Svogthos, the Restless Tomb

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Duel Decks: Izzet vs. Golgari Uncommon
MTG: Commander Uncommon
Ravnica: City of Guilds Uncommon

Combos Browse all

Svogthos, the Restless Tomb

Land

: Add to your mana pool.

: Until end of turn, Svogthos, the Restless Tomb becomes a black and green Plant Zombie creature with "This creature's power and toughness are each equal to the number of creature cards in your graveyard." It's still a land.

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Svogthos, the Restless Tomb Discussion

lagotripha on B/G Eldrazi Saproling tokens

3 weeks ago

Nice, simple idea for modern. I think the secret to running budget black decks are a lot of hand disruption and a stable manabase. If you can find some of the more budget b/g lands, that will help. Llanowar Wastes, that sort of thing. Scythe Leopard, Gatecreeper Vine and Liliana's Elite are likely to underperform compared to some other dirt-cheap options.

General advice- go heavy on one colour so that you can pack your deck with cards of that colour then leave the other for later in the game, where you can afford to be paying mana with lands that come into play tapped.

This means either early game black (hand/board disruption) or early game green (Elves of Deep Shadow/Sakura-Tribe Elder). What you choose to focus on can then inform the cmc and gamplan for the rest of your cards. Either way, lots of 1 and 2 drops will help you survive.

I'll start with disruption options- Vendetta, Victim of Night, Smother, Geth's Verdict Bile Blight etc for creature removal, Duress, Black Cat, Ravenous Rats, Rotting Rats, Nezumi Bone-Reader and Thoughtpicker Witch for hand disrution are all solid choices that match your game plan.

Card advantage options- Night's Whisper/Sign in Blood Dark Prophecy/Fecundity/Grim Haruspex

Interesting or efficient creature options Rot Shambler/Mortician Beetle (growing threats), Zulaport Cutthroat/Blood Artist (lifedrain and victory without attacks with a sacrifice outlet), Dross Harvester (bolt and path resistance), Ogre Slumlord for rat tribal combo , Pawn of Ulamog/Sifter of Skulls for more tokens, Quirion Dryad/Vinelasher Kudzu for growing threats Bloodthrone Vampire/Indulgent Aristocrat/Carrier Thrall for vamp tribal, Nest Invader for more token/ramp, Boneyard Wurm/Satyr Wayfinder/Graveblade Marauder/Nighthowler/Splinterfright/Gnarlwood Dryad are all fairly functional for a more graveyard-reliant setup, and Svogthos, the Restless Tomb is a cheap and functional manland.

Green stall so you can increase cmc- Druid's Deliverance, Jaddi Offshoot, Brindle Boar, Dark Heart of the Wood, Feed the Clan

Useful tools Grisly Salvage, Golgari Charm,

Sideboard options Elvish Eulogist(in an elf heavy list) Elvish Hexhunter Vampire Hexmage Bottle Gnomes Dryad Militant Delirium Skeins etc. There is a lot out there in these colours.If a lot of cards are ending up in the graveyard as the game draws out, spells like Hooting Mandrills, Gurmag Angler or Become Immense start becoming more valuable.

Less favourable cards that didn't quite cut it in are also good to look for- Putrid Leech/Rakshasa Deathdealer/Woodlurker Mimic beatdown for example.

Sacrifice creatures for card advantage is a solid archetype that has had a lot of support printed over the years, from No Rest for the Wicked to Korozda Guildmage.

The question is always going to be what is my opponents plan, and how do I stop that- are my opponents playing Rest in Peace or smilar to deal with graveyard shenanigans, will they kill me before I kill them as every card in their deck is effectively Lightning Bolt, or will they be able to Remand all my spells while they hit me with Delver of Secrets  Flip. Things that disrupt their plan are usually good, especially when they help your plan.

There are a lot of cards to much around with and play- I'd reccomend testing online before going hunting for things specific, focus on a single strategy when picking cards and if you choose to go less-budget, focus on lands first. Reliably casting spells is the core of the game.

Iron_Cube on A Journey of Self Exploration

1 month ago

Army of the Damned is a cool finisher that you can still cast from your graveyard if it gets milled, a lot better than Empty the Pits most of the time. But I'm not sure about Ulamog, it doesn't work with graveyard cards (Splinterfright, Life from the Loam etc. and also Laboratory Maniac) I would play more controllable effects to avoid accidental graveyard shuffle.

I think Brawn, Wonder, Filth or Genesis would be great here. Svogthos, the Restless Tomb and Volrath's Stronghold would also be useful in this kind of deck...

audaciousrose on BG Delirium Budget

1 month ago

If you're thinking about changing lands around, Svogthos, the Restless Tomb looks like it could probably fit into your deck's strategy pretty well?

The_Grape on Things and thingies

6 months ago

So, let me go through your maybeboard and tell you what I think you should add/drop.

Animation Module-yesAshnod's Altar-depends on how strong your mana base isBrawn-yesBred for the Hunt-yesBurgeoning-similar to the altar depends on your mana baseCultivate-yesDeadeye Navigator-yesDeath's Presence-yes, if you need altar, you need this and vice versaElvish Mystic-yesExplosive Vegetation-noForgotten Ancient-yesFreyalise, Llanowar's Fury-noFyndhorn Elves-yesGreater Good-really good card i say yes but you choose between this or the altar and keep the presenceGyre Sage-yesHornet Nest-ok card is a bit slow but can help a lot in certain cases i think no for nowHunting Wilds-noJourney of Discovery-noKiora's Follower-yesLightning Greaves-no it gives shroud so ezuri's counters cant target itLlanowar Mentor-noMaster Biomancer-most probably not. this makes it hard to get xp so this would be a late game card if anything, dropping it early ends your gameMycosynth Wellspring-depends if you have spaceNatural Affinity-noNature's Lore-yesOndu Giant-yesPanharmonicon-OF COURSEPriest of Titania-if you need mana fixing, does provide xpPrimal Growth-yes, can proc the presencePrime Speaker Zegana-yes, insane draw late game to prevent drawing deadQuirion Elves-noRanger's Path-yesReap and Sow-noRofellos, Llanowar Emissary-banned in edhSeat of the Synod-i dont understand why this is a card or a good one if it is, so idk for the seatSeedguide Ash-depends, can sack for altar/greater good and proc presence and get landsSkyshroud Claim-noSolidarity of Heroes-yesSprouting Vines-noSvogthos, the Restless Tomb-can't have doesnt fit with ezuri colorsSylvan Scrying-noWild Beastmaster-yesYavimaya Elder-depends if you need mana fixingChampion of Lambholt-such an amazing card get it it is beautiful with ezuri as you can see

_Kane_ on Sidisi, Brood Tyrant

6 months ago

Ooooh, just found Splinterfright and Mesmeric Orb.

Random thoughts: Vengeful Pharaoh <-- This guy is from Amomkhet and serves Nicol Bolas (look at his helm), but was printed in Magic 2012.

Dimir Aqueduct, Simic Growth Chamber, Svogthos, the Restless Tomb, Alchemist's Refuge, Altar of Dementia, Undead Alchemist, Havengul Lich, Endless Ranks of the Dead, Buried Alive, AND OF COURSE Army of the Damned.

These two are spendy, Death Baron & Liliana, the Last Hope. Plus Dredge cards...

lagotripha on A deck full of tarmog... Wait, what? (Under $20)

8 months ago

Disentomb is a bad card- its a 1 drop that only works lategame when other things provide the effect for free- Wreath of Geists/Strength from the Fallen are things. Crop Sigil>Corpse Churn. I'm a fan of Sinister Concoction for removal for this kind of thing, and Stinkweed Imp or other dredge outlets are very efficient combined witht the discard. Mortivore is another goyf, if you wanna goyf tribal. Necrotic Ooze would threaten a big combo. Shadowborn Demon is fun in edh. Svogthos, the Restless Tomb exists.

Bou on EDH Ishkanah, Queen of Spiddies!

9 months ago

Thanks for the comments and the upvotes!

@HOPMONSTER: Thanks for the suggestions, I've put some thought into them all.

Steely Resolve will prevent me from using my own spells and abilities on Ishkanah (It gives Shroud, not Hexproof). Asceticism would be better for what you have in mind. Alternatively, I could take back my Lightning Greaves to protect Ishkanah.. I will think on this some more.

Parallel Evolution: I hadn't seen this card before! I'll put it in my maybeboard along with Praetor's Counsel and Blighted Woodland. However, I'd probably first go for the cycle lands Tranquil Thicket and Barren Moor before adding more sac lands because of the 'draw a card', which becomes repeatable with Life from the Loam.

Svogthos, the Restless Tomb: seems a bit expensive for a creature I probably won't manage to get very big (I haven't managed to put that many spiders into my graveyard yet). If I had more aggressive self-mill, this would be a good card.

Assault Formation: I'm conflicted about this card. It seems good, but the second ability that buffs your creatures is too expensive in my opinion.. would be better if it gave trample too, and it depends completely on which spiders you have in play (If you do run this, maybe also include Tower Defense? ).

I'll take a look at your list :) I've played around with deathtouch a little bit in my earlier Ishkanah tryouts but ended up removing it.

HOPMONSTER on EDH Ishkanah, Queen of Spiddies!

9 months ago

Gr8 deck, some nice cards that I hadn't considered for mine.

Here's a few suggestions from me: Steely Resolve hexproof spiders!, Parallel Evolution more tokens, Blighted Woodland another sac land towards delirium, Svogthos, the Restless Tomb take advantage of the spiders in your graveyard, and lastly Praetor's Counsel because sometimes you want to return all those goodies in your graveyard to hand, even though it will force you to start over with delirium - at least you'll have a hand full of spiders to keep casting. I also highly recommend Assault Formation, if you run out of steam, you can pump up all your spiders with your extra mana to block bigger dragons or plow through angels.

If you want to take a look at my version, here it is Necrotic Arachnidism - Tribal Spiders!. I tried to supply some deadly deathtouch venom to help deter attackers and set up my board with spiders for Ish's spider smackdowns. Feedback welcome.

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