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Type 4 Tower

Unknown*

ventrategma

Creature (103)

Sorcery (64)

Artifact (36)

Planeswalker (4)

Instant (90)

Enchantment (38)

Land (23)


Starting hand: 5 cards

Max hand size: 7 cards

Starting life total: 30

All players share a library.

All players share a graveyard.

Each player had infinite mana of all colors at all times.

->Each player may only cast one spell using their unlimited mana each turn.<-

All the normal rules apply (spell timing, 1 land/turn, draw on your draw step, ect.)

Lands do not count as your spell for turn.

Abilities do not count as your spell for turn. (Cycling, Morph, Flashback, ect. go wild)

If you think you can 'cheat' another spell out of it, you probably can. (Sunbirds Invocation triggers are an ability)

The player that cast the spell is the 'owner.'

Instants are valuable, cast them as your spell for an opponents turn.

When 2 things that go infinite oppose each other the one that denies the other takes precedent.

This is a hyper casual format designed to play big dumb things without the resource management. I like to refer to it as Magic the Board Game. It's essentially a cube that you don't draft and has no need for lands. Draw card, play spell, pass turn.

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Date added 3 years
Last updated 3 years
Legality

This deck is not Unknown legal.

Rarity (main - side)

36 - 0 Mythic Rares

179 - 0 Rares

75 - 0 Uncommons

68 - 0 Commons

Cards 358
Avg. CMC 4.62
Tokens Angel 4/4 W, Construct 0/0 C, Copy Clone, Elephant 3/3 G, Emblem Elspeth, Sun's Champion, Human Soldier 1/1 W, Morph 2/2 C, Saproling 1/1 G, Servo 1/1 C, Soldier 1/1 W, Spirit 1/1 W, Spirit 1/1 WB, Wurm 5/5 G
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