|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Uncommon|
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This spell can't be countered.
Inescapable Blaze deals 6 damage to to target creature, player or planeswalker.
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Inescapable Blaze Discussion
2 days ago
Pretty deece. If you are going full aggro I would take the Negate and Ionize from the sideboard for Fiery Cannonade vs celesnia tokens if that is a thing or Fight with Fire for angels which are pretty meta atm.. Also would add Firemind's Research in the sideboard vs control.
Not too sure about Inescapable Blaze - this is only really useful if you are committing to going full burn and the game goes long, again maybe vs control.
Edit: Obviously add 3x Steam Vents when you can
6 days ago
I like your deck idea but i would ether add more draw cards like Opt or Expansion / Explosion to get to Thousand-Year Storm consistently or go to 4 Thousand-Year Storm also i would main deck Banefire over Inescapable Blaze because is still removal you can cast earlier if need be but has all the perks of the blaze on fatter targets. If you don't mind let me know what you think of my take on counter burn with Scald the deck
1 week ago
I personally have a agro burn list that runs 23 lands. Its for consistency (and The Flame of Keld) http://tappedout.net/mtg-decks/burn-the-face-2/
If you want to use Jaya Ballard and use big burns to kill the opponent this is also an idea: http://tappedout.net/mtg-decks/izzet-control-burn-yes-it-iz/
2 weeks ago
Quick recommendation to have a side board be full of board wipes and extra discard.
You could also do some testing with Inescapable Blaze over Dragonfire. When one has the ability to scale with the game state, it is only a one of and likely only going to be used when you will be pumping it enough to be unable to be countered. To that end, the Blaze will always be uncounterable, and is an instant. I'm not absolutely certain it would perform better, but it would be good to keep in mind.
Similarly, have you done any testing with mono colored versions of this same build or with Jaya Ballard?
2 weeks ago
Wait, do you need wizard's in order to cast the Wizard's Lightning and Wizard's Retort? I thought they were, for all intent and purposes, Lightning Strike and Cancel respectively just that they could be reduced in cost by having a wizard on the board.
If I drop Wizard's Retort and Negate to the sideboard (negate is really only against mirror matches), that leaves me room to add 2x Crackling Drake for additional damage/pressure and blocker for Ral or Jaya. Then, add in 4x Electrostatic Field, the more the mirror there since additional copies will ping as well.
Replace the 2x Divination and 2x Wizard's Lightning with 4x Risk Factor and voila. There may be enough early game pressure to put my opponent into lethal range when Niv gets to the field or come late game, allow me to draw and fuel my instant cast game to burn them up.
2 weeks ago
@elvishimpersonator, Great suggestion! I've changed out the three copies of Banefire for Inescapable Blaze. I am considering adding some copies of Nexus of Fate to the sideboard or even the main. Casting it with Thousand-Year Storm or Doublecast just seems to good not to try.
2 weeks ago
if you're only casting banefire so it is uncounterable you might as well cast Inescapable Blaze instead and add 1 more damage than banefire. also the Omnispell Adept cant cast banefire since there is an x in its casting cost, it casts for 0 damage