Charmbreaker Devils

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown Rare
Commander 2015 Rare
Commander 2013 Rare
Innistrad Rare

Combos Browse all

Charmbreaker Devils

Creature — Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

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0.03 TIX $1.5 Foil

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Charmbreaker Devils Discussion

HawkRider on Punishing Choices

3 weeks ago

I really need to build a deck around this guy...

I have a couple of suggestions for you. First is Gamble. Fantastic card, the only time I can really say it's disappointing is if you're top-decking at that point. Or you discard the card you tutor... But that just depends on your luck.

Second. Replace Chandra, Pyromaster with Chandra, Flamecaller. Far more useful to you. You can get rid of all of the cards in your hand that aren't useful to you any more and get a fresh set of cards. Plus, she can clear the board of a surprising number of creatures - even in EDH - and if nothing else, she makes a couple of guys for you to swing around.

Third. Wheels. Cards like Magus of the Wheel are fantastic for red decks. Not only are you going to run out of cards in hand fast, but you're opponents are likely to constantly have more cards in hand than you. And thus, more to lose from you wheeling. Wheel of Fate, Wheel of Fortune and Chandra Ablaze are other cards that can do this for you.

Fourth. Word of Seizing. Okay, so this is more of a fun card. It might be a little too slow for your deck. But I recently discovered this card when someone used it to steal my Jace, Unraveler of Secrets on 8 loyalty counters. I still can't believe I managed to win after that... But yes, it can be a ridiculously helpful card in the right scenario.

Fifth. Harsh Mentor. As stated in a previous comment, hilariously good card in mono-red. So mana activated abilities in EDH, it's going to be burning people so often. (I mostly hate it because it really weakens Lightning Greaves.

Speaking of, sixth. Lightning Greaves, and to a lesser point Swiftfoot Boots. People are going to want Zo-Zu dead. Simple as that. While this won't protect him from wraths, Black has lost all of the common ways to kill Zo-Zu, Blue can't bounce him easily and White is forced to wrath if they want rid of him. Sure, Green isn't going to care particularly, they'll just be forced to use Krosan Grip before their Beast Within, but it still can be handy.

Seventh. Obsidian Fireheart. You've already punished them for playing lands, so why not punish them for having lands in the first place? In all seriousness, this is a pretty good mana sink, and there are going to be turns where you don't have anything else to spend your mana on. While it can only target lands that aren't already on fire, it can still quickly drain your opponent's life, especially if you have that Caged Sun out. Three red land, two lands burning away.

My final suggestion is somewhat more tentative, since while it is a really good card, in this deck it's pretty dependent on you hitting yourself with your commander. Valakut, the Molten Pinnacle. It's a lot better than Hellion Crucible, especially if you aren't running any land recursion or proliferate effects, but it does require land ETBs.

Oh, one or two more cards. Blasted Landscape and Smoldering Crater are some more lands with cycling you can run, which might be nice in your deck. Gauntlet of Might and Gauntlet of Power are both essentially Caged Suns. Sensei's Divining Top and Gilded Lotus are both great. Sol Ring is one of the best mana rocks in existence. Subterranean Tremors and By Force are pretty good. Chaos Warp and to a lesser extent Divergent Transformations are really useful if you can't deal with something. And Charmbreaker Devils are always helpful to have around, but may be a little too pricey for your deck mana-wise.

... I need to stop before I've just built a deck in your comments. These are just suggestions from what I've seen from some other red players (plus the start of my research into building a Red deck), so I can't guarantee them all being good ideas, but they may help you.

Also, I'm aware that some of the suggestions I made are almost hilariously expensive, but they are just suggestions and the most expensive one you'll probably want should be dropping in price at the moment since it was banned in another format, if I recall.

Now... Do I finish a deck or start a new one? Choices...

AkaAkuma on Gisela's Blazing Legion

3 weeks ago

I love what you cooked up! Especially since it's something completely different from what most people build as most people go with angel tribals or a voltron Gisela. But some thoughts on your game.

My deck is about making way for Gisela and for that I use cards like Nemesis Mask in combination with cards like Assembled Alphas to have my Gisela go for a free swing. But a simple soldier token would be just as great!

I am an absolute fan of Temur Battle Rage, Ride Down, Deflecting Palm and Boros Charm in Gisela. All of which I abuse with Isochron Scepter, but the scepter would be to gimmicky here.

What your deck might also like is a Charmbreaker Devils to retrieve valuable spells back.

And maybe a Aurelia, the Warleader could do devastating damage also!

Nintendows on Wort

3 weeks ago

Honestly you're gonna run out of cards. Your only "draw" spells are Restock, Wildest Dreams, and kind of Charmbreaker Devils.

Consider adding in a Harmonize, Magmatic Insight, Tormenting Voice, Cathartic Reunion, Life's Legacy, Momentous Fall, Rishkar's Expertise, and Wild Guess. Remember that if you copy something that requires discard as an additional cost, you don't need to pay the cost again.

Aracknid on Yidris, Dragonportal

4 weeks ago

Good post bushido_man96 I appreciate it. All your suggestions I would certainly run if I had the budget for more cards(with the exception of Rhystic Study, which I own and was running in this very list until recently). Mirri's Guile I especially wish I could afford to buy lol.

You were correct- the 6 signets are there to help get out my 1 drops, namely Sol Ring, Aqueous Form, Soothsaying, and Brainstorm. All the other artifact 2 drops I'm running help a ton with that too.

I dropped Urban Evolution but it's tough not to hang onto Treasure Cruise when the delve syngergy is so strong with cascade and helps thin the GY for Charmbreaker Devils, Tasigur, the Golden Fang, and Deadbridge Chant. To be fair though, all 3 of those cards are on the chopping block atm.

Similarly with Rishkar's Expertise the upside with cascade is so high it's tough to let go. I also do have 7 recursion effects 3 of which are repeating which helps justify those 2 spots. I may end up ditching them though we will see it's definitely something to keep in mind.

I've only got 5 more slots to take out WHOOOO!!!! One will probably be Deadbridge Chant, although I love this card and the upside is massive it could mill a key dragon and then promptly die, then I'm pretty fucked. Could also throw in a Bladewing the Risen maybe? Then again I need to take stuff OUT not IN. It's just such an attractive card since there is so little enchantment hate in my meta right now.

whatskraken on Jund - No more lands for you!

1 month ago

Also with all those sorceries Charmbreaker Devils

Eiti3 on No Hand(lebars) - 1v1 Hazoret EDH

1 month ago

Yea, I have the big three colorless tutors in the maybeboard. I'm going to be testing them out more extensively soon.

I like Vow of Lightning as much as Assault Suit, which is a bit, but not a whole bunch. I usually don't play pod games, but instead 1v1s. There just isn't anyone who plays EDH in my area anymore. So while they are amazing in a pod, in 1v1 I want to trick my opponent into discarding their hand into using her which doesn't do much if they can only attack me. Vow of Lightning is also an enchantment and doesn't have much recursion value like Assault Suit with Goblin Welder or Daretti, Scrap Savant. I'll definitely add it to the maybeboard and test it out.

Worldslayer is hilarious, but I can't stand the thought of not having mana. Especially if I don't have the right combo and all I can do is Traitorous Blood her for the turn, attach and swing. Then they get Hazoret and Worldslayer and I have nothing. I'mma stay away from this one for just a tid bit.

Sword of the Ages was added because it could target more than 1 creature and because I could recur it from the graveyard with Goblin Welder or Daretti, Scrap Savant in the case that I either discarded it or my opponent(s) recognized the threat and destroyed it. And this was when I had like 140+ cards so I actually had creatures with large P/T to make it viable for a one-shot-kill. I don't have much in the way for recurring Instants. Sure Shreds of Sanity could work there, and hell even my Charmbreaker Devils, but I dislike Shreds of Sanity for the inconsistencies. It would be better if it had flashback and no exiling itself. I guess the Devils could get it.... fine, you convinced me. I'll add it in and test it out. As for Repercussion, the same argument as I posted in response to Zimmers_0: She's attacking me and my creatures and I don't always have the right cards to defend, thus even blocking with a Stuffy Doll will double that damage to my face.

Fetches are here for thinning purposes as well as the Crucible of Worlds combo. I don't play mono-red much and I hate how little ramp they have, so I at least need consistent land drops.

Raging_Squiggle on Is There a Recurison Engine ...

1 month ago

clayperce, Careful, Charmbreaker Devils can't recur Yawgmoth's Will. It exiles itself once it's done resolving.

clayperce on Is There a Recurison Engine ...

1 month ago

theindigoeffect,
A few thoughts ...

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