Tower of Calamities

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Tower of Calamities

Artifact

, : Tower of Calamities deals 12 damage to target creature.

McToters on

4 years ago

Cool deck! A hearty upgrade could be Mycosynth Lattice which can slightly widen the scope of what Tawnos’ ability can target. I know lattice isnt cheap but could find a spot in your line-up if you decide to go that route. Mycosynth Golem is great too. But also $$. Could help cheapen cmcs down significantly.

Now this is a bit janky but There’s a cycle of Towers: Tower of Fortunes , Tower of Calamities , Tower of Murmurs are what i can remember. I’m pretty sure it’s a cycle. Anyway, expensive to activate but could be awesome/funny to pull off.

Reshape and Acquire are great tutors for decks like this as well.

I love seeing Aetherflux Reservoir and Illusionist's Bracers in here!

Good luck! +1

darleen on

7 years ago

Suggestions for your mana base:

Remove: Evolving Wilds, Terramorphic Expanse, Warped Landscape, and Mind Stone. Add: Myriad Landscape, Cabal Coffers, High Market, and Charcoal Diamond.

Tower of Calamities depends a lot of mana to destroy only one creature. Try Black Market in its place.

Bad Moon, Eternal Thirst, and Lashwrithe are fine cards but your creatures are already so huge, I don't think you need them. I would just add more ramp instead: Ashnod's Altar (also serves as a sacrifice outlet), Caged Sun, and Expedition Map (to find Cabal Coffers).

34 lands is simply too few in my opinion so think about cutting Ascendant Evincar, Endrek Sahr, Master Breeder, Nightmare, and Shadowborn Demon for 4 Swamps.


Suggestions for draw and card advantage:

It seems like a great win condition is the interaction between your Commander and Maralen of the Mornsong so I recommend more tutor and dark spells to get the combo out. Maybe switch out: Cremate, Sanguine Bond, Unholy Hunger, Abyssal Persecutor, Visions of Brutality, and Vile Requiem for Night's Whisper, Dark Petition, Behold the Beyond, Ambition's Cost, Beseech the Queen and Viscera Seer.


Suggestions for removal spells:

Several of your removal spells cost alot of mana. To the Slaughter, Reach of Shadows, In Garruk's Wake, Dregs of Sorrow, and Annihilate could be replaced with Diabolic Edict, Hero's Downfall, Killing Wave, Malicious Affliction, and Grave Pact.


Snap157 on Artifacts for life!

7 years ago

I would cut Tower of Calamities, putting in 2 Sol Rings and 2 revoval spells.

dsidoti on Squee's Weak Mom's Daretti

7 years ago

Thanks midget_overlord those look like they would work really well with the expensive artifact effects like Tower of Calamities and Tower of Fortunes.

Crazedmage on Take an extra turn...

8 years ago

I suggest you use Tower of Calamitiesinstead of Aladdin's Ring

Crazedmage on Take an extra turn...

8 years ago

Tower of CalamitiesI suggest you use Tower of Calamities instead of Aladdin's Ring

legosare on Stuffy Doll Explosion

8 years ago

An artifact that might come in handy is Tower of Calamities. Twelve damage is a pretty handy way to shape the game.

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