|Commander / EDH||Legal|
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Gift of Immortality
Enchantment — Aura
When enchanted creature dies, return that card to the battlefield under it’s owner’s control. Return Gift of Immortality to the battlefield attached to that creature at the beginning of the next end step.
Gift of Immortality Discussion
1 day ago
I'm keeping all these suggestions on low budget
To recycle your auras using your commander you could use a janky fun sac outlet: Auratog
Gift of Immortality can keep your guys coming back and is cheap.
Eidolon of Countless Battles seems good for this deck.
1 week ago
Perusing Zedruu builds and came across this one (I built a voltron Zedruu if you want to check it out). I dig that you built a deck around your favorite card, which happens to be a really cool one! One of my faves is Endless Whispers so I totally understand your love for giving people things they don't want.
Have you considered Dominus of Fealty ? You can take things with Dominus and permanently redistribute them to new controllers with Zedruu. Another card you might like is Bronze Bombshell . The Bombshell would be extra neat with a Gift of Immortality or Lifeline , allowing you to ": deal 7 damage to target opponent" once during each player's turn. Not the strongest thing ever, but its funny.
1 month ago
1 month ago
Lol, thanks. The problem is that teysa karlov warps the game in a very small way. It sometimes creates situations that the game was not originally designed for. I'm not explicitly trying to bend the rules to my whem, just tried to detect if there were some way to exploit this death trigger... Sadly there is not. Doesn't make me sad, I honestly hadn't even thought about it until I started trying to see if there was a way around the athreos trigger with gift of immortality, which works and that's great. The deck that is using these cards likes to see things die and likes to be the one killing them, I am constantly striving to understand how all the cards work together.
I've never tried to say that combo worked in a game, the original line of play that lead to this was having Hallowed Spiritkeeper Gift of Immortality and Teysa Karlov in play and not wanting my spiritkeeper to go to my hand when I saced it to whatever sac engine I was using at the time.
Alas, I am satisfied with the conclusion. Gift gets 2 triggers but 1 is countered by state based actions.
1 month ago
So there are like three questions intertwined in this. I am going to try to separate them out and answer each one. If I miss something that you asked or need further clarification on something just ask.
"Can I returning the creature with the death trigger, sacrifice it, and bring it back again with the second trigger?" (concerning double Gift of Immortality trigger)
No, once a card changes zones it is a new game object. This means that even though it is physically the same card, the game sees a difference between the creature that died with Gift on it and the creature you sacrificed that didn't have gift on it.
"If a creature dies with gift of immortality on it, can I layer the triggers so that my creature hits the battlefield instead of athreos putting it in my hand?"
Yes, you control all the triggers, so you can stack it so that the Gift trigger resolves first. After that the Athreos triggers will still resolve, but if your opponent does not pay life there will be no card in the graveyard to return to your hand. They can still pay the life if they want to though (like if they had a Vilis, Broker of Blood and just wanted to pay the life.)
"If I did put it in my hand, for whatever reason, and played it manually, would gift still come back in attached to it at the end of turn?"
Again even if it is the same physical card, the creature played will not be put there by the resolution of the Gift of Immortality trigger and will therefore not be the game object that the delayed trigger off of gift will be looking for. The same thing would happen if Gift had been allowed to resolve and then your opponent overloaded a Cyclonic Rift and you replayed the creature. Different game object, gift will not be returned.
1 month ago
In my Teysa Karlov edh deck I use Gift of Immortality and have noticed a few odd instances concerning how the double death trigger will work. So the first is with teysa, gift, and a sacrifice engine. Namely, does gift of immortality get the double death trigger, and can I interrupt them by say: returning the creature with the death trigger, killing it, and bringing it back again with the second one? Next I also run Athreos, God of Passage , due to the double death trigger he gets with teysa which makes an opponent take 6 to keep it out of my hand. So the question is: if a creature dies with gift of immortality on it, can I layer the triggers so that my creature hits the battlefield instead of athreos putting it in my hand? Also, if I did put it in my hand, for whatever reason, and played it manually, would gift still come back in attached to it at the end of turn?
on Check Meowt
2 months ago
Nice, I built something really similar yesterday. Do you have any thoughts on the combo potential of running Gift of Immortality to slap onto Brimaz, King of Oreskos for tons of tokens or maybe even better yet.... Charmed Stray for boosting the lifelink cats? Nomatter who you put it on it seems like overall good value with Healer of the Pride .
2 months ago
Well, given your inclination toward budget, I'll only recommend cheap cards. For reference, here's the Uril list I play in paper if you think this may give you ideas:
Commander / EDH
SCORE: 7 | 3 COMMENTS | 1133 VIEWS | IN 5 FOLDERS
Some cheap auras that really do work with Uril:
Shielded by Faith , Gift of Immortality (gets around pesky decks like Meren or Muldrotha playing/sacrificing Fleshbag Marauder constantly), Cartouche of Strength (it's great to kill an opposing creature and get a +3/+3 trample buff to Uril). Madcap Skills and Tilonalli's Crown are both incredible, because they buff Uril's power by 5 each for only two mana.
Other cards that may help:
Winds of Rath is amazing- it wipes the field like Wrath of God, but leaves your Uril standing free and clear. Hunter's Insight is another card I'll recommend- cast it on a swinging Uril to draw 5-12 cards, it more than pays for itself.
To fit these in, I'd recommend cutting a few cards that literally don't help the Uril strategy at all. Midsummer Revel, Pulse of the Tangle, Rhox, etc.. With more things that give Uril indestructible or bring him back from the graveyard (Gift of Immortality for example), needing secondary win cons like Rhox become less important. If you're really worried about Uril getting killed, run Flickerform , as you can just pay 4 mana to protect him at any given point in time.
Gift of Immortality occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%