Dack's Duplicate

Dack's Duplicate

Creature — Shapeshifter

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Browse Alters View at Gatherer

Trade

Have (2) DudeMan1031 , gildan_bladeborn
Want (3) Willzyx , Cactusman , GARlockSpiral

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Conspiracy (CNS) Rare

Combos Browse all

Legality

Format Legality
Vintage Legal
MTGO Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Legacy Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Leviathan Legal
Magic Duels Legal
1v1 Commander Legal
Commander / EDH Legal
Canadian Highlander Legal
2019-10-04 Legal

Dack's Duplicate occurrence in decks from the last year

Unknown:

All decks: None%

RUG (Temur): None%

RGWU: None%

Legacy:

All decks: None%

UR (Izzet): None%

UBR (Grixis): None%

Vintage:

All decks: None%

Duel Commander:

All decks: None%

UR (Izzet): None%

Oathbreaker:

All decks: None%

UBR (Grixis): None%

Casual:

All decks: None%

White: None%

UR (Izzet): None%

WU (Azorius): None%

Commander / EDH:

All decks: None%

RG (Gruul): None%

UR (Izzet): None%

GU (Simic): None%

UB (Dimir): None%

UBR (Grixis): None%

RUG (Temur): None%

RUW (Jeskai, America): None%

UBRG: None%

RGWU: None%

Dack's Duplicate Discussion

chriscross25 on The one and only Black Rose, Marchesa

1 week ago

Lokotor

My theft type of cards are there for a "controlly" way. Since those effects are on creatures i have the abilitiy to threaten the board of my opponents with them.

To River Kelpie: In my games i played this deck this card was one of the best cards. It is hard to remove even on its own because of it's ability. Also the cards you can draw with it is too much to value to cut it. Another reason i think it is quiet good is because it triggers on every player. Midnight Reaper and Nikara, Lair Scavenger are in my mind but i do not love their abilities since they are not a may trigger. What i experienced is that for me it works better when i can control my life. At the moment i think i have enough ways to control it to trigger dethrone everytime i need to. But still those two cards are good cards for this deck. Maybe in the future i reconsider them.

To Dack's Duplicate and the fork effects: I put them in because of the meta i play in. Also i really think those fork effects are a bit underrated in EDH because you often do not see them coming and are good for diffrent situations. I like them more than counterspells because they are more restrictive. For example you will not counter a ramp spell but to copy it when you need the ramp is great. But i fully understand why you will not consider them in your build but for me they worked very well. If you have not already maybe try one or two out if it works for you.

Twilight's Call: I think you are right there. It costs to much and you can lose too much. I think i was to blended by Living Death because that won me the game already. :D That is why i swaped it with more interaction (Swan Song).

Dictate of Erebos and Grave Pact: I considered them at the beginning of the deck but i do not need them really. When i want to clear the board i have other ways and also that is one reason why i put those theft effects in. I look more to Butcher of Malakir because i could protect it more and better than both entchantments. But for seven mana i think it is to high. Maybe as another win con i would put it in.

Lokotor on The one and only Black Rose, Marchesa

1 week ago

I'm not exactly sure where you're taking your list. are you going for aristocrats? theft? control? it feels a bit spread out at the moment.

it might help to specifically pick one of those themes and go through the list and ask "how does this card contribute to that theme?"

A few cards i'm not sure make sense generally:

you have a lot of Fork effects. is there a particular reason why? if not you may want to consider some less situational cards.

you should probably replace River Kelpie with something like Midnight Reaper or Nikara, Lair Scavenger since they can come out 2-3 turns sooner and give the same effect more or less.

I personally feel Dack's Duplicate doesn't add much, but depending on your meta it might be a good fit.

I don't think Twilight's Call is a good card for you. Living Death is ok since it can be pretty one sided a lot of the time, but generally i've never found I am in great need for mass reanimation effects. I think between Reanimate and Victimize you'll have enough if you need it.

Grave Pact/Dictate of Erebos would probably be a big help for you.

you should also check out the marchesa subreddit and discord server

NoSoyYucateco on Riku's Dastardly Deeds

1 month ago

This deck looks awesome! It looks super fun to play. I think you can tune it a bit more to make it more consistent, though.

I think the fog effects can be cut, personally. In exchange, I would add some more boardwipes, like Evacuation, Chain Reaction, and Anger of the Gods.

I also think some of the higher-costed instants and sorceries can go, such as Steam Augury, Storm Seeker, Prophetic Bolt, Spiraling Embers, and Time Reversal. I think all of these cards are outclassed by cards that either cost less, or do more for a comparable cost.

If you like dealing non-combat damage, I love Price of Progress. It is cheap, affects everyone, and Riku usually can rely on basic lands.

Maybe consider adding more copy effects like Twincast, Narset's Reversal, Refuse / Cooperate, Clever Impersonator, Phantasmal Image, Dack's Duplicate, etc...? I like the versatility of these cards in that they mirror the table. Nobody can complain that you are playing something strong when you are just copying your opponents!

Last_Laugh on Animar the Elemental Beast Bird Octopus Elk Spider

1 month ago

On the note of clones... Dack's Duplicate, Stunt Double, Clever Impersonator (cast as a creature so you get Animar's discount no matter what you copy), and Phantasmal Image are a viable options.

Poly_raptor on Pirates Live to Pillage and Plunder

1 month ago

I’d suggest clone creatures to target Storm Fleet Sprinter Or other pirates with invasion.

Could all work and then you can swing with multiple unblockable pirates.

Angrath, Captain of Chaos also helps you connect damage with more pirates.

I’d also suggest Strionic Resonator to copy the Admiral’s ability.

Love the concept, I’ve brewed up ideas for this Commander loads haha.

Good luck with the deck!

TheRheX on Marchesa, the Black Rose

3 months ago

I just realised that Spark Double can get out of hand quickly when targeting a creature with persist (Murderous Redcap comes to mind). That likely makes it stronger than Dack's Duplicate.

TheRheX on Marchesa, the Black Rose

3 months ago

@alexjustdoit: I took a closer look at your list (Black Rose Trading Co.).

My thoughts on some of the cards in your Mainbord:

Archaeomancer: I took that out of my list as it was often a dead card or there were simply better things to do for 4 mana. Our 4 mana slot is very crowded, so if we want to justify putting a 4 cmc card in, it has to be premium.

I disagree on Last_Laugh's comment that Living Death is underwhelming without Archeomancer. Since we can sac our whole bord when playing Living Death we will have a full bord after resolving it while our opponents mostly get bordwiped. I would argue that it's worse when played a second time since now we are reviving all of our opponent's creatures, that we killed the first time (unless we exiled their graveyard beforehand).

Gray Merchant of Asphodel: I have yet to test that card. Since he gains us live we can't rely on dethrone to abuse the ETB-effect so he probably only shines with Unspeakable Symbol in play. I'm curious how he performs - please let me know.

Grimgrin, Corpse-Born: He reads like he was made for Marchesa, but always entering tapped is a bigger downside than i expected. Remember that we want to untap him before attacking, so also before our other creatures had a chance to gain a +1/+1 counter from dethrone. That makes it awkward finding a target to sac, so he can end up being a glorified 5 mana sac-outlet.

Impaler Shrike: Another card that reads really well, but needs to meet too many criteria to be worth it. As i said before: for a 4 mana card to find its way into our deck it has to have a great impact. Impaler Shrike seems too unreliable for that.

Kokusho, the Evening Star: See my comment on Gray Merchant of Asphodel, let me know how they perform :)

Metallic Mimic: If you play this card and Mikaeus, the Unhallowed you might want to consider also putting Murderous Redcap in for some cheap and easy combos.

Spark Double: I play Dack's Duplicate over Spark Double since more than 60% of the time I want to target my opponent's ceratures. But getting the +1/+1 counters on your opponent's turns aswell might be big enough of an upside to justify playing Spark Double instead. Is it a "win more" card? ...needs some testing.

Spellskite: Most counterspells are simply much more reliable than this. Check the decklists of your playgroup and you will probably only find a handfull of single-target spells where Spellskite would come in handy.

Hall of the Bandit Lord: I have not tested this land yet. Haste is a premium ability in our deck, but since it can't be tapped for mana outside of the "pay 3 life" ability I'm really curious how it performs.

Shifting Shadow: Another card that did not make my list because it seems so unreliable. I feel like we want to play bigger bombs or more graveyard-recursion to justify playing this enchantment. But the high upside when it works out might make up for it being unreliable...

Vedalken Orrery: I used to play Leyline of Anticipation but decided to cut it. It's another 4 cmc card that we don't get full value out of. Especially since we want to play hasted creatures on our turn.

Some cards to consider:

Cyclonic Rift: Simply too good of an effect. This card decides games.

Krenko, Tin Street Kingpin: Gets out of control quickly and provides us with sac targets for Grimgrin, Corpse-Born, Phyrexian Altar, etc.

Skullclamp: This card is busted. I would play it over Impaler Shrike 100% of the time.

Blasphemous Act: Is a lifesaver for 1 mana. I have tutored for this card more than once.


Hope this helps with some of your decisions :)

I would love to hear how your version of the deck performs.

mortifolkmurphcaster on Marchea's Ascent - Primer

3 months ago

king-saproling yeah thanks for the suggestions! I really like Pitiless Plunderer,Opal Palace, and Blade of the Bloodchief a lot! I hadn't come across those cards in my searches and they're exactly things I'm looking for!

I've tried Flayer of the Hatebound before and he's just too much mana IMO. Cards like Dreadhorde Butcher and Judith, the Scourge Diva work better here

Dack's Duplicate is covering the slot Spark Double would fill. Being able to clone anyone's creature with Haste and Dethrone is better after experimenting. Particularly the haste

Drana, Liberator of Malakir is definitely a great card but she's still up in the air for me. The games I've played her she's under-preformed or just died on sight. Currently Embodiment of Agonies is filling her spot as he has deathtouch and naturally ETB's with +1/+1 counters. He generally provides the same amount of P/T that Drana would except concentrated on one body.

River Kelpie is too heavy and conditional for me Grim Haruspex is better in this slot being much cheaper and providing the card draw sooner with her trigger. Disciple of Bolas could be good but I think I'd want something more like Altar's Reap if I were to do sacrifice drawing.

Thalakos Deceiver could be cool for sure but I already run Zealous Conscripts which has been really good but also I little too spicy. I've already had two games where people drop or just concede outright once I get it going.

Aetherworks Marvel seems lolsy but maybe too cute

Impact Tremors and Desecrated Tomb could be great just have to figure out how to fit them

Thanks again!

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