Liliana's Triumph

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Liliana's Triumph

Instant

Each opponent sacrifices a creature. If you control a Liliana planeswalker, each opponent also discards a card.

Browse Alters

Liliana's Triumph Discussion

Demarge on Oathbreaker prototype

1 day ago

if you tag your planeswalker and spell with the CMDR tag it will show up as your commander. Archangel Avacyn  Flip also has a color identity of WR so would be illegal in this deck.

Liliana's Triumph is just strictly better in most cases than gideon's, obliterator likely is difficult to ever be castable, I am more guessing there's limit to card pool with this deck so while I could suggest to no end different cards Exquisite Blood it might be me suggesting a whole different deck in the end, Ghostly Prison might not be too bad though since everyone will be trying to get their extorted life back.

Leminestrone on CUBE - Tribal

3 days ago

Yo le Kroaxis.

Petit cube vraiment plaisant à jouer, qui sera encore plus boosté avec quelques évolutions et équilibrages. J'en suis un peu au même point que toi au niveau du built, mais quelques idées pour améliorer les synergies selon moi :

  • Toujours favoriser une carte qui fait 2 pour 1, c'est à dire qui peut être utilisée de plusieurs façon selon le built. Exemple : Divest permet de discard un adversaire mais elle ne fait QUE ça. La remplacer par Pilfering Imp permet de jouer une créature / Avec une capacité d'évasion / Qui discard l'adversaire. Il sera donc beaucoup plus facile de lui trouver une place dans un deck.

  • Se méfier des cartes qui interagissent trop entres elles de façon situationnelles. Exemple, le cycle des cartes type Liliana's Triumph . La probabilité de se retrouver avec cette carte ET un planeswalker Liliana dans le même pack est à mon avis trop basse... Dans beaucoup de cas cette carte sera boudée car morte.

  • Si tu as du mal à trouver des archétypes, les principales bases de Magic feront une belle structure de départ :

    • Des Kills et du Cimetière
    • Du Boost de créatures et de la Ramp
    • Du Blast et de la célérité
    • Du Tempo et de la pioche
    • De l'exile et du Lifelink.

De cette façon, l'utilisation de tes cartes golds découleront logiquement de ces bases.

  • Méfie-toi également des cartes qui vendent du rève, mais qui n'ont pas réellement de cible dans le cube. Après avoir pioché cette carte hier et regardé ta liste verte, je me suis aperçu que Chord of Calling était quasiment une carte morte. En effet, avec ses trois , elle sera vraiment difficilement jouable dans une jeu autre que bicolor... Pourtant, elle est inintéressante pour aller chercher un Thon vert puisqu'il n'y en a pas dans la liste. Idem pour les Deadeye Plunderers qui seront beaucoup trop compliqué à optimiser dans un cube qui comporte uniquement une quinzaine d'artefacts.

Voilà :) Il me tarde de rejouer ce pack en tout cas !

Xica on Janky Combo

1 week ago

Seems like deck that could be plausibly good in pauper, imho modern has just too many ways to interact with you at instant speed even if you draw Lightning Greaves , or simply outright ignore it via stuff like Geth's Verdict , Liliana's Triumph (will likely rise in popularity as it catches boggles even through Leyline of Sanctity ), and the like...

...meanwhile at common there are a gazillion Eldrazi Spawn token generators, stuff like Emrakul's Hatcher , Awakening Zone ...etc. If any new cheap changelings come out in red or green, that means pauper is reap for a new deck.

SideBae on Abzan Modular

1 week ago

(This is the guy from Ron's Comic World)

My first suggestion is to adjust your mana base to address the cost-differences between your colors. According to the graph, over half your colored costs are green costs. Adding more Forest s and fewer plains/ Swamp s may be helpful.

My second suggestion concerns dorks. One-mana creatures that provide you with mana are gas from turn one; adding Llanowar Elves , Fyndhorn Elves , Elves of Deep Shadow , Avacyn's Pilgrim , Elvish Mystic and Deathrite Shaman could all accelerate your deck significantly. If you choose to run a dork like Arbor Elf , Utopia Sprawl and Wild Growth also become significantly better. Putting in the creature acceleration should allow you to cut 2-3 lands from your final list, as well as making a card like Growing Rites of Itlimoc  Flip better.

Regarding card draw: The majority of EDH games are decided by card advantage. Mentor of the Meek is worth considering, especially if you choose to run the mana dorks I mentioned above. Slate of Ancestry is pretty good if you poop out a load of creatures with cards like Mycoloth . Harmonize , Grim Flowering , Ambition's Cost and Painful Truths are all good one-shot methods to recoup card advantage; Twilight Prophet is good in addition to your Phyrexian Arena .

Being Abzan, you have access to a bunch of cards most opponents will hate. Gaddock Teeg is a great way to hold off opposing board wipes, as it turns off Damnation , Wrath of God , Supreme Verdict , Blasphemous Act and the like. Aven Mindcensor hoses some decks, and makes your Path to Exile better. Thalia, Guardian of Thraben , Glowrider and Vryn Wingmare are all good if your deck can produce excess mana. Alms Collector is good for hating on mass-draw combo decks.

I see a lot of one-for-ones in your list. In EDH, you're facing 2-4 opponents, and therefore that many more cards. Things like Mortify and Putrefy are good, but they are not great; I suggest running more two-for-ones. Ashes to Ashes , Grasp of Fate , Back to Nature , Liliana's Triumph (if you're not facing dork-heavy decks), and Syphon Mind are all good options. Swords to Plowshares is one of the few one-for-ones I think is really good in EDH, if only because it's so flippin' efficient.

I don't think Massacre Girl is a good card; something like Wrath of God , Toxic Deluge or Damnation may be better. Merciless Eviction is good, but being six mana may be relatively detrimental. If you want, Cataclysm is a... good card. Though you may, if you have a significant conscience, consider not running it.

Demonic Tutor , which you run, is the gold standard, but cards like Eladamri's Call are good too. Green Sun's Zenith may be helpful, especially if you run Dryad Arbor to fetch turn one, and GSZ can grab your Reclamation Sage if you need it. Similarly, you may want to consider Finale of Devastation and Chord of Calling are options, and Bane of Progress is another good target.

Gavony Township is probably good in your list; choosing to run something like Knight of the Reliquary gives you access to it fast. Crop Rotation is another option. You could probably run 1 or 2 more utility lands like Blast Zone , Maze of Ith or Bojuka Bog to compliment this package.

Recovering from a boardwipe is hard in creature-decks. I suggest Second Sunrise or Faith's Reward , as these both negate the effect of Wrath effects on you while also being able to bounce back creatures you sacrificed earlier.

Walking Ballista may be helpful, if only because it can shoot blockers out of the way. Running it in conjunction with Basilisk Collar becomes pretty busted. Woodfall Primus , Puppeteer Clique , and Kitchen Finks are all good options, especially since -1/-1 counters cancel out with a +1/+1 counter. Running these with Ashnod's Altar or an added Viscera Seer makes their effects recur indefinitely. Pairing Woodfall Primus or Kitchen Finks with Cathars' Crusade can simply end the game.

Proliferate effects will be good here. I expect Evolution Sage would be busted in this deck, and Contagion Clasp / Contagion Engine are good, too. Sword of Truth and Justice (from Modern Horizons) is also worth running, though it may be hard-ish to get ahold of for the first few months after the set drops.

All of the cards in your 'Maybeboard' are worth running. If/when you get ahold of them, you should run them.

All the best, and good luck.

EpicBox75 on Sultai grind grind (Midrange) (Gerlander)

3 weeks ago

Hi Kumaisteri

About those of your suggestions. I have been testing Narset, Parter of Veils by cutting Coercive Portal and she has been amazing and is here to stay but I don't know what is right to cut. I have also been testing Treasure Cruise by cutting Tasigur, the Golden Fang because Karakas has been showing its head.

And now to your maybeboard.

Otherwise your deck seems solid more controlling sultai that will win games.

I hope that I answered your question well enough. Also remember that these are just suggestions and not absolute do things and some cards may be better in different meta games.

Boza on Modern Horizons Announced

3 weeks ago

I have to wonder - FoF is a powerful card, but does it have any place in modern? It is too slow for modern for sure. Diabolic Edict would be nice, if they haven't just printed the strictly better Liliana's Triumph .

I am personally most excited for Exclude reprint.

However, Maro has said that the set is 80+% new cards, so there are not a lot of reprints as a whole.

YamishiTheWickedOne on Mardu Pyro WIP

1 month ago

Okay.... trimmed to 60.

My other considerations at initial construction: Surgical Extraction , Liliana's Triumph , Cast Down , Manamorphose , a few others.

Any and all help is welcome, Fire away.

avoln on 8-Rack

1 month ago

Hi, I have a few suggestions 1. Davriel, Rogue Shadowmage . This guy is a SA + up to three discard. 2. Ensnaring Bridge This is crucial to keeping you safe- more effective than most removal

Liliana's Triumph is very situational, I think you should consider other removal options like
3. Dismember or Victim of the night and perhaps keep Bile Blight in the side board.

Overall its a nice/ simple deck, I like it.

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