Scry 5, then reveal the top card of your library. If it's a creature card, you draw cards equal to its power and you gain life equal to its toughness.
Printings View all
|Magic Game Night (GNT)||Rare|
|Magic Origins (ORI)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Nissa's Revelation Discussion
8 months ago
Alright. As to what I would cut:
Utter End : It's a bit too little mana to be cheated out, yet too costly to be worth it.
Villainous Wealth : 'X' costs can't be abused with Jodah, so I'd remove it.
Genesis Wave : Same deal.
Enlightened Tutor : There are no artifacts outside of a couple of gearhulks and Magister Sphinx , and the only enchantments that seem worth finding are Rhystic Study and Omniscience . It doesn't seem too potent in here.
Enter the Infinite : You can't actually win immediately when this resolves (unless I'm missing something). When this is the case, it's not quite worth it.
Nissa's Revelation : Given how many ways this deck can refill its hand, consider that this doesn't add to the board state, reveals a card in your hand, and is a turn off of doing something else.
Terastodon : I've never really liked this card. Just personal preference. It's a vanilla 9/9 that doesn't do much outside of removal.
Vindicate : I prefer Beast Within or Swords to Plowshares when given the option. You have Anguished Unmaking , Cruel Ultimatum , Despark , Assassin's Trophy , and tutors to find them, sorcery speed is without use. More interaction in a deck like this seems as if it's a juxtaposition to the gameplan.
That's all I have for what may be banished, however, I have one recommendation:
Treachery seems as if it would be awesome in here. Steal a creature then cast something huge. A lot of value here.
9 months ago
1 year ago
How about Nissa's Revelation where she RUINS the day for everyone while also doing green card draw?
Not even commander all-star Terrain Elemental ? Is this a Nissa tribal deck or a Nissa FAILvor deck???
1 year ago
Viscera Seer : if perhaps you include a recursion/token package.
Darksteel Pendant : Indestructible is handy.
Shadows of the Past : mana sink, scry each death.
Bontu the Glorified : again, requires things to sac, and a mana sink.
Catacomb Sifter : death triggers.
Crystal Ball : digs 2 deep.
Lifecrafter's Bestiary : still works for casting as it doesn't say 'from hand'.
Reaper of the Wilds : returns attacks via deathtouch, and on death scry triggers.
Nissa's Revelation : could be fun depending on how many critters you have in it.
Explorer's Scope : ramp, and land off the top. Combined with other things you can plan around it.
Mirri's Guile : rearranges top 3. Might be outside your budget though.
Sensei's Divining Top : Guile in artifact form, again pricey.
Cream of the Crop : could be interesting, creature dependant.
Grim Flayer : not sure if good, you'll have to decide.
Scroll Rack : another pricey card but it sets things up.
Gilt-Leaf Seer : rearrange top 2.
Vizier of the Menagerie : Pretty handy if you've got a fair bit of critters.
Galvanoth : While not top manipulation, it can be pretty spicy with other top deck stuff.
Riddle of Lightning : depending on how high your curve goes it could work.
1 year ago
Some cards I notice you don't have and so would ask if you've considered or tested them:
The Great Aurora can be a fairly one sided board wipe when you have a hand twice the size of everyone else combined. (Also works for token decks mind you)
Ravenous Slime could discourage others from attacking into your commander.
Verdant Sun's Avatar seems like a good way to keep yourself alive for a bit.
Do bear in mind I have no idea what your meta, usual play-style, or budget is like when asking these questions. I am considering Grothama versus Ghalta for a green stompy build, so I'm kinda just throwing out ideas that I might use for either one.
2 years ago
Gadianten Thanks for the feedback! I'm going for more of a budget-ish build here (I already own anything in the list that's over ~$5). I hadn't thought about adding Multani, Yavimaya's Avatar though, and I appreciate the land ratio feedback! I think I'll cut Nissa's Revelation, Seasons Past, and Rishkar's Expertise in favor of another two basic lands, but I'd appreciate feedback on any other cards that I should cut instead.
2 years ago
You have two Nissa's Revelation
2 years ago
You are probably right. However, I calculated, that every 4,76th card is a dinosaur, so that each hit of Gishath (given he is unblocked) should mathematically drop a dino, often even two. This is why, I also try to improve my library management - but Naya colors don't give many options to scry. The hidaway lands come at least close to being scry and on the long run I am trying to get my hands onto the real scry lands. Nissa's Revelation could be another option. I fear, that if I put in more dinos, I will eventually need to cut on the ramp creatures. After, I might end up being very slow or I need to turn the strategy of the deck around to focus on playing dinos for free with cards such as Descendants' Path or Quicksilver Amulet - but that would end up being a very different deck (but of course, it might be a nice brew).
Thank you for your comment however. Do you have any recommandations, what to cut?