Cauldron of Souls

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 Rare
Shadowmoor Rare

Combos Browse all

Cauldron of Souls

Artifact

: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

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Cauldron of Souls Discussion

Epochalyptik on Duel sided card question concerning ...

3 days ago

Correct. Only Westvale Abbey  Flip exists in the graveyard; Ormendahl, Profane Prince  Flip does not.

Note, however, that if Ormendahl, Profane Prince  Flip dies, it leaves the battlefield as a creature. Therefore, you can pull off some recursion interactions with cards like Cauldron of Souls or Mikaeus, the Unhallowed. Things like undying and persist trigger when a creature dies, but they don't care if the card they return is still a creature while in the graveyard. They'll return the card with a counter of the appropriate kind; just note that they'll return Westvale Abbey  Flip and not Ormendahl, Profane Prince  Flip.

acbooster on Cauldron of Souls and Karn, ...

4 days ago

Your artifacts would return with a -1/-1 counter on them. Here's the relevant rule:

608.2b If the spell or ability specifies targets, it checks whether the targets are still legal. A target thats no longer in the zone it was in when it was targeted is illegal. Other changes to the game state may cause a target to no longer be legal; for example, its characteristics may have changed or an effect may have changed the text of the spell. If the source of an ability has left the zone it was in, its last known information is used during this process. The spell or ability is countered if all its targets, for every instance of the word target, are now illegal. If the spell or ability is not countered, it will resolve normally. Illegal targets, if any, wont be affected by parts of a resolving spells effect for which theyre illegal. Other parts of the effect for which those targets are not illegal may still affect them. If the spell or ability creates any continuous effects that affect game rules (see rule 613.10), those effects dont apply to illegal targets. If part of the effect requires information about an illegal target, it fails to determine any such information. Any part of the effect that requires that information wont happen.


It's a bit wordy, but the part we want to focus on here is the "last known information" concept. Cauldron of Souls gives the creatures persist, meaning that the creature is the source of the ability. Now, the card is in the graveyard and not the battlefield, so the game has to look at it as it was the moment before it left. If you animated your Razor Boomerang with Karn, Silver Golem, gave it Persist with Cauldron of Souls, and let it die, the game would see the Boomerang as an Artifact Creature, even though it's just an Artifact now. The ability would resolve normally and the Boomerang would return to the field with a -1/-1 counter on it, which doesn't make a difference unless you go to animate it again

CORRECTION: That's not quite the right rule to cite, but this does have to do with Last Known Information. The MTG Wiki article on Persist actually explains it rather concisely, though it doesn't provide the reasoning on the page: "Likewise, if a noncreature permanent becomes a creature, gains persist, and is put into a graveyard, the persist ability will still trigger even though that permanent won't be a creature when it returns to the battlefield."

bushido_man96 on Cauldron of Souls and Karn, ...

4 days ago

I have a question in regards to interactions with Cauldron of Souls and Karn, Silver Golem's ability to turn non-creature artifacts into creatures.

If I use Karn's ability to make several artifacts into artifact creatures, then activate the Cauldron's ability to give them persist, then sacrifice them for something, will those artifact cards return to the battlefield, even thought they aren't creatures anymore? Will they still have a -1/-1 counter on them? I don't think they would, because they would not be creatures anymore, but still wonder if the Cauldron's ability will work to bring them back.

I read through the rulings on Gatherer, but I wan't quite clear on this.

Thanks for the help.

Ulberth on Atraxa Control

4 days ago

Previous version



Land (30)
1xAcademy Ruins
1xAncient Den
1xBayou
1xBojuka Bog
1xCommand Tower
1xFlooded Strand
2xForest
1xInkmoth Nexus
2xIsland
1xMarsh Flats
1xMisty Rainforest
1xMurmuring Bosk
2xPlains
1xPolluted Delta
1xSavannah
1xScrubland
1xSeat of the Synod
1xStrip Mine
1xSwamp
1xTree of Tales
1xTropical Island
1xTundra
1xUnderground Sea
1xUrborg, Tomb of Yawgmoth
1xVault of Whispers
1xVerdant Catacombs
1xWooded Foothills

Instant (11)
1xAnguished Unmaking
1xCyclonic Rift
1xEnlightened Tutor
1xMystical Tutor
1xPath to Exile
1xPistus Strike
1xSwords to Plowshares
1xTainted Strike
1xUtter End
1xVampiric Tutor
1xVirulent Wound

Sorcery (8)
1xAustere Command
1xBribery
1xDemonic Tutor
1xExpropriate
1xLife from the Loam
1xMerciless Eviction
1xSeasons Past
1xYawgmoth's Will


Creature (24)
1xBlighted Agent
1xClever Impersonator
1xCore Prowler
1xCorpse Cur
1xCrystalline Crawler
1xEternal Witness
1xGilded Drake
1xGrand Architect
1xGyre Sage
1xHand of the Praetors
1xIchor Rats
1xMaulfist Revolutionary
1xNoble Hierarch
1xPhyrexian Crusader
1xPutrefax
1xScavenging Ooze
1xSkithiryx, the Blight Dragon
1xSnapcaster Mage
1xThrummingbird
1xTorrential Gearhulk
1xTreasure Mage
1xTrinket Mage
1xTrophy Mage
1xViral Drake

Artifact (19)
1xAstral Cornucopia
1xCauldron of Souls
1xChromatic Lantern
1xContagion Engine
1xCrucible of Worlds
1xDecimator Web
1xEverflowing Chalice
1xExpedition Map
1xGrafted Exoskeleton
1xInspiring Statuary
1xLightning Greaves
1xMana Crypt
1xMana Vault
1xParadox Engine
1xSol Ring
1xSwiftfoot Boots
1xThrone of Geth
1xTormod's Crypt
1xVoltaic Key

Enchantment (7)
1xCorrupted Conscience
1xGlistening Oil
1xMirari's Wake
1xPhyresis
1xPrismatic Omen
1xPrivileged Position
1xSylvan Library

HOPMONSTER on RB Wither/Infect

6 days ago

Cool deck, I was debating building this one as well. Here are a few suggestions: Hunter of Eyeblights, Lethal Sting, Grim Poppet, Cauldron of Souls, Diviner's Wand, and Psychosis Crawler.

luther on Withering Gods, Ease Of The Tip

1 week ago

I am talking about the ones that don't give -1/-1 counters. They have sooooo very little synergy in here and are underwhelming. -1/-1 until end of turn is not a -1/-1 counter and will not trigger any of your stuff. The ones that you just mentioned above are all excellent in your build, and I see for sure why they are there. You dont need to use olivia or sheoldred, they were just examples of creatures that could better synergize than stuff like the goo or the collector. I love that you want to keep as much -1/-1 synergy as possible, but don't let it hold you back.

What about adding Cauldron of Souls? The second death triggers your god, plus you get more use out of your creatures.

Murderous Redcap can damage enemy creatures to do the same thing I had said with olivia in my previous, is a draw with your commander, and is nice and cheap for the early game.

Rzepkanut on Ayli's Solemn Sacrifice

1 week ago

Hey! Thanks for the kind words on my profile page. Nice deck you got here, looks fun! I got some random card ideas for you...Ophiomancer, Grave Titan, Phyrexian Delver, Immortal Servitude, Cauldron of Souls, Sifter of Skulls, Pawn of Ulamog, Ogre Slumlord, Authority of the Consuls, Shattered Angel, Angelic Chorus, Polluted Bonds, Pristine Talisman, Celestial Mantle, Boon Reflection and Rings of Brighthearth. Not sure what to add or cut specifically though :)

Good luck & happy gathering!

Rzepkanut on The Braids of War!

1 week ago

Hello! So I got some ideas from looking at your deck that I think will be good. They are all basically cards that can take advantage of having a large creature, card draw, sac outlets, token machines, and/or graveyard recursion... Selvala, Heart of the Wilds, Disciple of Bolas, Momentous Fall, Garruk, Primal Hunter, Rishkar's Expertise, Fruit of the First Tree, Reyhan, Last of the Abzan, Whisperwood Elemental, Ogre Slumlord, Tooth and Claw, Hooded Hydra, Hangarback Walker, Cauldron of Souls, Twilight's Call, Rise of the Dark Realms, Grimoire of the Dead.

I'm noticing the average CMC of my suggestions is like 5...hmmm so who knows how many you can even use at once... Good luck with your deck, and Happy gathering!!

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