|Commander / EDH||Legal|
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Decree of Silence
Whenever an opponent plays a spell, counter that spell and put a depletion counter on Decree of Silence. If there are three or more depletion counters on Decree of Silence, sacrifice it.
When you cycle Decree of Silence, you may counter target spell.
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Decree of Silence Discussion
1 week ago
Right, so the wincon is just to lock the board out with a combo like Solemnity and Decree of Silence and then sit on my hands forever. Rather than focus on 'winning' with this deck, I'd like to focus on stalling the game out perpetually. That's my win condition.
So I'll also need to add stuff that allows players to shuffle graveyards into libraries too so they can't deck themselves. Maybe also prevent people from paying life.
That said, yes, enchantments are kind of the win-con, because they allow me to lock out the board. But I can see what you're saying about Idyllic Tutor, especially since I have Black in the deck. I could use a cheaper CMC tutor that allows me to search for any card, or even multiple cards.
2 weeks ago
Below is my toolbox list.
The landbase, and a lot of the deck is the same, except we run 22 tutors.
The goal of all of the Grasp of Fate/Imprisoned in the Moon effects is so that Replenish becomes a blowout, with a near assured win. I decided to not go for the Traumatize, and instead Entomb our way to victory. Otherwise, I have found that by running the amount of draw that we do, discarding the bombs naturally actually works out very well.
Commander / EDH*
2 weeks ago
2 weeks ago
Decree of Silence? Mana cost is steep. A recurring(enchantment so you can hanna it back to cycle again) hard to counter counterspell/carddraw is backbreaking when it gets down to 1-2 opponents. Fits the my opponents have no choice but to lose theme.
4 weeks ago
This may just be coming from a hateful place because I am not a fan of groups that ban playing combo, but I recommend just putting some hard locks in. Teferi, Mage of Zhalfir+Knowledge Pool and Solemnity+Decree of Silence are the two that jump to mind.
1 month ago
A while back I was going to use more counterspells, but I really don't know how I would make it work in a 5 color deck. I left Dovescape in the maybeboard because it interacts with Eye of the Storm, but I don't have enough to make Guile worth it, which is something I wanted to do at one point because Guile Is fun.
That said, if someone else knows their way around counterspell decks better than me, it would definitely be fun, along with stuff like Ice Cave, Chancellor of the Annex, and Nullstone Gargoyle, Decree of Silence, and a bunch of other things.
1 month ago
I'm... I'm not sure I want to help you or not...
First, You're a terrible person.
Actually, helm of the host and your commander seems pretty broken too...
If you're going to go with an extra turns/heavy card draw theme, ensnaring bridge is not for this deck.
The blue decree is Decree of Silence, btw.
Also, Damping Sphere?
Dismiss into Dream is AMAZING. It not only makes your opponents not able to equip/enchant/ability target their own critters, but YOU can target them and force-sac them.
For some of the more problem combo decks, Omen Machine is fantastic for hosing infinite combos that involve drawing cards.
I think that's enough for now. Hopefully I got your creative juices flowing!
2 months ago
1.Curse of Vitality almost no reason to ever play this card
2.Martial Law doesn't scale well enough in EDH
3.Rhystic Circle isn't going to protect you enough from big swings
4.Rhystic Deluge same story. You have enough of these effects and they're are unconditional ways to do this.
7.Tempt with Reflections why?
Adds to consider: