br> [[Night's Whisper]] <br> [[Painful Truths]] <br> [[Plumb the Forbidden]] <br> [[Sign in Blood]] <br> [[Village Rites]] <br> [[Brainspoil]] (can grab [[Karmic Guide]] or [[Reveillark]]) <br> [[Skullwinder]] <br> ===endpanel ===panel: Changelog This is just a spot for me to know what I took out for what, in the case that some cards I add underperform, or some are overperformers :)<br><br> 05/07/21 <br> -[[Fiend Hunter]] OUT for [[Leonin Relic-Warder]]. While Relic-Warder does not target creatures, it combos with [[Animate Dead]] and a [[Blood Artist]] effect.<br> -[[Morality Shift]] OUT for [[Skullclamp]]. Mortality Shift's 7 cmc is pretty high, and by the time I can cast it there are probably better things to do. Skullclamp allows me to draw cards, one thing that this deck is lacking, for a very low cost. <br> -[[Drannith Magistrate]] and [[Sun Titan]] are OUT. Magistrate was only in as a friend has several scary [[Golos, Tireless Pilgrim]] decks, and it shuts him down until he removes it. I'm still on the fence about Sun Titan. It IS a nice effect, but I'm struggling to justify the mana cost, and if I decide to reanimate it, there are generally better targets to reanimate. <be> -[[Fertilid]] OUT for [[Cultivate]]. While Fertilid is a pretty fun target for Nethroi's reanimate ability, I've found I'm struggling to cast Nethroi in the first place. ===endpanel ===endaccordion
1 month ago
Love to see more Nethroi deck articles there, I also have a Nethroi EDH deck (NETHROI: EERIE PATH OF DEATH) but I'm still trying to improve it bit by bit. I've played other reanimator decks in the past (being a classic Meren player), and when Ikoria released Nethroi gived me a fresh and awesome legend to work in Abzan, a color combination that I loved but I didn't like previous commander options. My Nethroi deck is a bit more high CMC casual one, with some timmy stompy creatures, just because I already own more powerful decks for more competitive games, but still like to learn how people power up Nethroi. And if you include creatures like Eternal Witness or Skullwinder , you'll be able to loop thoses sorceries without limit.
Love your idea of including the Animate Dead + Leonin Relic-Warder combo. In my deck I play some combos too (like persist creatures + Good-Fortune Unicorn / Luminous Broodmoth and Sun Titan + Angelic Renewal / Fiend Hunter ) but as I also play Animate Dead , I could fit the Relic-warder or change some of my combos for it!
Lurrus of the Dream-Den your deck has a very low CMC, you'll be able to abuse Lurrus to keep the engine going before you reach Nethroi or late game-ending plays. Eerie Ultimatum I play it just because not always you can play Nethroi, it may ge countered or the mutation host destroyed... but having the Ultimatium as another way of mass reanimate can help and take the opponents unawared. It will also reanimate any permanent: lands, artifacts, enchantments... so powerful. Similar Living Dead: a classic reanimator deck staple, can act as a mass removal / mass reanimator / both... I think it's key.
1 month ago
This is a really cool concept! Changeling Berserker, Hero, and Titan are particularly intriguing with Reaper King. With one of them, 2 other creatures with the same or similar "nesting doll" effect, and Reaper King, you can create a loop where you destroy all your opps' permanents. For example, Changeling Berserker + Mirror Image + Restoration Angel will create such a loop.
You might like these too: Fiend Hunter , Wormfang Drake , Faceless Butcher , Worldgorger Dragon , Felidar Guardian , Clone , Evil Twin , Unstoppable Ash , Boggart Mob , Wren's Run Packmaster , Cateran Summons , Goblin Recruiter , Blood Speaker , Maskwood Nexus
1 month ago
Blasting Station -> Altar of Dementia
We can do the same instant win combo, interactions, etc, but this also allows for self-mill, so you can get more things in grave that Sun Titan and Emeria, The Sky Ruin can play for free instead of casting them (and usually faster too!). Plus the mill used aggressively outside of our combo can really throw some decks off of their feet.
Pilgrim's Eye -> The Birth of Meletis
Does a Pilgrim's Eye and makes a Wall of Omens like we used to have (minus the draw, but our Mentor of the Meek can help with that). The little bit of extra life-gain from this, plus what we can get from Charming Prince makes Lone Missionary kinda redundant, so I can replace him. Considering using one of his slots for a 3rd Altar of Dementia , 2 of them to move Aura of Silence to mainboard (since we don't have the ability to deal w/ Artifacts and Enchants w/ Oblivion Ring anymore), currently unsure what to do with the last slot, so it'll be a 3rd Blade Splicer as a placeholder.
of course, now I need to plan a new sideboard
1 month ago
2 months ago
Land Tax , Avacyn's Collar , Gallows at Willow Hill , Harmonious Archon , Herald of War , Repel the Abominable , Slayer's Plate , Thalia's Lieutenant , Thraben Doomsayer , Abzan Falconer , Abzan Battle Priest , Apostle of Purifying Light , Archetype of Courage , Avacynian Missionaries Flip, Avenging Huntbonder , Banisher Priest , Cathars' Crusade , Crusader of Odric , Elite Inquisitor , Elite Scaleguard , Fencing Ace , Fiend Hunter , Fiendslayer Paladin , Frontline Medic , Hedron-Field Purists , Intrepid Hero , Keeper of the Accord , Kwende, Pride of Femeref , Lavabrink Venturer , Luminarch Aspirant , Mentor of the Meek , Mikaeus, the Lunarch , Mirran Crusader , Odric, Lunarch Marshal , Odric, Master Tactician , Selfless Squire , Soldier of the Pantheon , Soul's Attendant , Victory's Envoy , Archangel of Thune , Cradle of Vitality , Felidar Retreat , Unbreakable Formation
What I'm suggesting is more of a focus on the +1/+1 counters and the slight life gain that can go along with it. Sit behind a wide army of little guys until you can slowly stack them up high. Any blink effect, like coudshift or eerie interlude can also work well, and bigger/better wraths, Austere Command , Cleansing Nova , End Hostilities , Mass Calcify , Planar Cleansing , Rout , Slash the Ranks ,
2 months ago
I don't know how much combo-ish stuff you want to put in the deck. So forgive any of the following suggestions in case they are not in theme or style for the deck. I just wanted to point out some synergies you could use in case you wanted to add them to the deck.
Adding Gift of Immortality to the deck can provide recurring protection as well as more graveyard triggers. You can also use it as a recursion engine with any creatures with ETB abilities. Combined with Sun Titan and Ashnod's Altar you can get Infinite colorless mana, Infinite ETB/LTB triggers and infinite sacrifice and death triggers.
2 months ago
Nice version of Nethroi!
By far my favourite card type are the creatures, having a deck with Umori to only play this type of card wouldn't be a real deal! I also play Nethroi but in a more standar build without companion, and for the moment with a limited budget as I'm currently in the process of improving older decks I own.
Some ideas I play in my deck and I found both fun and powerful to play:
Vesperlark it's like a little Reveillark and will give you a dead trigger when you evoke it and a 1 power reanimation, wich in this deck you have lots of possible targets.
Meren of Clan Nel Toth people usually think of her as only a commander, but in the 99s, is still a very powerful engine, will give you nice graveyard recursion. I know she is human and doesn't synergize with mutate, but she will recur you lot of creatures that can be mutate targets.
Elenda, the Dusk Rose as a safety device against Mass removal, or just to finish the game by generating a lot of sacrifice fodder for your aristocrats: You can sacrifice multiple creatures to make Elenda very big and when she dies, she will generate a big army of tokens. You can also mutate Nethoi on a big Elenda full of +1/+1 counters to make him a very big threat. She is also a base 1 power in the Nethroi reanimation count.
Karametra, God of Harvests indestructible mutate host, gives you ramp with every creature you play.