|Commander / EDH||Legal|
Printings View all
|Explorers of Ixalan (EO2)||None|
|Tenth Edition (10E)||Rare|
|Fifth Dawn (5DN)||Rare|
Combos Browse all
Beacon of Immortality
Double target player's life total. Shuffle Beacon of Immortality into its owner's library.
Beacon of Immortality Discussion
3 weeks ago
Ah, life gain! A strategy as old as time, so what a splendid choice in deck!
Beacon of Immortality can propel you far ahead, often to the point of team-up. (Use with care)
Killing Wave is a befitting board wipe for a strategy such as this, especially one with few creatures.
Phyrexian Processor can be a finisher with efficacy, but that's a personal choice.
Blind Obedience can slow down your opponents vastly whilst upholding your life-gain schemes.
Crypt Ghast is fine ramp that, again, can gain life.
At last, Chainer, Dementia Master is a card I love all too much and gets out of hand very quickly.
Let the Nightmare Go On..: My decklist for Chainer. :)
Conquer all with 200 life.
1 month ago
1 month ago
Play fewer cards that do nothing. Beacon of Immortality , Pyroblast , Red Elemental Blast , Rebuff the Wicked , Bar the Door , Approach of the Second Sun , and Emerge Unscathed don't do much to buff your Commander and none of them draw cards. Cards like Expedite and Brute Force are both fine because they draw cards and buff your commander repeatably. But cards that drag the game out aren't what Boros Aggro wants
The reason the cards that do almost nothing and draw cards are good is because they draw cards. In this deck, that should be more pump spells. You draw a Brute Force , cast it, get it back, then draw Fists of the Anvil , cast it, get it back and cards like Expedite let you draw even more cards to start looping. The bottleneck of this deck is the card draw. Sure, you can dump your hand, but that's 7 cards at most. What if it were 9, 10, or more?
~ Cards I think don't do enough ~
Helm of the Host - Very slow on its own and 5 mana to equip; Payoff is more creatures that you don't need because your commander is a 3/4 flyer and copying any other creature is not as good as your commander. However, copying your commander is bad because all of your instants and sorceries are single target
Approach of the Second Sun - You're never casting this twice. If you even cast this once you've probably already lost. In this deck, it's a 7 mana Angel's Mercy do NOT play Angel's Mercy, it doesn't do anything you will lose
Aegis of the Heavens - Only gives +1 to power. Toughness does not matter when you have a) an aggressive deck and b) a flyer
Isochron Scepter - Everything goes back to your hand anyway, why imprint anything?
Caged Sun - a 6 mana artifact that lets you cast spells you could already cast. It's a "win-more" card, I don't see a need
Rings of Brighthearth + Basalt Monolith - Only in for the infinite mana combo, which does nothing. Instants are Sorceries have colored costs (and are mostly a majority colored in fact) that still need to be paid, so there is no loop or anything. If anything, it's worse because you need to put 2 mana into the thing (which in this deck, is usually your colored lands)
~ Strictly Better ~
1 month ago
With all this life gain, it’s fun to drain your opponents by paying Vizkopa Guildmage second ability multiple times.
2 months ago
Serra Ascendant , Rest for the Weary , Martyr of Sands , Beacon of Immortality , Words of Worship . if your willing to add green Heroes' Reunion , Kitchen Finks , and Armadillo Cloak . if you include higher power creatures you could include Feed the Clan . Baneslayer Angel , Divinity of Pride .
I am not saying you should add all of these, and they are all just options.
3 months ago
Pristine Talisman -with Oloro on the board you tap the talisman for one colorless and gain 1 life which triggers Oloro, then you pay the one from talisman into Oloro and draw a card and everybody loses one.
Mirage Mirror cuz you not!
3 months ago
My friend made a weird version of this deck using Alms Beast . My suggestion (Which is what my friend did) is to use 4 Wall of Shards , 4 Devour Flesh in the main board. The other enchantments in the deck cost too much mana for modern and don't have enough pay off. In addition, you have enough life gain in the deck that you probably only need the 4 Wall of Shards and 4 Alms Beast . Your other creatures are too easy to kill with Fatal Push , Electrolyze , Lightning Bolt etc. Also, you probably want to change your land base to more fetches and only one or two copy of each shock land that works and a single copy of each basic. Finally, Beacon of Immortality makes a player instantly lose and should be included in the deck for a last resort. And you defiantly need draw. You'll run out of cards really fast and also need to dig for Tainted Remedy , so I suggest Harmonize
Overall, here is what I would recommend
3 months ago
I love how you made this deck, seems like it would be a very enjoyable play. Now i'm not trying to me mean in any way by saying this but I have some card ideas that might make it better. First Skyshroud Cutter could help get some free damage for free if you got a forest. Now I know that one might not be too helpful but that's up to you. Second False Cure a more reliable card to combo with the cards you have the life would still technically go through thus letting your other cards dealing with health work as well. Lastly The card I most recommend Beacon of Immortality which can not only combo with some of your cards to cause instant death to a player, it goes back in your deck to do it again. I can really like what you did with this anti life idea hope my suggestions help. I look forward to hearing your response. Definitely worth an upvote, just need to fix that land situation.
Beacon of Immortality occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%