Sun Droplet

Sun Droplet

Artifact

Whenever you're dealt damage, put that many charge counters on Sun Droplet.

At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Commander 2013 (C13) Uncommon
Archenemy (ARC) Uncommon
Mirrodin (MRD) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Sun Droplet occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Sun Droplet Discussion

TCK_Green on Heliod's Sun Gun

2 weeks ago

Fun deck! Who says White can't be competitive? :D I've built a Tiny Leader version of this which is incredibly similar to this, and I honestly think it's the highest-power deck I've got - it regularly wins on T3/4, and that's with opponent interaction!

(Yes, some people still play TL. My playgroup find that it's just the right length to get a game in at work over lunch!)

Would highly recommend Oketra's Monument and Sun Droplet for the deck - having an extra token alongside your creatures double all the 'ETB gain 1' triggers, and Sun droplet heavily decentivises your enemies from swinging at you since if gives you 4 free life-gain triggers around the board. You mentioned going wide - I was going to suggest Mikaeus, the Lunarch, but I see that you've already thought about that above :) Mike's not super great in the deck, but he's a good lad to turn 1x +1/+1 into >5x +1/+1s.

Other cards that might be worth considering are Shinewend (repeatable card-free removal ftw!) and Heliod's Intervention (I personally like it more than Return to Dust since you have flexibility, even if it destroys instead of exiles). Ashes of the Abhorrent was on my Maybeboard for the anti-graveyard and board-wipe utility, though I decided against it in the end. Perhaps it might fit in the EDH version of the deck?

Hope some of those suggestions are of help. Let's make White great again! (Hold up, that came out wrong. What do you mean that it's already gone to press? STOP THAT PRINTER!)

Halflingz on Queen Marchesa

1 month ago

Board wipes that seem "on theme" and white "ramp" to consider. Kaya's Wrath Fumigate Retaliate Austere Command Decree of Pain Martial Coup Merciless Eviction Descent of Dragons Angel of the Dire Hour Magister of Worth Sunblast Angel Boreas Charger Oreskos Explorer Surveyor's Scope Solemn Simulacrum Sword of the Animist Verge Rangers Smothering Tithe Sword of Feast and Famine Dowsing Dagger  Flip

Queen Marchesa doesn't have a clear single way to build so you have lots of options. However, I feel like said you want to play her like the Kween she is and create a royal court full of politicin' and group interaction to make all the boys whine. I don't think you want to discourgage people from taking the monarch from you, more encourage them to swing others IE: NO Ghostly Prisons, YES Teysa effects. Punish the ones who swing you only after the fact and reward the ones who swing others. There is a lot listed!

Politic theme links to Scryfall searches Monarch, Will of the Council, Council's Dilemma, Join Forces, Curses, Tempting offer, Goad

You will also want to get retake the throne each turn and lets face it, the Assasin's won't always get through Dauthi Embrace Dauthi Trapper Nether Shadow Nether Traitor Soltari Visionary Changeling Outcast Tormented Soul Break Through the Line Ferropede Gingerbrute Key to the City Whispersilk Cloak Trailblazer's Boots Zhang He, Wei General Yellow Scarves Cavalry Wei Night Raiders Wei Scout Xiahou Dun, the One-Eyed Lu Bu, Master-at-Arms Guan Yu, Sainted Warrior Shadow Alley Denizen

Finally here are some other fun interactions befitting the royal court. Crown of Doom Kor Haven Cathars' Crusade Electropotence + Pandemonium (Nasty with deathtouch) Field of the Dead Mentor of the Meek In the Web of War Mace of the Valiant Ogre Battledriver Orc Sureshot Mathas, Fiend Seeker Master of Cruelties Anya, Merciless Angel Tree of Perdition Alesha, Who Smiles at Death Ashling, the Extinguisher Azra Oddsmaker Aurification Bloodforged Battle-Axe Contested War Zone Thaumatic Compass  Flip Dread Elbrus, the Binding Blade  Flip Iroas, God of Victory Aurelia, the Warleader Gisela, Blade of Goldnight Five-Alarm Fire Hellrider Hixus, Prison Warden Larceny Necropolis Regent No Mercy Phage the Untouchable Quietus Spike Skeleton Key Throat Slitter Varchild, Betrayer of Kjeldor Vraska, Scheming Gorgon Scourge of the Throne Akroan Horse Captive Audience Goblin Spymaster Forbidden Orchard Clackbridge Troll Hunted Dragon Hunted Lammasu Hunted Horror

Theme directions to explore? Lifegain to stay above the swings? Angelic Chorus Answered Prayers Anointer Priest Authority of the Consuls Ayara, First of Locthwain Daxos, Blessed by the Sun Healer of the Pride Impassioned Orator Pious Evangel  Flip Soul's Attendant Soul Warden Archangel of Thune Suture Priest Ajani's Welcome Dawn of Hope Deathgreeter Exquisite Blood Epicure of Blood Falkenrath Noble Karlov of the Ghost Council Noble Purpose Righteous Cause Sanguine Bond Searing Meditation Seraph Sanctuary Serene Steward Shattered Angel Spirit Loop Sun Droplet Vizkopa Guildmage Well of Lost Dreams Alhammarret's Archive Licia, Sanguine Tribune Ayli, Eternal Pilgrim Eternity Vessel Chalice of Life  Flip Resolute Archangel Storm Herd Felidar Sovereign Divinity of Pride Serra Ascendant

Aristocrats of the Court (slow life drain strategy)? Bastion of Remembrance Corpse Knight Impact Tremors Purphoros, God of the Forge Blood Artist Zulaport Cutthroat Outpost Siege Bontu's Monument Brutal Hordechief Campaign of Vengeance Cliffhaven Vampire Cruel Celebrant Kambal, Consul of Allocation Polluted Bonds Retreat to Hagra Vindictive Vampire revenge Sorin, Grim Nemesis Judith, the Scourge Diva Stalking Vengeance Syr Konrad, the Grim

GrandAlchemistX on Traxos, Lord of the Junk Pile

1 month ago

To add all of that, I would take out 7 Wastes, Mishra's Bauble, Profane Memento, Thought Prison, Sun Droplet, Mishra's Bauble, Horn of Greed, Golem Artisan, Suspicious Bookcase(swap for Manifold Key, forgot about this beauty earlier), the Kaldra equipment can go (not enough tutoring), Pristine Talisman, swap Orazca Relic for Mind Stone, Oblivion Sower, and two more cards... but that's where it gets really difficult... maybe Skullclamp and Pilgrim's Eye? Your call.

LordBlackblade on Karlov/Sorin Blessed

2 months ago

And it looks like spoilers don't work in comments, at least not for me! So much for keeping things neat. Anyway, here's what I wanted to say:

Cuts

Lands

Enchantments

  • Curse of Fool's Wisdom - This really screws over one opponent, but what you should be shooting for is stuff that does "splash damage" so to speak, remember, you will usually have three or more opponents in a game.

Artifacts

  • Armillary Sphere - This one is just okay. Ensures you hit land drops, but doesn't boost you

  • Bontu's Monument - I don't feel like you're running enough creatures for this effect to pay off

  • Fountain of Renewal - "On your upkeep" effects seem really powerful, but on a multiplayer format, your upkeep happens less often relatively speaking. It's not terrible for the cost, but I'm sure we can do better

Sorceries

  • Final Parting - I don't think you have enough graveyard interaction to make this better than other tutors

Creatures

Instants

  • Murder - There are definitely better kill spells we can find

  • Ray of Distortion - Not bad, you're definitely getting that choice is key in EDH; however, I think there are a couple better options to choose from

Adds

Enchantments

Artifacts

  • Sun Droplet - This card is a sleeper! Not that it says each upkeep, helping you stack those sweet, sweet Karlov triggers

  • Talisman of Hierarchy - I love the talismans. Great rocks in any multicolor EDH deck in my opinion

Sorceries

  • Read the Bones - One of my favorite black draw spells. Card selection plus draw is generally very powerful

  • Syphon Mind - A critically underplayed draw spell in my opinion. Puts you up quite a few cards on each opponent

Creatures

Instants

  • Return to Dust - Gives you options and can snag two cards for one. Considered a staple in some circles

(I've been on this site a long time and I still haven't figured out the quirks of coding on here all that well!)

LordBlackblade on Karlov/Sorin Blessed

2 months ago

I took a gander. Honestly, not bad for you first list!

Here are some adds that might be worth considering. I know multimedia already recommended some of these, but here is my take:

Adds Show

Here are my cut recommendations to make room for upgrades/changes:

Cuts Show

multimedia on Karlov "Aristocrat"

2 months ago

Hey, new Shadowspear is very good with Karlov. Lifelink so he can grow himself and trample to help to break through opponents ground defenses. Shielded by Faith can protect Karlov. Open the Armory is worth adding to tutor for one of these cards.

Sun Droplet is good with Karlov in multiplayer Commander since you can remove a counter from it during each opponents turn and your own. With more opponents more damage can be done to you. Caves of Koilos, Talisman of Hierarchy, Pestilence are cards that do damage to yourself which puts counters on Droplet.

Pestilence can be some major tech with Karlov since you control how much black mana thus damage you do with it. Life gain offsets the damage you do to yourself, it can kill your own creatures/opponents creature for the aristocrat strategy and Karlov can get huge which can keep him alive through the damage as well as keep a creature on the battlefield.

Ranger of Eos has many two creatures to tutor for especially Soul Warden/Soul's Attendant, important cards to have on the battlefield with Karlov. Heliod's Intervention is a powerful instant effect for white in Commander. Well of Lost Dreams repeatable draw when you gain life. Arguel's Blood Fast  Flip is a repeatable way to draw using life. These enchantments are nice have when you're gaining so much life.

Good luck with your deck.

multimedia on Karlov life gain

3 months ago

Hey, well done for a first deck built from scratch. What's the budget for making upgrades? For now I will suggest cards $2 or less each.

Cards to consider adding:

  • Sun Droplet: repeatable gain life and put a lot of counters on Karlov in multiplayer Commander since it lets you remove one counter at each player's upkeep. More players means you can potentially take more combat damage and you can do damage to yourself to put counters on it.
  • Caves of Koilos: Orzhov Pain land, ETB untapped and has interaction with Droplet since you do damage to yourself to make colored mana.
  • Talisman of Hierarchy: Orzhov two drop mana rock that has interaction with Droplet.
  • Pestilence: Karlov can get big and you will have more life than your opponents, this is repeatable pay mana to do damage to each creature and each player and it has amazing interaction with Droplet.
  • Pristine Talisman: gain 1 life and make mana.
  • Ranger of Eos: Soul Warden and Soul's Attendant are important cards to have on the battlefield and Ranger can tutor for both of them.
  • Mother of Runes: repeatable protection for Karlov from targeted removal or make him potentially unblockable with protection in combat and Ranger can tutor for her.
  • Dawn of Hope: repeatable pay mana to draw when you gain life.
  • Arguel's Blood Fast  Flip: repeatable pay life and mana to draw.
  • Loxodon Warhammer: when equipped to Karlov makes him a monster, giving him lifelink and trample. With lifelink he can put counters on himself when he does combat damage and trample evasion makes it easier to do combat Commander damage with him.
  • Rogue's Passage: make Karlov unblockable.
  • Sun Titan: repeatable permanent reanimation, can reanimate Karlov or any other 3 or less CMC permanent in your graveyard.

Cards to consider cutting:

  • Serra Avatar
  • Ill-Gotten Inheritance
  • Damnable Pact
  • Renegade Map
  • Armillary Sphere
  • Mycosynth Wellspring
  • Orzhov Charm
  • Beacon of Immortality
  • Torment of Hailfire
  • Underworld Connections

Torment of Hailfire is not a bad card, but it's an expensive price card that could be cut to make upgrades including all the cards I have suggested and some more. You don't need both Hailfire and Exsanguinate. Exsanguiante is the better spell with your deck since it gains you life.

Good luck with your deck.

Seabody on Queen Marchesa: Politics, Aikido, and Control

3 months ago

Abzkaban

Thanks again for the quick reply. I'm going to give the WB a shot and see how it goes - it may be unnecessary as my meta isn't overly strong.

What are thoughts on the lifegain sub-theme going on here? Sun Droplet seems out of place to me. How do Vampire Nighthawk & Gifted Aetherborn perform? I can see some upside with deathtouch and good Sunforger holders, but do they earn their places?

Abzkaban - you have a list?

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