|Commander / EDH||Legal|
Printings View all
|Commander (2016 Edition)||Rare|
Combos Browse all
Cauldron of Souls
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Price & Acquistion Set Price Alerts
|Have (9)||gildan_bladeborn , rebelteddybear , Big-Foot , rikertchu , orzhov_is_relatively_okay819 , Nemesis , pskinn01 , Tiddilywinkus , brokendwarf|
Cauldron of Souls Discussion
12 hours ago
I love this deck. I was thinking of making Roon, but I love the idea of adding black.
A couple suggestions: your cmc is a little high. You may wanna add Farhaven Elf for a bit more ramp.
Also, Cauldron of Souls works great with flicker and as a way to protect your board from boardwipes.
1 day ago
I really like this deck. You might want to consider ways around board wipes. Maybe Cauldron of Souls? You might want to have Exploration and Burgeoning to put out more lands in the early game. Also, Omnath, Locus of Mana might be a good addition, potentially a commander replacement. I was also thinking that Archetype of Endurance might help as well.
1 week ago
I'd start by dropping 10 lands. Your average CMC is less than 3 I usually have an average CMC of 4 to 5 and generally run 35 lands just fine. So that gets you to 135 cards or so.
Cards I'd drop: Seal of Strength, Night Soil, Immolation, Brute Force, Brute Strength, Colossal Might, Enrage, Explosive Growth, Fists of the Anvil, Giant Growth, Might of the Nephilim, Prey's Vengeance, Resize, Sprout, Titanic Growth, Titan's Strength, Chatter of the Squirrel, Monstrous Growth, Reckless Charge, Dreampod Druid (i like it but my other suggestions make it nigh useless), Ghor-Clan Rampager, Llanowar Augur, Renegade Rallier, Slaughterhorn.
EDH is a game of 100 cards :P hopefully my suggestions for removal help you get down to that number. The reason for these removals is I find the one off single target cards extremely lack luster. You want to swarm so the anthems and the all creatures get X effects should be alright. If your budget has room at some point a Cauldron of Souls would be fun, the anthems should keep critters big enough for it.
1 week ago
It'd be much easier to help if you showed off some ideas you already have. What commander are you going to use? Will you focus in on one combo or do you want to be able to fall back onto other combos? Do all of your combos win the game or just some of them?
Tooth and Nail would be a good back up for Protean Hulk in case the hulk becomes unusable depending on your combos. Since you are 5 colors Conspiracy can be used naming elemental with Horde of Notions for a silly way to bring protean hulk back or with Scion of the Ur-Dragon so that hulk can be searched with your commander, Sliver Overlord or General Tazri can do the same. Ashnod's Altar would be a great way to get rid of the hulk. Cauldron of Souls and Mikaeus, the Unhallowed are retarded.
1 week ago
Considered Goblin Bombardment for a sac enabler?
2 weeks ago
HaunterHunter: Thanks for the feedback!
Plaxcaster Frogling will definitely be making his way into the deck. One of my current fears is losing a utility creature or a heavy-hitter to spot-removal. Won't save me from board wipes, but that's why I have Cauldron of Souls.
Gyre Sage isn't too important for a four-color deck since she would mostly end up being a source of colorless mana. That being said, I'll look at what changes I make and see if I can find a spot for her; dorks are always nice!
How I managed to miss Bloodspore Thrinax I'll never know. I need to go back and do a Devour/Graft search on Gathered to see what slipped through my fingers.
I don't describe the deck as "Proliferate" so much as "Look at all my counters." Granted, Atraxa does have a Proliferate trigger, but it's secondary to most of my other goals for the deck. That being said, I am considering Fuel for the Cause to replace Disallow. The extra mana might be painful though, and I like being able to counter activated abilities, so it's something I'll have to mull over.
Edric, Spymaster of Trest will definitely make his way in, especially since he lets me play a little more politically (no pun intended). If I can find room for it, I might also add Bident of Thassa to force my opponents to throw themselves at, for instance, an extremely pumped Kalonian Hydra.
Novijen, Heart of Progress looks pretty dank, but I think Zameck Guildmage fills that niche for me. Granted, creature destruction is easier than land destruction, but I can't see him drawing too much hate as it is.
Command Tower will be going in for one of my more expensive non-basics, Rogue's Passage will find a way in somehow and Reliquary Tower... well, I'm gonna have to playtest a bit more to see if my card draw necessitates an unlimited hand size.
Thanks again for the feedback!