|Commander / EDH||Legal|
Printings View all
|Journey into Nyx (JOU)||Mythic Rare|
Combos Browse all
You control target player during that player's next turn. Exile Worst Fears. (You see all cards that player could see and make all decisions for the player.)
Price & Acquistion Set Price Alerts
|Have (26)||DrLitebur , gildan_bladeborn , sonnet666 , jstn.mrrtt , Skydra2 , Feyd-Rautha , marcus638 , Metaphisyk , Fineontheoutside , mziter501 , bakeraj4 , Slowbro23 , Forkbeard , itheoryz , CampbellStev , saj0219 , Wolfebladeelite , , Mortiferus_Rosa , PTsmitty , bradyofportdetroit , Hootiequack , ajc3527 , accioali , Nemesis , Famicomania|
|Want (4)||kovellen , Willshire610 , jch1290 , CaptianClueless|
Worst Fears Discussion
22 hours ago
Hey I think you have Emrakul, the Promised End, Mindslaver, Sorin Markov and Worst Fears in the "Spells that let you make the decision to NOT put a commander back in the command zone" category, but there's a problem with that, since the official rules state that:
- "If a Commander would be put into a library, hand, graveyard or exile from anywhere, its owner may choose to move it to the command zone instead."
Key word being OWNER. So it does not matter if you're controllling a player during his or her turn, it's the owner of the commander who chooses to put it on the command zone if it would be put into a library, hand, graveyard or exile from anywhere.
2 months ago
As a brief forward, do take this advice with a grain of salt. It is purely my own musings on what is already a beautiful deck. That being said...
I think that Army of the Damned is honestly pretty weak. In terms of token generation, 13 is rather small, and even though they are 2/2s, 26 damage isn't killing anyone. While they could be used as chump blockers, you can honestly just use a bigger threat. I think that in terms of rivaling an actual token generation strategy Deploy to the Front is a better choice. You get chump blockers in a quantity that can compete with Assemble the Legion in late game or even Krenko, Mob Boss for a turn. Alternatively, Ezuri's Predation is a solid choice in dealing with token generators and in the right circumstances, counts as a one sided board wipe. Yeah, it forces you to attack things you might not want to, but it also forces your opponents to block with key pieces that are sure to die, I am thinking commanders and creatures with tap effects. Whichever way you go, Horncaller's Chant is a great follow up, and has value even if you dont have tokens, though admitedly not ton. If 40 Pegasi aren't enough to win a game, I am sure that 80 will be. In your deck, pairing any token generation with Divergent Transformations, is bound to be strong, and unpredictable in a fun way.
After you have ramped into more mana than you know what to do with, Spawning Grounds might be a way to go. It is slow, but it allows for full utility of unused lands.
Looking at your card draw, I find Myojin of Seeing Winds an odd choice. Its pretty answerable even with the indestructible keyword. Biomantic Mastery is more value and on the same turn it is played (and a sweet flavor win with Momir Vig). Any kind of card draw plus Cabal Conditioning gets the Jin-Gitaxias, Core Augur effect without everybody gunning for you. When Jin-Gitaxias is played, everybody is given an opportunity to focus it down, but Cabal Conditioning limits their answers to instants and if not answered, sets you up for at least one full turn of unanswered plays.
The direct and continuous recursion of Debtors' Knell is probably better than All Suns' Dawn, even though you wont be getting cast triggers off of your Eldrazi, cheating your bigger things into play is usually better than getting them in hand
In this deck a card like Baneful Omen does a lot of work. Yeah it gives away a ton of information, but it is a nuisance that affects all opponents that thrives on your high cmc cards.
Also, Grozoth can only ever draw you a maximum of 6 cards, and while all of those have value, it always tutors for the same stuff, perhaps leading to stale gameplay.
Even if this hasn't been helpful, I hope it was at least a little bit thought provoking
3 months ago
You're looking for big black mana? Then look no further, suggestions have arrived!
Thespian's Stage - copy coffers or utility land
Nirkana Revenant - Big Black Mana
Reassembling Skeleton - Same as above (excluding flying)
Torment of Hailfire - Amazing X spell
Disciple of Bolas - Card draw and life gain (to mitigate life loss that's common with black). also works as a one time use sac outlet
Ophiomancer - token producers are key for sidisi, also helps against stompy
Ghoulcaller Gisa - Sac outlet, token generator, seems solid
Kokusho, the Evening Star - Sac target, defense against flying, lifegain
Beseech the Queen - You are mono black so TUTORS ARE A MUST!!!!
Yawgmoth's Will - Ultimate recursion
Victimize - Synergy with token generators
Cards for fun...for you and the whole fami....JUST FUN FOR YOU!
Worst Fears - One time use, extreme potential
Mindslaver - Similar to above
Emrakul, the Promised End - My favorite out of the 3!
Oblivion Stone - You seem to have some cards to deal with blacks inability to deal with artifacts and enchantments. In case you feel you need more, you can add this or Nevinyrral's Disk. All the suggestions I have made could go into your 10 card wishboard (playgroup permitting)
Soul Conduit - THINK NECROPOTENCE!!!
Trading Post - Synergize with spine of ish shah, token producer (think contamination or sidisi), sac outlet, and in a pinch can gain life (perhaps from getting attacked too much or necroed yourself too low)
No Mercy - Run it, no exception
Overall the deck seems solid, +1 from me. If you want me to recommend other cards, find cards to remove, or have any questions in general, please let me know. You have a combo in there or 2 so I can suggest actual combos that you might want to consider given that you have a tutor in the commandzone. If you want some other (mostly nonbudget) ideas, feel free to check out my deck The Descent Into Darkness
4 months ago
Why're you running Worst Fears? It feels like you could sub it for a better artifact such as Chalice of the Void. Plus you have a ton of board wipes which I think take spaces which could be better used by cards like Lightning Bolt and as I said before, many other broken artifacts. Otherwise I love this deck! Good work!
4 months ago
I wasn't actually planning on commenting, but then I saw the final part of your description and I figured if you're asking :P, here goes:
Grixis should be capitalised, as should If, the exclamation mark after comment should go after the brackets, typos doesn't need an apostrophe, and the full stop doesn't need to be there, so overall the sentence should read 'A deck inspired by another deck I found on the website as well as my love for Grixis. If you have any advice please leave a comment (that does include typos anywhere)!' (sentences in brackets aren't classified as seperate sentences). Also, since I'm leaving the comment, I may as well give some suggestions as well :)
I'd reccomend cutting a few extra turn cards and slower cards (Chainer's Edict doesn't seem to be adding too much to the deck) for an Inexorable Tide, some removal and definitely more lands - I'd say the minimum amount of lands for an edh deck would have to be 35, even with a lot of rocks. Also, Sorin Markov is definitely a must include in any EDH deck running black, Exsanguinate, Magister Sphinx and Worst Fears all in one 6-Drop! If you were looking for any inspiration (and considering I like to promote my own decks like a filthy upvote whore), you could always have a look at my deck here. It's a Grixis spellslinger deck but there's some just fairly decent Grixis cards in here, like a Phyrexian Arena or even just a Cruel Ultimatum, just for all around good cards :). Hope all this helped dude, gl with the deck!
5 months ago
You absolutley need Worst Fears, for the added reign over your opponents :)
5 months ago
So played a pod of 4 and pod of 3. First game had a UB sacrifice deck, vampire take control of creatures deck, and dino enrage deck.
UB went big, vampires played control destroying creatures, and dino guy built up enraged armies. I proceeded to play asceticism, and zendikar resurgent. Had 15 insect tokens at one point due to Ant Queen, until enrage did 1 damage to each creature.
That's ok, doomwake giant and a couple enchants killed his dino life gain guy. Got yehenni out. Put tokens out after enrage was done. He killed my asceticism and my resurgent. I became his Worst Fears and destroyed his next turn. Then I drew and landed grave pact. The other two players, having taken pot shots mostly at each other, had little presence. I sacked an insect, dino guy scooped, game 2? Game two my mana abandoned me, after several games of performing spot on with little issues.
5 months ago
Inquisition of Kozilek is another great discard spell.
Ulamog, the Ceaseless Hunger is the better one (cast trigger is better, ability provides a 3 turn clock even if its blocked and he even cost 1 less to cast)
I dont think that you need that many life loss spells you would cut a few of those.