Obzedat's Aid

Obzedat's Aid

Sorcery

Return target permanent card from your graveyard to the battlefield.

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Trade

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Printings View all

Set Rarity
Dragon's Maze (DGM) Rare

Combos Browse all

Legality

Format Legality
Pioneer Legal
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Oathbreaker Legal
Block Constructed Legal
Tiny Leaders Legal
Commander / EDH Legal
Magic Duels Legal
Unformat Legal
2019-10-04 Legal
Penny Dreadful Legal
1v1 Commander Legal
Leviathan Legal
Legacy Legal
Casual Legal
Vintage Legal
Highlander Legal

Obzedat's Aid occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Obzedat's Aid Discussion

Barbarian_Sun_Pope on 9-Shrine

1 month ago

Sweet prototype (+1), I've been waiting forever for WOTC to do more with the shrines. Do you think some graveyard recursion would work well here? Cards such as Dance of the Manse, Obzedat's Aid, Eerie Ultimatum, or Primevals' Glorious Rebirth. This is the direction I might try out for a commander build centered around the graveyard with Jodah, Archmage Eternal.

GenericCola on Orzhov Aristocrats - EDH Theme Deck

3 months ago

ShadowAblaze, thanks for the comment. I am very aware of all of those cards; they have all been left out deliberately, for different reasons (except Teysa, who is actually my commander-- you seem to have overlooked her). I'll address them individually:

Blood Baron of Vizkopa - At 5 mana, with no real synergy with the rest of the deck, and no immediate impact on the board state, he is not viable in this build.

Immortal Servitude - This is a fantastic card, and I will actually probably put a copy in. I just need to work on finding a copy. Unfortunately, it's usually going to be a strictly worse Rally the Ancestors, but casting it for X=2 should usually yield good results.

Obzedat, Ghost Council - This is another creature which offers no synergy with the rest of the deck's aristocrat goals. I will probably make a separate deck for the Ghost Council in the future.

Obzedat's Aid - I love this card, and I have tried to make it work so many times, but it is unfortunately too slow, most of the time. This card lives in my maybeboard.

Karlov of the Ghost Council - This is a very strong card, but again, it lacks any meaningful synergy with the deck. The best I get from Karlov is a bunch of triggers from my Lifelink tokens, but usually Karlov ends up being a "win-more" card. He, too, lives in my maybe-board.

Teysa Karlov - This is literally the commander of the deck. I'm not sure why you think she's not in here, lmfao.

Kaya's Guile - I have playtested this card, and I have found that more often than not it under-performs. It may find its way back into the deck as my meta shifts, but more often than not it's not worth playing, for me.

Debt to the Deathless - This has been one of my favorite cards since its release. It simply is not well suited to this deck, however. More often than not, it simply gets countered, and even if it didn't, it does nothing to support the aristocrats strategy of this deck. The current build usually does not accelerate to the amount of mana required to make this card viable.

High Priest of Penance - This is another one of my all-time favorite Magic cards, and nearly made the cut, but since I do not have any way of dealing damage to him on my own, he more often than not ends up sitting in play and doing nothing until the board gets wiped. He's another one of those cards that lives in my maybe-board, and may one day be added to the roster-- but for now, he doesn't have the synergy required to make it work.

ShadowAblaze on Orzhov Aristocrats - EDH Theme Deck

3 months ago

Blood Baron of Vizkopa, Immortal Servitude, Obzedat, Ghost Council, Obzedat's Aid, and Karlov of the Ghost Council are all orzhov cards I think you should at least know about.

Teysa Karlov - not sure why she isn't on here...

Kaya's Guile - excellent edict and graveyard hose

Debt to the Deathless - potential win con

High Priest of Penance - can be solid removal

MTGconstructor on How to Get Kicked out of Your Playgroup

3 months ago

makarzorklin Im not sure if you have ever played Karador, Ghost Chieftain or not, but Karador is not a high priority to cast. Meaning there are better ways to cheat in my creatures other than raw casting them. Karador is a late game play, when you have a full graveyard and the ability to pay for high CMC creatures. As for going more "creature heavy" I like the balance where it is at, again Im not looking to cast Karador any time before turn 5,6,7, or 8.

Not sure if you have read any of my previous responses, but if you are playing reanimator and still pay face value for creatures, then its not worth it. Creature ramping doesn't add much synergy, and is a dead draw late game.

Crucible of Worlds to Ramunap Excavator is valid, but either one works. The reason why I have the crucible is because its slightly harder to kill than creatures.

Obzedat's Aid is a fantastic card in any reanimate deck, but specifically this one. If Altar of Dementia, Deadbridge Chant, Crucible of Worlds, Greater Good, etc. Wind up in the graveyard its a direct hit, rather than jumping through hoops with Eternal Witness, or Greenwarden of Murasa. its just an added bonus with more options.

Ob Nixilis, the Fallen and Vengeful Pharaoh are purely test pieces right now, I see your point with Ob Nixilis, but I found that Vengeful Pharaoh is a an added thorn in my opponents side, he benefits from just sitting in the graveyard.

Birds of Paradise is a good piece, but so is Chromatic Lantern, so I may just have both.

Faeburrow Elder is another good option.

Grisly Salvage is a good card, again it doesnt always need to be attached to a creature. And allows me to grab creatures I need in short term plays, Karmic Guide, Eternal Witness, Phyrexian Delver, etc.

Deadbridge Chant is another synergistic card that plays very well into Karador. Milling ten, then getting pure value after that seems fine. Death's Oasis is another great option and both would work great.

Thanks for the comment

makarzorklin on How to Get Kicked out of Your Playgroup

3 months ago

You may want to go more creature heavy. They help reduce Karador's casting cost when they die or are milled and you can recast them later. Creatures with utility and etb effects get extra value with Karador. I'd also try to cut some higher cmc items for cheaper ramp so you aren't stuck with lots of big spells in hand without being able to cast them.

  1. Crucible of Worlds to Ramunap Excavator - does the same thing in creature form.
  2. Obzedat's Aid to Cavalier of Night - There really isn't any non-creature items you'd want to reanimate and you already have more reanimation spells than threats to reanimate. Cavalier gives you creature removal, value recursion, a lifelinking beater, and a creature for Karador or other reanimation.
  3. Ob Nixilis, the Fallen to Farhaven Elf - Without fetch lands and a land ramp focus, Ob Nix is pretty weak. Farhaven can give you more ramp and be recurred.
  4. Vengeful Pharaoh to Oakhame Adversary - Pharaoh is very conditional and can only kill something that already dealt damage to you, plus its a downside that you then have to draw it. Oakhame often costs 2 mana, can give you extra cards, and with deathtouch also discourages people from attacking you.
  5. Chromatic Lantern to Birds of Paradise - Cheap mana fixing creature that helps cast Karador from the battlefield or the grave. Having 1 drop creatures even in you grave just allows you turns to be more flexible with Karador. Cast something big from your hand and cheap from the grave (or vice versa).
  6. Gilded Lotus to Faeburrow Elder - gives you a boost to ramp earlier and is a creature for Karador.
  7. Grisly Salvage to either Stitcher's Supplier or Satyr Wayfinder - these are creatures that can be recurred to provide repeatable mill and lower the cost of Karador.
  8. Deadbridge Chant to Death's Oasis - Death's Oasis is cheaper to cast to fill up your grave earlier and gives better selection on what you get back. Deadbridge has a higher ceiling, but at 6 mana and wait a turn to get something random, seems very inconsistent.

These changes will allow your deck to be more consistent and still keep it on the casual side.

ManaPickler on Karlov, Leader of the Ghost Mafia

5 months ago

Hey COOZCOOZCOOZ, saw the new updates and it's looking good. I'm definetly gonna have to pick up a Shadowspear for my list. And was wondering if you've tried Daxos, Blessed by the Sun yet? I just added him to my list but haven't seen him in action yet.

I would strongly recommend cutting Erebos, God of the Dead, he was an early cut for me. All of the playgroups I've been in have always been able to steal or clone efficiently and it's rough to get shutdown by your own card. Also, Divinity of Pride would always seem to force a board wipe when I ran it and I couldn't gain anything from running it. And Obzedat's Aid and/or Unburial Rites could easily be switched out for things like Whip of Erebos or Mimic Vat if your looking to repeatedly reanimate.

Some cards I have found to really work with any playgroup are Leonin Elder, Golem's Heart and Paradise Plume. And it took me awhile, but I finally got my hands on an O-Naginata, as I've tried to focus my equipment package towards trample and low equip costs. Also, where's Panharmonicon???? Card was made for things like soul sister's package.

Anyways, my recommendations are based on my games and playgroups. Hope this helps.

DemonDragonJ on Hybrid Cards that Render Mono-Colored ...

6 months ago

MagicalHacker, WotC admitted that Beast Within breaks the color pie, since green is not supposed to be able to destroy creatures unconditionally, so I would not be in favor of a green/white hybrid version of it.

Tzefick, Obzedat's Aid does not have a generic name, since it references a specific group of people from a specific plane.

Tzefick on Hybrid Cards that Render Mono-Colored ...

6 months ago

MagicalHacker The Wind of Fortune is a bit strangely worded. Mainly because it instructs each player to discard their hand and draw cards equal to greatest amount discarded this way. Then if a player had fewer than 7 cards they draw cards equal to the difference. I'm quite certain I know what you mean by it, but it reads a bit strange.

Perhaps it should be: "Each player discards their hand, then draws cards equal to the highest amount between seven and the greatest number of cards a player discarded this way."

Although you do realize that both Windfall and Wheel of Fortune are restricted in vintage and banned everywhere else but Commander? As such I would never expect such a card to be printed, taking the best of both and mix them together.


DemonDragonJ The BW resurrection could be named; Life Renewed, Walk Again, or anything that mentions a second chance - without being Second Chance.

You could also go for a non-generic name like Obzedat's Aid.

It could be interesting to toy with supplementary effects that makes the card have different effects based on mana spent or perhaps make it stronger/cheaper if combined between two sources of mana that are adept at the same thing.

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