|Commander / EDH||Legal|
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|Magic Origins (ORI)||Uncommon|
|Magic 2013 (M13)||Uncommon|
|Tenth Edition (10E)||Rare|
|Eighth Edition (8ED)||Rare|
|Seventh Edition (7ED)||Rare|
|Classic Sixth Edition (6ED)||Rare|
|Fifth Edition (5ED)||Rare|
|Fourth Edition (4ED)||Rare|
|Revised Edition (3ED)||Rare|
|Unlimited Edition (2ED)||Rare|
|Collector's Edition (CED)||Rare|
|International Collector's Edition (CEI)||Rare|
|Limited Edition Beta (LEB)||Rare|
|Limited Edition Alpha (LEA)||Rare|
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Jayemdae Tome Discussion
2 weeks ago
Well I'm a Feldon of the Third Path guy myself but lemme tell ya: you NEED Trading Post! It's just SO helpful! Also, in a pinch, Jayemdae Tome and, my fav, Daretti, Scrap Savant. Also, how about a new name? 'Guess Who's Back! Back Again!' has a nice ring to it.
1 month ago
As your deck list is pretty big so I thought I would give you some ideas for cards to cut.
Akroma, Angel of Fury: good, but does not have a big enough effect for commander
Anger: you're only running 2 mountains
Duergar Hedge-Mage good card but again, you are only running 4 mountains and 6 plains
Fallen Angel: you don't really have a use for a sac engine.
Jayemdae Tome: Just not great
Wrecking Ball no need for land destruction and there is better creature removal
Ghostly Prison:fine cared but has no real reason to be in this deck
Vow of Duty: just run a removal spell
Earthquake, Evincar's Justice, Pyrohemia, Sulfurous Blast: The mardu colors are the king of board wipes, run something better. ie. Damnation, Toxic Deluge, Wrath of God, Chain Reaction, Phyrexian Rebirth, and Decree of Pain to name a few
Congregate: don't need the life gain. Unless of course you play lots of token decks
Liliana of the Dark Realms: you have 3 swamps
you have a good amount of good creature but because your commander relies on your hand here are some more card draw ideas:Ambition's Cost, Ancient Craving, Bloodgift Demon, Damnable Pact, Dragon Mage, Erebos, God of the Dead, Harvester of Souls, Necrologia, Night's Whisper, Ob Nixilis Reignited, Painful Truths, Sign in Blood, Skeletal Scrying, Underworld Connections, Wretched Confluence, and Read the Bones.
More additional combat phase spell would also greatly benefit you. World at War, Aurelia, the Warleader, Fury of the Horde, Hellkite Charger, Relentless Assault, Savage Beating, Scourge of the Throne, Seize the Day, Waves of Aggression
in case you haven't already you may want to check out https://edhrec.com/commanders/kaalia-of-the-vast for more card ideas.
Looks like a great start, hope my comments were helpful
1 month ago
I mean, your custom categories make the decklist extremely difficult to follow... You have a category listed angels, and then there are angel creatures outside of the 'angel' category. As for your 'tempo' cards:
Avarice Amulet is a lackluster equipment that gives negligible p/t buff, limited draw potential, and not worth spending a 6 total mana to cast and equip.
Conqueror's Galleon Flip is a horrible creature, 2/10 is nothing but worthless. Needing to be crewed is just insult to injury. The flip side land is not worth it (6 mana Regrowth + Jayemdae Tome is bad).
Humble Defector would be fine, except that it is weak and gives your opponent card advantage.
Inheritance's ability is overcosted. You do not have enough ramp in the deck to have 3 mana left over to also utilize that enchantment effectively.
Magus of the Wheel is risky, like all a-symmetrical cards. You're opponent might end up better than you and you have no way to mitigate any bonuses that your opponent(s) would receive.
Well of Lost Dreams (forgot that brion had lifelink*), Sol Ring, and Skullclamp are all good cards that enhance the deck. The other 5 cards listed do not (as stated above).
Cards that you need to at least 'consider' adding:
better removal, i.e. keep Angel of Serenity (do not remove it ever), but find room for Wear / Tear, Path to Exile, Swords to Plowshares, Wrath of God, and/or maybe Austere Command.
Lightning Greaves, Sword of Feast and Famine/Sword of Light and Shadow, and or Loxodon Warhammer to make your artifact/equipment tutors viable once Sunforger is already in play/hand.
As mentioned previously you have minimal ramp, and this is a serious problem. Sol Ring, Boros Signet, Pearl Medallion, and Land Tax should all be considered. If you are interested in more explosive plays, Neheb, the Eternal, Seething Song, Pyretic Ritual, and Vessel of Volatility (and such forms of fast mana) would be worthy of consideration.
So: I wonder if I am trolling you or just giving advice that you do not wish to hear?
1 month ago
3 months ago
This deck looks like a lot of fun to play. Damage on damage on damage on damage. But the mana curve seems a little steep. I would add in a couple more mana rocks like Worn Powerstone, Thran Dynamo, or Hedron Archive. If you think colored mana would be better, Fire Diamond, Charcoal Diamond, Rakdos Keyrune, or Kolaghan Monument would do nicely.
I'd look at cutting some of the lower-power cards like Razortip Whip, Jayemdae Tome, or Trepanation Blade to make room. Also, I should warn you about the risk of running Phage in commander. Any blink cards, or potentially even Oblivion Ring-like cards (with removal) would spell death for you. You know your playgroup best, but I still felt I should say something.
4 months ago
I have a few other cards that I carry with my Chandras:
- Eager Construct - best Magic card ever made, Scrying beats Flying
- Enlarge - the first piece of art I fell in love with
- Black Cat - the second piece of art I liked
- Runeclaw Bear - the first bear card I ever owned
- Totally Lost - I found this among some junk singles and fell in love with Fblthp
- Switcheroo - I love the entire flavour of this card
- A Buffy Jenny Callendar card, coz she was cool
- A custom Diabolic Tutor card I made with me dressed as Chandra and the LGS owner whispering in my ear (he has long, black hair)
- Storm Crow - you kind of have to
I think I should go back to my project of collecting every copy of Lava Axe that has ever been printed.
I need to complete my Minotaur collection, too. I have all the Creatures, but I need stuff like Didgeridoo.
6 months ago
The Candles of Leng for card draw is an interesting idea, I didn't think of that. However, I would recommend using Jayemdae Tome, Staff of Nin, or Farsight Mask instead. The first one has the same effect as the candles without revealing the card, and the other two are card draw that doesn't require mana.
6 months ago
Some cards I think are pretty underpowered in your deck, in no particular order:
- Path of Bravery
- Gleam of Authority
- Ethereal Armor
- War Falcon
- Territorial Roc
- Suntail Hawk
- Aven Skirmisher
- Aven Squire
I put a few of the low cost, low-impact birds on the list, 'cause EDH is about long games. Suntail Hawk can be aggro early, but getting it early is not likely, and it's an extremely bad card late-game. A good rule in EDH is to make sure the vast majority of your cards are high-impact. To that end, some other decent creatures you may want to consider:
Also look into some good draw engines to keep you going - it's easy to run out of gas with creature decks like this in long EDH games.
Finally, consider some mana rocks: