Doom Blade

Doom Blade

Instant

Destroy target nonblack creature.

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Trade

Have (1) gildan_bladeborn
Want (4) therugthattiedtheroomtogether , kalekbz , IronTaurus , chem2112

Printings View all

Set Rarity
Explorers of Ixalan (EO2) None
Iconic Masters (IMA) Uncommon
Archenemy: Nicol Bolas (E01) Uncommon
Duel Decks: Nissa vs. Ob Nixilis (DDR) Uncommon
Magic 2014 (M14) Uncommon
2012 Core Set (M12) Common
MTG: Commander (CMD) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common
Promo Set (000) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Casual Legal
Pauper EDH Legal
Legacy Legal
Pauper Legal
Oathbreaker Legal

Doom Blade occurrence in decks from the last year

Modern:

All decks: 0.06%

Commander / EDH:

All decks: 0.03%

Black: 0.38%

Rakdos: 0.18%

Golgari: 0.09%

Doom Blade Discussion

Xenerai on Zombinstein

5 days ago

if this deck is for casual then i'd say its pretty alright for a fun break from the norm. Only 10 cards short of a commander deck too if you want to go that route. But if you're looking for more competitiveness, I'd say to do the following:

The first thing we need to do before anything, is to figure out the strategy we're going for. Obviously a token based liliana deck is way out of reasonable budgets. The blue you added does give me an idea for a control based zombie deck.

So the first thing to do is remove the cards above 60 that we wouldn't need, along with cards that will don't either assist or protect our strategies. I would start by removing the following: 2 - Advanced Stitchwing. 2 - Certain Death. 1 - Collective Brutality. 1 - Corrupt. 1 - Corrupted Roots. 2 - Disentomb. 1 - Doom Blade. 1 - Essence Harvest. 1 - Gnawing Zombie. 1 - Grixis Slavedriver. 1 - Grixis Grimblade. 1 - Hunted Ghoul. 1 - Haunted Dead. 3 - Ingenious Skaab. 4 - Laboratory Brute. 1 - Lamplighter of Selhoff. 1 - Maalfeld Twins. 2 - Macabre Waltz. 2 - Midnight Recovery. 1 - Mistvein Borderpost. 1 - Moan of the Unhallowed. 2 - Paranoid Delusions. 1 - Polluted Dead. 2 - Psychic Strike. 1 - Recover. 1 - Rise from the Grave. 1 - Scrapskin Drake. 1 - Shambling Attendants. 1 - Sibsig Host. 1 - Sibsig Muckdraggers. 1 - Sidisi's Pet. 1 - Sip of Hemlock. 1 - Skinrender. 1 - Spineless Thug. 1 - Stitched Mangler. 2 - Thraben Foulbloods. 1 - Strange Augmentation. 1 - Undead Executioner. 1 - Zombie Outlander. 15 - Swamp. 10 - Island.

It IS Quite a lot, but it's because we need to make room for the cards that'll make the bulk of our strategy, not to mention there are cheaper, better alternatives to most of these cards (lands were removed because the mana base will be changed later). With these cards taken out, that leaves us with the following: 3 - Cemetery Recruitment. 1 - Ghastly Conscription. 1 - Sign in Blood. 1 - Graf Harvest. 1 - Rooftop Storm. 2 - Gavony Unhallowed. 1 - Jhessian Zombies. 1 - Vedalken Ghoul.

these are pretty linearly focused for an effective strategy. to fluff out the rest of the cards for the deck, I'd recommend:

+1 - Cemetery Recruitment. +3 - Sign in Blood. +4 - Mana Leak. +3 - Duress. +3 - Vedalken Ghoul. +3 - Jhessian Zombies. +1 - Rooftop Storm. +4 - Go for the Throat. +4 - Rotting Rats. +3 - Claim / Fame.

whatqwerty on The Best Black Common

1 week ago

in terms of flavor, Demonic Appetite, in terms of artwork either Doom Blade or Swamp, and in terms of power I would say Carrion Feeder is underrated

Destroyerbirb on Theros-Amonkhet Sacrifice

2 weeks ago

I'd add a sideboard to the list, (to fight against other decks,) and take out the Savai Triome. The Savai Triome slows the deck down and white isn't really needed because your only white card is hybrid. (Talking about Lurrus of the Dream-Den.)

A good sideboard might include...

3x Soul-Guide Lantern

2x Damping Sphere

2x Doom Blade

2x Fry

3x Legion's End

2x Infinite Obliteration

1x Kalitas, Traitor of Ghet

criddlegakes on Demon Spawn

3 weeks ago

Add Crypt Ghast or Dark Ritual for mana ramp or go the full cheese factor and add tutors like Demonic Tutor or Shadowborn Apostle.

You have more chance of executing the ramp than you do the cheese tutors and Crypt Ghast serves two purposes which is hot chocolate

For destroy or removal look at Go for the Throat | Doom Blade | Bone Splinters | Disembowel | Sinister Concoction | Cast Down | Dreadbore | Terminate | Murderous Compulsion | Walk the Plank | Victim of Night.
I'd probably recommend 4 copies of either Go for the Throat or Walk the Plank because they get rid of mostly everything.

Demon Lords: Pestilence Demon | Liege of the Pit | Overseer of the Damned

Mostly just try and figure out what demon/s you want to build your deck around then choose cards that complement it

Joe_Ken_ on My Saproling EDH deck

1 month ago

Deathspore Thallid can be used to turn your saporlings into some sort of alright removal while being another slow rolling producer.

Night Soil is a great card that can just devastate people's graveyards and you get saporlings for doing it.

Life and Limb is a risky card but fallowed up with a card like Overwhelming Stampede , Overcome , or Return of the Wildspeaker

Mycologist is another slow rolling card but he is low cmc and is outside green to spread colors around as well as sacrificing for life being good.

Poison-Tip Archer , Zulaport Cutthroat , and Bastion of Remembrance can be used to get some benefit out of saporling deaths kind of like Slimefoot does.

General removal for the deck can be with cards like Murder , Vendetta , Doom Blade , Beast Within , and Swords to Plowshares

Card draw for the deck you could use is Harmonize , Shamanic Revelation , Beast Whisperer , Painful Truths , and Read the Bones

Going to do one more part for ramp + good stuff

Tylord2894 on When exactly do targets become ...

1 month ago

Doom Blade would still resolve in that case. The ability that makes something an illegal target has to be in place as the spell tries to resolve. This is slightly different with auras and equipment. Aura spells and equip abilities target, so the legality of the target is checked at the same time as a spell.

Once attached though, aura and equipment are removed at part of state-based effects. So, if an effect gave protection for even a brief moment, the any illegal aura or equipment would fall off.

Karibou on When exactly do targets become ...

1 month ago

Thank you for the quick answer. In the first example, if Shalai, Voice of Plenty instead gave protection from black to all other creatures, would Doom Blade still resolve? From your explanation I assume this wouldnt change the outcome.

Tylord2894 on When exactly do targets become ...

1 month ago

The legality of a target is checked twice, once while casting/activating and once when resolving. For your first question, you're Seedborn Muse will still die as the Doom Blade would not "fizzle" until it tries to resolve. Your Muse is a legal target after Shalai dies, so Doom Blade will properly resolve.

Only aura spells target. Once an aura/equipment is attached, neither hexproof nor shroud can remove it. So, your Muse in the second question would still be attached with the Pasifism after Shalai enters the battlefield. A great example of this interaction (or lack there of) is the card Diplomatic Immunity, which gives the enchanted creature shroud. If an aura unattached itself due to hexproof/shroud, this card would do next to nothing.

One quick sidenote for the second question, note that hexproof and shroud are very different from protection. A creature that is given protection for Pacifism will have Pacifism removed after it gets protection.

Hope this helps!!

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