Angelic Renewal

Angelic Renewal

Enchantment

Whenever a creature is put into your graveyard from battlefield, you may sacrifice Angelic Renewal. If you do, return that card to the battlefield.

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Trade

Have (1) Qweksand
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Printings View all

Set Rarity
Ultimate Masters (UMA) Common
Weatherlight (WTH) Common

Combos Browse all

Legality

Format Legality
Casual Legal
Unformat Legal
Custom Legal
Tiny Leaders Legal
Canadian Highlander Legal
1v1 Commander Legal
Legacy Legal
Vintage Legal
Pauper Legal
Highlander Legal
Oathbreaker Legal
Limited Legal
Pauper EDH Legal
2019-10-04 Legal
Duel Commander Legal
Leviathan Legal
Commander / EDH Legal

Latest Decks as Commander

Angelic Renewal Discussion

Spell_Slam on Cleric Roberts (12-Priest)

1 week ago

Angelic Renewal seems better than Graceful Reprieve. You can cast it whenever instead of having to hold up mana all the time.

Humble also seems a bit weak. Maybe Crib Swap would be a good removal spell, since it also gives you opponent a creature, which furthers you game plan?

Prima on Till the End of Tayam | **PRIMER**

1 month ago

I'm surprised you aren't running Renegade Rallier as it is one of the best way's to set up Tayam loops, and Angelic Renewal is an instant with with it+ an additional way to instant with with Avenger of Zendikar

DaWubber on Mutate

1 month ago

I love the weird interaction mutate has with flicker and replacement style effects like Angelic Renewal. Basically, it splits the mutate creature into it's components.

I've also found it works really well with Stoneforge Mystic into Batterskull, as the germ token is a viable mutate target.

Gracco on Yeet or be Yeeted

4 months ago

Karmic Guide Ashnod's Altar Nim Deathmantle Fiend Hunter Angelic Renewal Goblin Bombardment Archon of Justice Angel of Serenity Homura, Human Ascendant  Flip

These are some combo pieces and targets to throw that are notable that you are missing. Throwing Angel of Serenity in response to its trigger leaves the 3 targets in exile forever. Sun Titan loops with a sacrifice outlet with the Gift of Immorality you already have or Fiend Hunter or Angelic Renewal. I have a Brion deck as well, although it is the deck I play the least so i have traded out of it a lot since the days it was more powerful.

You will also want Gilded Lotus over some of the lower impace mana rocks there. Hanweir Battlements and Flamekin Village are good lands for granting haste. Rogue's Passage is amazing. High Market for getting rid of some creature you have taken. Sunhome, Fortress of the Legion and Slayers' Stronghold are also incredible.

Nillstan on Saffi: Sac Back *cEDH Primer*

4 months ago

enpc

Interesting. I honestly think that our builds are branched far enough apart that literally any change we could make is up for debate, since we both experience very different things, mine being minmaxed for speed and resilience, and yours being valuey awesomeness.

The Gift of Immortality vs Angelic Renewal thing is up for debate tbh. Gift is a second Saffi with Sun Titan and Boonweaver Giant, while Angelic Renewal is a second Saffi with Renegade Rallier and Sun Titan. I think I prefer Renewal, because it's a bit faster and can't be fizzled by creature removal.

The argument against Fecundity is completely fair tbh. Its arguable. I wouldn't even consider it if this were a reactive, slower deck. But seeing as to how it's designed for S P E E D (so that it doesnt die to the same fate as Karador), I think itll be a great boon.

Rec Sage vs KoA is also arguable in the grand scheme. I prefer KoA for versatility, but Rec Sage for the other reasons. The biggest reasons for KoA are blocking, drawing with Greater Good and pulling out of bad scenarios. I can totally understand and accept the reasoning behind Rec Sage over it though. Might even cut Manglehorn for it, though that tapped ability is pretty monstrous in the cEDH landscape.

The main reason I have Walking Ballista in is because it's an easily tutorable outlet for infinite mana, which the deck generates casually. I've also been known to pull some shenanigans with Rector and such, but that's my secret ;).

I honestly really dislike SFM here. And it's not some huge reason either. It's mostly because I dont have a second equipment I dont care about finding. If I had a second one that I actively cared enough to find, it'd be worth playing. Finding Clamp is nice, but it being a potentially dead card is a little on the iffy side for me. Could be worth checking out though.

Anything else come to mind? Also, what would you say a snazzy name for Saffi would be? For the server ofc.

enpc on Saffi: Sac Back *cEDH Primer*

4 months ago

List is looking good. It's interesting to see you come to the same conclusion around Protean Hulk as I did, though from a different angle. Personally I never ran Angelic Renewal as it only really combos with Sun Titan. I personally think that Gift of Immortality is better. Yes, it has the most value on Saffi but it also forms an infintie loop with both Sun Titan and Boonweaver Giant (for one extra mana). I used to pair it with Eidolon of Blossoms as a card draw engine, and while I have since cut both cards, i was a very good engine. You can also pair it with Heart Warden if you wanted to run that.

It will be interesting to see how you go with Fecundity. I ran it a while ago however found that Iwas giving my opponents too many cards from it. Granted, ther were a lot of graveyard leveraging decks, but I just didn't like to not be in control of the card draw. That's I think why I ultimately moved to stuff like Mikokoro, Center of the Sea and Selvala, Heart of the Wilds. While it is a guaranteed draw for my opponents, I say when it happens. But give it a go - I look forward to hearing your thoughts on it post testing.

A couple of other things I have noticed for the list:

  • I think that Reclamation Sage, while having less functionality, provides more value in that it's easier to cast and adds more value with Priest of Titania.

  • If you're going to run Walking Ballista, have you thought about adding Heliod, Sun-Crowned? Honestly though, my thoughts would be to cut Ballista for Stoneforge Mystic. The reasoning for this is that Stoneforge can get Skullclamp which can then let you assemble your other win condition (let's face it, Ballista is primarily there for the infinite mana case). And with the new rules change (which I'm not happy about but makes Saffi better), you can use Skullclamp + Saffi as a card draw engine while still putting her in the command zone so that you can rinse and repeat.

As for the Saffi discord, I would be happy to be a part of it, though I'm not the most active person on discord.

SteelSentry on Karametras Win Cons

4 months ago

Having big creatures is a pretty viable win condition, especially since G/W has a variety of tools to protect a big army. Those colors have a lot of incidental life gain, and Karametra makes a lot of mana, so Aetherflux Reservoir can take out one or two players easily.

As for combos in those colors, Reveillark and Karmic Guide with a sacrifice outlet can infinitely sacrifice and recur a 2 power creature, and you can also get infinite sacrifice triggers with Sun Titan and either Saffi Eriksdotter or Angelic Renewal. Common sacrifice outlets are Altar of Dementia or Blasting Station to win on the spot, or either of the mana altars to make infinite mana.

With all the lands out of your deck, a big X spell or a land animation effect like Jolrael, Empress of Beasts can also close out the game.

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