Jayemdae Tome

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pioneer Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Jayemdae Tome

Artifact

, : Draw a card.

Imsomguy on Avacyn, Angel of Hope Voltron/Control EDH

1 year ago

You may want to replace the Jayemdae Tome with an Arcane Encyclopedia since it is strictly better

saber4734 on Vampiric Rites and Vampiric Wrongs

2 years ago

Other possible cards for consistent card draw would be Mind's Eye, Seer's Sundial, Staff of Nin or Jayemdae Tome. They each have their strengths and weaknesses. And of the three only Mind's Eye costs anything.

acthompson on OG Akroma EDH

2 years ago

Update 6/9/21: Having played this deck several times, uneven play patterns started becoming apparent. First, turns were taking too long. This was not because of complexity but rather indecision. Should I play and activate Jayemdae Tome or play Akroma, Angel of Wrath ? Second, when Akroma, Angel of Wrath hit the battlefield I immediately became threat numero uno. Moreover, I couldn't maintain pressure without her. I had to rely too much on Akroma (although to be fair, let's all remember, it's OG mono-white so whatcha gonna do?). Third, while I could cycle though the deck it was at the cost of more impactful cards. Abeyance and Shelter are great but by themselves they don't do much.

Enter OG Akroma EDH v.2

DemonDragonJ on Phyrexianized Versions of Existing Cards

4 years ago

Now that Phyrexian mana exists, I feel that WotC has not truly used that mechanic to its fullest potential, so I shall make some Phyrexianized versions of existing cards, and I hope that everyone likes them.

Praetor's Disdain Show

This card is obviously modeled after Cancel or the original Counterspell; I had originally planned to have it cost only , but that would have made it far too powerful, so I increased it.

Praetor's Scorn Show

Thus far, there has never been a card that uses multiple colors of Phyrexian mana, so I have made such a card, which is modeled after Utter End, but it only destroys a permanent, rather than exiling it, to prevent it from being strictly better than the other card. Alternatively, I could increase the cost to and keep it as an exile effect.

Praetor's Spite Show

This card is modeled after Thoughtseize, Distress and Duress; I originally planned to have it cost , but I then thought that it would be too powerful, in that case.

Praetor's Shield Show

This card is modeled after Righteous Aura, and I was originally planning to have the casting cost be only , but I increased it to prevent it from being too powerful. I am not worried about the activated ability being capable of being used for no mana, because a player will not pay 4 life unless the source of damage that they wish to prevent will deal at least 4 damage.

Phyrexian Replicator Show

This card is obviously modeled after Doubling Season, but I increased the cost to prevent it from being strictly better than that card.

Phyrexian Purge Show

This card is modeled after Planar Cleansing, and I am not worried about its casting cost, because I made it very mana-intensive; a player will pay 8 life to cast it only if they are very desperate.

Phyrexian Grimoire Show

This card is modeled after both Greed and Book of Rass (which, as a side note, really needs to be reprinted), so its casting cost is between the costs of those two cards. Its controller can draw cards for no mana, but 4 life is a high price for a single card.

Temporal Flux Show

I could not conceive of an impressive name for this card that contained the word "Phyrexian," so I used a name that had not yet been used for a card. I modeled it after Time Warp and Temporal Manipulation, but I increased its cost to prevent it from being strictly better than them.

Gitaxian Tome Show

This card references Jin-Gitaxias, Core Augur and is modeled after both Jayemdae Tome and Arcane Encyclopedia.

Phrexian Blueprints Show

This card references Urza's Blueprints, and its overall cost is lower, because I feel that, if that card had been printed today, it would be less expensive due to power creep.

Phrexian Amulet Show

This card is modeled after Quicksilver Amulet.

Those are all the designs that I have conceived at this moment, so I shall post more as I conceive them, but what does everyone think of the cards that I have designed, thus far?

VladMarkov on Advertise your COMMANDER deck!

4 years ago

Hello all,

Lately me and my colleagues hat thought, that it would be fun to play Pauper EDH. The rules are regular - one commander, one piece of any card (except for basic lands), only commons and uncommons, cards cannot be worth more that $5 each.

And I've came up with something strange (and hopefully cool).

I would like to shoot my opponents out with the Hallar, the Firefletcher, giving him as much +1/+1 counters as I can, with cards like Battlegrowth, Burst of Strength or Solidarity of Heroes, along with few enchantments like Hydra's Growth or Forced Adaptation. The basic idea is:


[Pauper EDH] KickAss Shooter

Commander / EDH* VladMarkov

SCORE: 1 | 40 VIEWS


What do you think, should I cut out few ramping spells in order to put even more kicker, although they are not that consistent with that deck?

Thank you in advance for your feedback :)

VladMarkov on Advertise your deck!

4 years ago

Hello all,

Lately me and my colleagues hat thought, that it would be fun to play Pauper EDH. The rules are regular - one commander, one piece of any card (except for basic lands), only commons and uncommons, cards cannot be worth more that $5.

And I've came up with something strange (and hopefully cool).

I would like to shoot my opponents out with the Hallar, the Firefletcher, giving him as much +1/+1 counters as I can, with cards like Battlegrowth, Burst of Strength or Solidarity of Heroes, along with few enchantments like Hydra's Growth or Forced Adaptation. The basic idea is:



What do you think, should I cut out few ramping spells in order to put even more kicker, although they are not that consistent with that deck?

Thank you in advance for your feedback :)

DemonDragonJ on Is Urza's Blueprints a Good …

4 years ago

griffstick, yes, that card is awesome, and all of my EDH decks that do not contain planeswalkers, which is most of them, have that card.

Raging_Squiggle, yes, I have considered Mind's Eye for my EDH decks, but I am uncertain about its high initial cost.

enpc, I actually did have Tower of Fortunes in some of my EDH decks, briefly, but the high cost of its ability made me remove it; however, 8 mana for four cards averages out to 2 mana per card, which is better than both Jayemdae Tome (4 mana per card) and Arcane Encyclopedia (3 mana per card), so I wonder if it is worth reconsidering?

DemonDragonJ on Is Urza's Blueprints a Good …

4 years ago

Caerwyn, you do have a good point, there, and I am very displeased that it is so difficult to find a source of card advantage that is colorless, repeatable, and inexpensive, since the majority of such effects require large amounts of mana to be paid. However, since Arcane Encyclopedia is strictly better than Jayemdae Tome , I am hopeful that there shall eventually be a better version of Urza's Blueprints , as well.

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