Desolate Lighthouse


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Related Questions

Desolate Lighthouse


T: Add 1 to your mana pool.1UR, T: Draw a card, then discard a card.

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Desolate Lighthouse Discussion

slayingmatt1234 on Kess Control Casual

1 day ago

Here are some suggestions: Talent of the Telepath lets you use the opponents removal (like if you need exile or enchantment removal), generate value, or it can be an emergency cultivate or something against a green player. Also its cheap. Memory Plunder is in a similar vein. Better when you need a specific spell, but it doesn't mill potential combo pieces, etc. Vandalblast is a great one sided artifact removal, and kess can cast it twice. Nightscape Familiar is a great cost reducer I don't see. Dack Fayden should be in your deck. At the minimun it's often ramp (can steal their mana rocks) or looting for what you need. At most it steals their combos. Toxic Deluge is one of the best board wipes in commander.Sire of Stagnation is great draw that makes opponents hesitant to play lands and can exile key cards. Sphinx of the Final Word this might only perform well in a certain meta, but worth considering. Imprisoned in the Moon You can't repeat this but its worth it. Shut down their commanders. Reliquary Tower Pretty self explanatory in edhDesolate Lighthouse is a great looting tool when you want itDemonic Consultation instant wins with Laboratory Maniac.

These next two are probably too expensive right now, but I am mentioning them because they are being reprinted in Iconic Masters which comes out in November so they're price will go down. Consecrated Sphinx great drawKokusho, the Evening Star usually kills all opponents with kicked Rite of Replication

Oloro_Magic on Ixalan Spoilers

3 weeks ago

So assuming Jace, Cunning Castaway is working like we think he is with Doubling Season, I threw this list together as a possible build using that combo.

Jace Twin Combo


4x Jace, Cunning Castaway

3x Doubling Season

4x Reckless Bushwhacker


2x Birds of Paradise

2x Arbor Elf

4x Utopia Sprawl

2x Simian Spirit Guide


4x Serum Visions

3x Sleight of Hand


1x Spellskite

1x Cryptic Command

3x Remand

4x Lightning Bolt

1x Spell Snare


4x Misty Rainforest

4x Scalding Tarn

1x Steam Vents

3x Breeding Pool

1x Hinterland Harbor

5x Island

1x Card: Forest

1x Mountain

1x Desolate Lighthouse

1x Stomping Ground

Thoughts on this assuming Jace is as broken as he seems with Doubling Season? This is a rough list so any feedback would be appreciated.

Syncs on Kess the Meteorologist

3 weeks ago

This deck is insane! Thoughts on using Desolate Lighthouse as a mostly-uncounterable draw engine?

Rhadamanthus on Draw card, discard card rules

4 weeks ago

No, it doesn't work that way. An activated ability - written out as "(Cost) : (Effect)" - can only be activated by specifically spending resources to pay its cost. It won't automatically activate if something causes its cost to happen. You might be thinking of triggered abilities (written out to start with "when/whenever/at"), which will trigger whenever the given event happens.

Discarding a land card as part of some other spell or ability won't automatically activate Seismic Assault, just like spending and also tapping Desolate Lighthouse to cast a Fact or Fiction won't automatically activate the Lighthouse's last ability.

Lowenstein on Draw card, discard card rules

4 weeks ago

So if I've got a card like Desolate Lighthouse and I have Seismic Assault in play, if I do the land's ability, can that also deal two damage to a creature or player? Or can they not be related?

goblinguiderevealpls on Grix and Stones, Draw Cards and Break Bones

1 month ago

Some budget land ideas as well as some ideas to support your largely basic landbase, starting with the latter

With Urborg, Tomb of Yawgmoth and/or a lot of basic swamps in which you already have, Bubbling Muck becomes a powerhouse ritual often outperforming Dark Ritual and Cabal Ritual,

same goes for basic islands and High Tide, easily ramping you to victory at very low $ and mana cost

Alternatively, you could take advantage of basic lands and artifact mana and run things like Price of Progress, Blood Moon, Back to Basics or Contamination to punish the use of nonbasic lands

Some budget yet value non-basics to consider:

Cephalid ColiseumGeier Reach SanitariumArcane LighthouseDesolate LighthouseHalimar DepthsRiptide LaboratoryBuried RuinMirrorpoolOpal PalaceBojuka BogCanyon SloughThespian's StageCrypt of the Eternals

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