Doom Blade

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Nissa vs. Ob Nixilis (DDR) Uncommon
Magic 2014 (M14) Uncommon
2012 Core Set (M12) Common
MTG: Commander (CMD) Common
2011 Core Set (M11) Common
2010 Core Set (M10) Common
Promo Set (000) Uncommon

Combos Browse all

Doom Blade

Instant

Destroy target nonblack creature.

Price & Acquistion Set Price Alerts

DDR

M14

M12

Ebay

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Doom Blade Discussion

Kruelty on Vampiric Counters

2 days ago

Thanks for the input! I am going to change this up by removing:

  1. Havengul Vampire I found the cmc was too high for what I was getting out of it
  2. Crimson Honor Guard I found this often hit me just as much as other players, wasn't performing as expected.
  3. Doom Blade While I enjoy targeted removal I felt I could let this go for more land
  4. Sorin, Grim Nemesis only really gives tokens on his last ability which I have yet to see go off.
  5. Sanguine Bond Not a fan of the infinite combos as well as I find I get more out of Exquisite Blood in my play group
  6. Blasphemous Act My play group runs a lot of board wipes so with all the Grave Pact effects I dropped this to keep the Kindred Dominance

Then adding:

  1. Rakdos Signet
  2. Orzhov Signet
  3. Boros Signet
  4. Snow-Covered Plains
  5. Snow-Covered Swamp
  6. Snow-Covered Mountain

Yeti_Confetti on B/W Vampire Lifegain/Lifedrain Deck

1 week ago

Hey, there!

My first suggestion is to limit the deck down to 60 cards. I know it can be hard to decide exactly what to take out, my entire playgroup (myself included) had trouble with this when we all started as well. It just helps increasing the odds of drawing the cards you need most to win the game.

Personally, with the average converted mana cost (CMC) of your spells I think 22-24 lands should do it.

With all the one copy of's you have in here I would say to have more multiple copies of the spells you need most and are the best for your deck type.

Lastly, I have a few cards off the top of my head that work well with B/W lifegain style decks(Which was actually the first type of deck I made years ago).

Souls of the Faultless, this card is an excellent way to stall the board so you can suck away your opponent's life.

Ajani's Pridemate, this guy is a solid 2/2 for two mana that keeps on building as you gain life.

Wall of Limbs, this is certainly not as good as the other defender creature I suggested or even an outstanding card, it is just one that I used back in the day that I really liked. Same thing as Pridemate, it will keep building, but this guy can be sacrificed and help win the game. It's ability is pretty costly, so I would suggest if you have multiple copies of it and want to use the ability to have about 24 lands.

Blood Artist, he is one of my favorite vampires. If you can find a sac outlet (something that lets you sac your own creatures like Carrion Feeder) he can be triggered a lot, along with some graveyard return spells you can get your boys and girls back into play.

Exquisite Blood, is a card that can combo with Sanguine Bond infinitely to win the game when it is triggered. These two will cause each other to trigger repeatedly.

There are also some better kill spells you could use, one like Doom Blade since it costs one less than Murder. Unless you have a lot of black in your playgroup. Another solid kill-spell is Go for the Throat.

I believe the format for this deck is

With all this said, this is YOUR deck, I'm just trying to help. You build it how you want. I hope I was some help, best of luck and welcome to the MTG community, friend.

multimedia on Yahenni, Sacing Partisan

1 week ago

Hey, consider Bloodline Keeper, Erebos, God of the Dead, Zulaport Cutthroat, Hero's Downfall and Tragic Slip?

Keeper could replace Noosegraf Mob, Erebos could replace Greed, Cutthroat could replace Charcoal Diamond, Downfall could replace Doom Blade and Slip could replace Go for the Throat.


Kjartan on Control Freak ($20-$45)

1 week ago

I would say some combination of Doom Blade, Victim of Night, (Devour Flesh/Tribute to Hunger) and if it's not too expensive, Go for the Throat, would be better. (If you can afford Go for the Throat, play some.)

Also Hydroblast isn't legal either. Sorry :(

:)

Fairmount on Esper planeswalkers

1 week ago

Lingering Souls x4 would be great, as would some number of Doom Blade or Go for the Throat

mucusgran on Horde of Notions

2 weeks ago

Hello RARoberts, this is London Calling.

First up I'd try to leverage 5 colour a bit more, in budget I'd probably play Maelstrom Archangel and Chromanticore.

Creatures look good - I'd get rid of Silverglade Elemental, Void Stalker, Torrent Elemental and maybe Thicket Elemental though I'm unsure on that, they look a bit weak.

I think some artifact 5 colour filters would be handy - perhaps a copy of Darksteel Ingot and a Prophetic Prism. Ramping with Kodama's Reach and Cultivate, Explosive Vegetation.

Ditch Spoils of Victory and Sever the Bloodline, perhaps replace with good old fashioned spot removal. Deprive is probably a) not right with double , and I'm not sure I'd have a single counterspell - Swords to plowshares might be a bit techy, perhaps just a Doom Blade is okay?

Unclaimed Territory should go in says Joe.

Basically (last thing) if you are playing for Threshold you want a lot more self-mill. It'll take ages to get 7 cards in GY with an average CMC of 3.?, so either can the threshold idea (I don't think you need it!) or build around it specifically.

landofMordor on THAT Player

2 weeks ago

LOL this thread made me laugh -- MagicalHacker is on point, as is Argy.

I have a couple I've been ruminating on for awhile now:

The Tammy's Timmy: Has no mythics in his/her binder because they're all crammed into their The Ur-Dragon deck along with every legendary Dragon. This includes Aetherworks Marvel, Sphinx of the Steel Wind, and Eldrazi...but don't worry, they run Arcane Adaptation too. When they lose, they complain that Naturalize shouldn't beat Mindslaver because it's a common. Tends to think that "card advantage" is a function of power and toughness, not hand size.

The Johnny's Jenny: Disparages any deck with a budget over $50. Announces upon losing that "if I didn't have my priorities straight, I'd buy Serum Visions too and then I'd crush you through superior deck-building". However, when they do pull off a Near-Death Experience, they'll remind you about it for the rest of the year. Tends to equate deck budget to moral superiority.

The Spike's Spike: Seems to have forgotten that Magic cards are sold in "game" stores. Will ask you to step away from the table if you try to advise your partner during his/her first draft, then proceed to bait/obfuscate your partner into attacking into an Escaped Null that they didn't know about. (True story.) Is willing to play against noobs and little kids in order to win.

I think we all tend to have a little too much of those psychographics at some times. And of course, in balance, none of those types are negative. I tend to be a Johnny's Johnny at my worst moments. At my best, though, I am:

The Casual's Casual: Only wants to play a tight, fun game. Is completely unwilling to win just because their opponent is manascrewed -- instead, will tell them to "go get a Plains" instead of draw a card. Is also known to correct one's opponent if they miss a trigger or target Karador, Ghost Chieftain with Doom Blade, with the firm belief that nobody should lose due to misplays. Plays Boros commanders and group-hug to help everyone have a good time. Plays draw-go control only to protect everyone else from the Spike's Spike. When they notice that you can sacrifice Serra Avatar to Ayli, Eternal Pilgrim during combat and activate Cradle of Vitality to put 40 +1/+1 counters on an attacking 0/1 Goat token for the win, they will alert you.

Mandalorian on Delusional Agony

2 weeks ago

No problem AwesomeDoofus! Glad my suggestions could be of some help!

It's true that more efficient CMCs will often lead to higher prices i.e. Liliana's Caress vs Raider's Wake. Though, if your LGS (local game store) is selling Liliana's Caress for 8$, that is truly egregious. You can find them here for 2-3$ a card here TCG Player and I suggest buying other cards on that website since they have very competitive pricing.

My opinion of Consume the Meek is not very high considering that you can wipe the whole board for the same mana cost in cards like Crux of Fate. Pestilence Demon is also pretty meh to me because it is terribly expensive unless you are running some kind of reanimation deck with cards like Entomb and Animate Dead OR ramp spells like Dark Ritual, Nykthos, Shrine to Nyx, and Cabal Ritual. If Tempt with Immortality is already a very medium card in your deck, then I would shy away from adding other medium cards to the deck like Crypt Incursion just to make the other medium cards better. It's simply better to not have the initial medium card in the deck to begin with. The other cards I'm not so big on as well, especially when you consider that you wanted to add more discard to the deck. These other cards would make that hard to do.

Unfortunately the best discard effects are pretty expensive because they see play across multiple formats. These include-

Liliana of the Veil

Thoughtseize

Inquisition of Kozilek

Collective Brutality

-to name a few

The other problem with discard spells is that they lose their potency late into the game because people will simply be drawing and playing their only card and have nothing to discard. This is why cards like The Rack and Black Vise are so good. These cards create tension within your opponent and gives value to your discard spells late into the game. Your opponent will not want to play anything so that they can keep cards in hand to not take damage from the artifacts, this means your discard spells will actually be worthwhile late into the game creating a lose-lose situation for the opponent because they will take damage from the artifacts if they play what they draw, but if they don't play what they draw you may just make them discard it anyway and how can they win if they are not playing the cards they draw? A deck that looks to enable this strategy on a budget for 1vs1 (so no Liliana of the Veil or Thoughtseize) might look like this-

4x Raven's Crime

4x Inquisition of Kozilek

4x Smallpox

2x Pox

4x Hymn to Tourach

4x Dark Ritual (this card enables you to do very powerful things early in the game such as play Hymn, and Inquisition on turn 1)

2x Dismember

4x Innocent Blood

1x Waste Not

4x The Rack

4x Black Vise

19x Swamp

4x Mishra's Factory

Two things to notice here, 1 there are no creatures. This means cards like Innocent Blood, Pox, and Smallpox do not affect us in that way, only our opponent. Our main win condition here are the Rack and Vise, so no need for creatures. The Mishra's Factorys are just a plan B. This also makes a lot of our opponents cards, like removal spells, very bad against us limiting the amount of impactful cards they can play against us. The second, is you'll notice there are a lot of 4ofs. Rather than having 1 of this and 2 of that, having multiple copies of 1 card increases the percentage that we actually draw it or have it in our opening hand. What this means is that our deck is much more efficient because the chances and percentages of us drawing the cards we need are as high as they can be. This is an important aspect of deck building to keep in mind.

Now, that last deck was a true discard deck. If you want to play creatures though and want to be swinging for damage in Mono then I would suggest a Devotion deck which exploits the power of cards like Gray Merchant of Asphodel by trying to get as many symbols on the battlefield as possible. A Devotion deck with budget in mind (so no Phyrexian Obliterator) for 1vs1 might look like this-

4x Guul Draz Assassin

4x Doom Blade

4x Brain Maggot

4x Gifted Aetherborn

3x Gatekeeper of Malakir

4x Phyrexian Arena

4x Geralf's Messenger

4x Desecration Demon

4x Gray Merchant of Asphodel

2x Abhorrent Overlord

23x Swamp

Now these two decks I put here are just simple examples of different directions to go, obviously if you do a mix of both of them, then you will inevitably dilute the strategy of one another but that's certainly okay if that's what you want to do. It's kind of where I would put the deck as it stands now. You have some discard, you have some creatures, some of it synergizes with the rest, but as a whole it is not as focused as the decks above. All of this is to answer your last paragraph when you ask, "What is worth keeping?" Well, that's a tough question because we first have to ask, "What is it we are trying to do?" Once you answer this, you can then eliminate the cards that don't help in those areas and add more copies of the ones that do. Now, I don't want to push you one way or the other, I simply want to provide the options so that you know what possibilities are out there.

I hope this was not terribly overwhelming, and you are right, this is what I enjoy doing on this site so its no trouble to me! So if you have more questions please feel free to ask!

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