Giant Adephage

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Mythic Rare

Combos Browse all

Giant Adephage

Creature — Insect

Trample

Whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that is a copy of Giant Adephage.

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Giant Adephage Discussion

nemthe on Did you say more Tokens?

2 days ago

Shadowz6677 yeah the mana curve might be improved, it's possible to throw out Birthing Hulk and Giant Adephage for something cheap, maybe something to protect you a bit more in build-up like Fog or any removal

KALE434 That's a nice combo, I don't think it fits that well into the deck though... That combo gives me some other Ideas though :D

Homelessguy Second Harvest is good, it'll go into the deck :D

NV_1980 on It's stompin' time!

2 weeks ago

Hi GoldenDiggle (nice alias!),

Thanks for the suggestions. Avenger of Zendikar was actually in this deck at some point, when it was still more of a token-generating deck. Some of the token generators of that period are still in here, but I decided to remove most of them. Mostly, because I don't like using tokens unless they're either strong by themselves OR I include cards to make them strong. That last bit was detrimental to my deck's overall strategy as I had to make room for buffs by removing strong creatures; giving Mayael less of a creature pool to work with.

Gruul Ragebeast is a great idea; it adds some more control to the deck. I'll have a look at which other creature should make room for it (it'll be a hard decision).

Giant Adephage is great too except for one minor detail; I have to damage an opponent in order to generate a copy. There are several scenario's imaginable in which this isn't much of an issue, but still I prefer cards like Godsire and Utvara Hellkite which both don't have that restriction. Still, I'll give this card some more thought.

Again, thanks a lot!

GoldenDiggle on It's stompin' time!

2 weeks ago

Some cards that I specifically like in Mayael are Avenger of Zendikar and Gruul Ragebeast! Avenger spits out tokens real easy, and the Ragebeast gives a great form of removal in the right circumstances.

Giant Adephage is also really great, especially when combined with the Ragebeast!

Thorbogl on Stonebrow and His Band of Beasts

2 weeks ago

Giant Adephage might be just what you're looking for.

Nice brew, +1 for Stonebrow Brew!

N_ on N_

4 weeks ago

Alright I took a look.

I'll give you a list of cards I would remove and a list of cards to be considered.

Remove:

Admonition angel - hell no they get their stuff back immediately

BAneslayer

myth realized

mana bloom

skybind - I might have missed why it is in there?

wildest dreams

elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps

oran reef hydra

selvala - unless it's your general or group hug I would try to refrain giving decks card draw

Yavimaya Elder

I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.

Options!

Avacyn .... It's avacyn

Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.

Emeria Angel is a not bad option for land fall

Rishkar's Expertise

Selvala, Heart of the Wilds

Tooth and Nail

Those were already in your maybe board and good options

Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry

Seasons Past - better than wildest dreams

Hooded Hydra - mana sync with secondary value

Sylvan Reclamation

Krosan Grip

Ezuri's Predation

Gelatinous Genesis - Late game mana sync

Grove of the Guardian

Emeria, The Sky Ruin - getting 7 plains should be easy

Reliquary Tower

Sunpetal Grove

Dauntless Escort

Elesh Norn, Grand Cenobite

Garruk's Packleader - I didn't see how many guys with 3 or over you have

Giant Adephage

Hydra Broodmaster

Hydra Omnivore

Oracle of Mul Daya - expensive but she is good

Asceticism

Aura Shards - better in token decks but you don't have much removal

Elemental Bond

Luminarch Ascension

Martyr's Bond

Primeval Bounty

Privileged Position

Sandwurm Convergence

Glare of Subdual - better in token decks

Beastmaster Ascension

Genesis Wave - late game win con?

Bear Umbra - a form of ramp

Akroma's Memorial

Vigor - expensive but strong

Into the Wilds - since you like your ramp so much haha

Darien, King of Kjeldor - don't touch me!

Return to Dust

Storm Herd

Lifeblood Hydra - beater plus lifegain and card draw on death

Pathbreaker Ibex - it is an Overwhelming Stampede on a stick

Stonehoof Chieftain

Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB

Greater Good - might be ok, works better with power 5+

Greenwarden of Murasa - more recursion

Primordial Hydra - always scary

Aid from the Cowl - It might work with all your perms?

Pollenbright Wings

Scute Mob - Scute Mob. And Scute Mob.

Siege Behemoth

Selfless Spirit

Cathars' Crusade

Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible

Aura Mutation

Funke on Trostani's Growth Hormones

1 month ago

Thanks for the help codach, I really apreciate it.

I was thinking of picking up Giant Adephage and Crested Sunmare the next time I go to the card store. About my budget, I don't really want to spend over $20 on a card unless it makes/breaks a deck (like Ulamog, the Infinite Gyre in my Rakdos, Lord of Riots deck), so buying Archangel of Thune is probably not going to happen anytime soon. As well, if I continue improving this deck I will probably pick up Chord of Calling, Darien, King of Kjeldor and Primal Vigor.

The only problem with removing Geist-Honored Monk is I would be removing flying tokens, which I desperately need to deal with flying commander damage. It seems like a real issue when going up against a deck like my Rakdos, Lord of Riots deck, which consistently pings me for 6.

I find my deck lacks draw power/tutors, so wouldn't it be a better idea to have both Green Sun's Zenith and Chord of Calling in it?

All of that is dependent on if I continue building this deck, but I might end up morphing it into a Ghave, Guru of Spores deck (black adds so much to the table!) I was thinking of tearing this deck apart and building something along the lines of this deck: EDH Mycomancy, a moist magic...

kamelyan on Kruphix, God of Monsters

1 month ago

I would take out Laboratory Maniac; it doesn't seem like you have enough card draws to go through your entire deck. Unless, your meta has a lot of mill. Do you get milled a lot?

How about adding in Worldspine Wurm, Giant Adephage, or Kalonian Hydra.

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