Thran Temporal Gateway

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare

Combos Browse all

Thran Temporal Gateway

Legendary Artifact

, : You may put a historic permanent card from your hand onto the battlefield. (Artifacts, legendaries, and Sagas are historic.)

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Thran Temporal Gateway Discussion

babushkasara on Mayael, the "no dick moves" friendly deck

11 hours ago

I adore Seedtime. I've technically never gotten to use it, but just knowing the potential for it makes it worth having in the deck. I don't know if you have enough targets for it, but Thran Temporal Gateway might make a secondary Quicksilver Amulet. I think I counted 15 legendary/artifact creatures that cost 5+.

jozef on The fuck you deck

1 week ago

Seems like a good deck for Thran Temporal Gateway

mtgApprentice21 on Leave my planeswalkers alone

1 week ago

If you want to add green so you can have access to more broken and protective things, I would suggest a commander that has all 5 colors in its color identity. With the release of the Dominaria set, the obvious choice is Jodah, Archmage Eternal because he's basically Fist of Suns on a stick. Since planeswalkers are legendary now and governed only by the 'legendary rule' at this time, another few cards you might want to make room for might be Captain Sisay, Jhoira, Weatherlight Captain, and Thran Temporal Gateway. If you're going to use The Chain Veil to abuse planeswalker abilities, you should also consider Teferi, Temporal Archmage. The one card that's going to become your worst nightmare against this deck will be The Immortal Sun, so watch out for that. If you want to shut down token decks, the best (and funniest) way to do it is with Leyline of Singularity.

@CivilisedSin is right about Oaths. The newest ones, Oath of Teferi and Oath of Ajani is REALLY good, and so are proliferate effects. Things that move counters around are always fun too, especially if you plan to put Sagas from the new Dominaria set in your deck. You also need more global creature destruction in order to keep your walkers alive longer. I hope I've given you enough pointers to get you started on thinking where you actually want to go with this deck. The only other thing I would say is keep both Narsets, but less creature stuff and more noncreature stuff. Not only will this help you stay more stabilized in the face of board wipes, including your own, but it also gives you room for more of the things your deck wants to play with, as well as give you more ridiculous turns from swinging at people with your Narset, Enlightened Master.

Beyond that, just make the deck your own. Shape it to a feel that best suits the way you like to play it.

Enral on Atraxa's Friends Are Super!!

1 week ago

I've tested deploy the gatewatch before and it is often lackluster tbh. I would do the following changes:

Not a big fan of c.engine as it's 6cmc and sucks a lot of your resources to make it work. I would rather run another ramp over it. Hope that helps!

DrkNinja on Jodah, The Walker that Never Was Returning Alive

1 week ago

I think you have too many board wipes at this point, 6 is a bit much.

Also I don't nessecarily agree with cdkime on the walkers theory he suggested I run like 32 walkers and I never have a problem. The only time I have a problem is if I pop off late and my best friend already has the win on the table already with Omnath.

As far as cuts go:

  • No Mercy 9/10 times people will hit the walkers and not you so its not going to be very effective.
  • Counterspell Disallow and Mana Drain are SO much better of counters that it's not worth running, you aren't playing control.
  • Akroma's Vengeance & Jokulhaups: you play too many artifacts and enchantments this hurts you just as much as your opponent. If you need artifact/enchantment removal Freyalise, Llanowar's Fury
  • Silence Is great in combo decks but I don't like here
  • Prismatic Geoscope is great in Jodah decks, not great in walkers.
  • Mana Crypt this card is great in most decks but in walkers, with tezzeret in the deck which can untap mana vault and go infinite with chain veil...
  • Rowan Kenrith she is just so weak man, she doesn't offer much of anything and you CANNOT play walkers based on their ult alone.

There's seven.

Also I cannot tell you how invaluable Thran Temporal Gateway is in this deck.

Enral on Atraxa's Friends Are Super!!

1 week ago

Since you're running an abundance of PW, I think Primevals' Glorious Rebirth would work great in your build. This can give you an amazing comeback with Doubling Season in play too.

I think Thran Temporal Gateway is a possible good addition as another way to cheat/flash in your high CMC walkers.

Biismuth on Dinosaurs Thran Temporal Gateway standard

2 weeks ago

Melmo yes, but my main goal still to put big dinos with Thran Temporal Gateway, I don't want to tranform it in a vehicule deck^^ but yeah I have 4 place for vehicules, I recently tried Heart of Kiran and it's very good, but I'll try some different vehicule that you recommend to me to see which is the best ;) About Regisaur Alpha, yes the main reason is that I can't put it with Thran Temporal Gateway and I already have too many things on my deck and I know with which card to exchange^^ but it still a realy good card

Thank you again for your advice, it realy help me to see new perspective :)

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