Dack's Duplicate

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Conspiracy (CNS) Rare

Combos Browse all

Dack's Duplicate

Creature — Shapeshifter

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

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Dack's Duplicate Discussion

Last_Laugh on The Infection of the Rose

1 week ago

I would work on your ramp and add Talisman of Indulgence and Talisman of Dominance. I'd probably replace Lantern and Commander's Sphere.

I'd also find room for more boardwipes to clear the board so you can get infect damage through. Consider Blasphemous Act, Last One Standing, and maybe Jokulhaups (this card is extremely mean).

Mana Confluence and City of Brass deserve a spot. Ogre Battledriver is a really good haste enabler, especially with infect. Dack's Duplicate is a great clone here. Scourge of the Throne, Legion Loyalist, and maybe Marton Stromgald would probably be really good here also.

Feel free to check out my Marchesa list for ideas. It's not infect but it should still help for non-creatures. He who controls the Spice controls the Spice Girls

LonelySoull on Marchesa Shapes

2 months ago

I started to play magic around 6 months ago, edh has been my format for like 4 months now, i used to play Jeleva, Nephalia's Scourge before i learned that if she leaves the battlefield, i lose what i exiled. After this i started to use Marchesa, the Black Rose and i consider her to be my first Commander, i really love her, she's amazing. The Blade of the Bloodchief works lovely, so i will keep it. Dack's Duplicate is one of my best shapeshifters, and they sinergize well with Mikaeus, the Unhallowed cus i can copy him, sac for legendary ruling, return by undying copying another thing but they keep the counter. Duskmantle Seer* i use more to control my own life and carddraw, since it only happens on my upkeep i know i'm the first one to take out value of it, also it flies. I usually dislike tutors cus on my mind, if i'm going to play 100 different cards i don't want to just always go infinity, i'm build this to be powerful, cus the competitive aspect makes it more fun, but i don't want to archenemy my friends every single game. After i have this deck done, i'm going to build a competitive version of this, in a scale from The Command Zone,1 to 10, i want this to be a 6 to 8

Scytec on Marchesa Shapes

2 months ago

Diabolic Intent may be another valid card for you to consider. :p Sorry, I truly love Marchesa, she was my first non pre con commander. Duskmantle Guildmage, while excellent, feels lackluster here, you're turning things sideways, not playing an attrition game. Blade of the Bloodchief is another card I personally wouldn't run, though I understand your reasoning behind it. Dack's Duplicate is another thing I'd drop, but I've never been big on clone effects...too unreliable in my meta. Haha. You can see where my biases lie. I don't know your meta like you do, ultimately it's jyst a judgement call, but if you decide you made a mistake, you can always add back in whatever you removed.

multimedia on Eminence Necromancers (Budget)

3 months ago

thejeffreyman, control as a main strategy with Inalla as Commander is much very different than what this deck is doing. That being said you have the right idea with Docent of Perfection  Flip. But to play this card and use it with control you want to play lots of low mana cost instants and sorceries especially dig/draw. Dig/Draw for two main reasons you have to first actually find/draw Docent. Then when you have Docent in play to use your mana more efficiently to make Wizard tokens while digging/drawing at the same time to find more instants/sorceries.

You'll want much more instants/sorceries than creatures. In a sense this conflicts with using Inalla as a Commander because her eminence is the most powerful ability and it requires creatures. Using Inalla mainly as a combo piece is fine because she's a combo piece in the Command Zone, you don't have to tutor/find her or worry about drawing her. I now see why you want to play Sundial of the Infinite because the more Wizard tokens you have the better Final Iteration is.

Cards that could be good with a control version of Inalla with a focus on Wizard tokens, which aren't played here. I don't know what your budget is so I'll suggest nonbudget cards as well as budget ones (in no order):

Clones seem good with Docent. Being able to clone it and then make even more tokens when you cast an instant or sorcery. Clones of Iteration also add more pump to Wizards giving Wizards +4 power with flying with two Interation is a lot. Cloning Docent however will not let you flip the clone of Docent into Iteration because Clones are not double sided cards. The only way to get a clone of Iteration is to actually clone Iteration after Docent flips into it. Clones are also very good with eminence because you don't have to choose to clone your own creature with the eminence copy token you can choose to clone an opponent's creature if you want.

Clones to consider that aren't played here:


Wurwilf on

3 months ago

Needs more artifact ramp to support those big boys. Mana Vault, Fellwar Stone, Chrome Mox, and Coalition Relic would definitely be worth including.

More card draw and card draw related stuff: Alhammarret's Archive, Gitaxian Probe, Faithless Looting, Time Reversal, Mystic Remora, Arcane Denial, Frantic Search, Jace's Archivist, and Magus of the Wheel

Mystical Tutor and Spellseeker are great tutors that don't break the bank

Murder of Crows goes infinite with any free sac outlet.

Dack's Duplicate is just great in EDH.

Also, every EDH deck needs a Strip Mine

Last_Laugh on Animar Bouncy

4 months ago

Pir, Imaginative Rascal and Tishana, Voice of Thunder both help the deck and are cheap $.

Also consider some of the better clones like Phantasmal Image, Phyrexian Metamorph, Clever Impersonator, Stunt Double, and Dack's Duplicate. The clones will be good now but great once you also get Great Whale/Palinchron in the deck.

I'd drop some of your less impactful/used morph creatures and colorless Eldrazi like endless one and conduit of ruin to make room and consider replacing Prime Speaker Zegana with Tishana.

DarkStarStorm on Lie, Steal, Cheat, and SURVIVE!

7 months ago

Dack's Duplicate: It's really a choice between that and Sower of Temptation. I'd rather take Sower.

Scourge of the Throne: It's basically just a big dumb beater. I would be choosing between it and Insurrection, and Insurrection is more game winning.

Word of Seizing: It's good, but I prefer repeatable effects. Act of Aggression is close to meriting inclusion, but I did just kick Mark of Mutiny for the same reason of it not being repeatable. I DO like how it turns on Dethrone, however.

Vedalken Orrery: It's...interesting? I don't think that I'm required to play it...but I can see it putting in some amount of work in the deck (along with Leyline of Anticipation).

epajula on Lie, Steal, Cheat, and SURVIVE!

7 months ago

Unspeakable symbol allows you to pump your stuff, and then smash the throne. I'm surprised you don't have Dack's Duplicate, and Scourge of the Throne (You can have multiple instances of Dethrone). Also Word of Seizing, and Act of Aggression because instant speed theft is amazing. BTW you have NO instants. None. That's ridiculous. If you refuse to put instants in, I think you're required to play Vedalken Orrery.

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