Creature — Eldrazi
Untap Endbringer during each other player's untap step.
: Endbringer deals 1 damage to target creature or player.
, : Target creature can't attack or block this turn.
, : Draw a card.
Price & Acquistion Set Price Alerts
|Have (14)||LTmiller , Regulus1010 , rikertchu , Nemesis , , Grantley91 , golgarigirl , Caldazar , gildan_bladeborn , LegendDeer , DudeMan1031 , VampireArm , buildingadeck , DrLitebur|
1 week ago
Hello Xinofos and thanks for the sentiment. The big reason why I use Shrine of the Forsaken Gods is because it becomes 2 mana per tap which is monumental (excuse the pun) in a ramp deck. Standard isn't exactly kind to the idea of ramping right now, so the extra mana per tap is invaluable. I also rarely run into mana issues since we've got Ruin in Their Wake.
And yes I very recently was running Reality Smasher, but I had to cut it because we weren't able to cycle through our deck at all fast enough. Since the addition of Vessel of Nascency I'm much better able to draw the cards I need for any given situation. Endbringer is also a card I like, but I'm not sure how to implement it.
1 week ago
1 week ago
Interesting, I like your budget approach...but trying to keep cards under 30 cents is tough haha. Also, I think this deck may struggle to do enough damage in a commander game as ping effects generally don't do much in the format unless Vhati il-Dal is involved.
However, here are some suggestions I found. Stab Wound would be a good additional creature shrinker (for later ping-ing) and incremental life loss.
Since you run a lot of enchantments which punish opponents for blocking, the "Provoke" mechanic may interest you. Cards like Crested Craghorn or Goblin Grappler are options if you can keep them alive (sadly provoke is mainly a green mechanic). Breaker of Armies and Nemesis Mask also have similar effects.
Or you could look for further tap/untap permanents type cards. Endbringer is an option though it would require some more colorless mana (Wastes are cheap), it also is 50 cents. Goblin Archaeologist could provide more artifact removal. Puppet Strings will alow you to tap or untap at will.
I think your deck may want some sort of reanimation to it as that is what black does best, and I suspect your little guys will die rather frequently. Phyrexian Reclamation would be a nice addition to provide a pit of reanimation though it is 50 cents. Betrayal of Flesh doubles as removal and reanimation at instant speed.
Curse of Death's Hold would make pinging stuff to death easier, but again, it is 50 cents.
2 weeks ago
I also recommend checking out Ichor Wellspring, Mind's Eye, Wild-Field Scarecrow, Dreamstone Hedron, a Sin Prodder for a win-win, an annoying card but not useless Urza's Blueprints, an Illuminated Folio combined with winding clock is good, Im unsure how much colorless mana you have access to but Endbringer, and Mycosynth Wellspring for land and card advantage.
As for other things that could help out Blinkmoth Urn for some sick manas. Arcbound Crusher can help with closing a game out by getting real swole creature. Shimmer Myr useful myr if you wanna move to towards myr tribal. A Workshop Assistant makes a great thing to pitch to your commanders negative. A Contagion Engine gives you your commanders negative ability every turn you pay for it. a Rings of Brighthearth can give you double effects on abilites bit pricy though.
2 weeks ago
Kozilek, the Great Distortion isn't exactly a good tourmanent staple (hasn't seen play since it came out, Ulamog, the Ceaseless Hunger is always better. Submerged Boneyard is not a good dual land, Sunken Hollow and Choked Estuary are better. also, a lot of your eldrazi are very slow. to make it faster, i would recommend 4x Wasteland Strangler 4x Sludge Crawler and 4x Salvage Drone and a couple Fathom Feeder. also, Endbringer is a good finisher. also, more Matter Reshaper is good.
3 weeks ago
I have removed Endbringer, Faerie Mechanist, Notion Thief, Reaper of the Wilds, Thought-Knot Seer, Claws of Gix, Crawlspace, and Smoke in favor of Merchant's Dockhand, Quicksmith Rebel, Morbid Curiosity, Treasure Keeper, Tezzeret the Schemer, Aetherflux Reservoir, Maverick Thopterist, Cathartic Reunion, Silent Arbiter, Rishkar's Expertise. No clue if these are good changes, but I just got most of these cards. Input would be greatly appreciated.
3 weeks ago
You would benefit more of having wheels than narrow card draw like Quicksmith Genius or Endbringer. Winds of Change, Incendiary Command and Magus of the Wheel are nice budget options. Staff of Nin also would fit really well here as win con + card draw.
1 month ago
you can get some activations off grenzo with pinging cards like Cunning SparkmageEndbringerFrostwielderInferno Titan and other cards like that. there's a lot of them out there. also add some more flavor to the mages backing your goblin army; give them deathtouch Gorgon's Head or card draw Rogue's Gloves or just shut them up Neko-Te.