Wander in Death


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Wander in Death


Return up to two target creature cards from your graveyard to your hand.

Cycling (, Discard this card: Draw a card.)

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Wander in Death Discussion

-Bean- on Evil Frogger

3 weeks ago

How about Wander in Death over Dutiful Return?

Clawsun73 on Mimeoplasm EDH Casual

1 month ago

Hello, welcome to EDH!


Firstly, 27 lands is not enough, especially in a three color deck. I would aim for 35-37 in this deck since you have 6 mana rocks.

If you are up for ordering cards, Command Tower should go in any commander deck with more than one color.

Evolving Wilds is exactly Terramorphic Expanse, but having both doesn't hurt for consistency.

Recently rotated from standard lands that are pretty cheap right now: Sunken Hollow, Hissing Quagmire, Lumbering Falls

Pain lands are pretty cheap too: Yavimaya Coast, Underground River, Llanowar Wastes

Counterspell is strictly better than Cancel.

You are going to want Swiftfoot Boots to protect your commander and give it haste.

There are 2 different ways you can go about building the deck.

  1. You can go for easy wins with Blighted Agent and Jodah's Avenger.

  2. Or you can go for more fun stuff like Mycoloth, Sage of Hours, Master Biomancer, and Cold-Eyed Selkie.

Either way is valid and enjoyable, it just depends on who you play with and how you like to play.

For either one though, you need more big creatures for Mimeoplasm's second targer for counters. Some good cheap options are Krosan Cloudscraper and Ghoultree. Inkwell Leviathan and Gaea's Revenge can be used as targets for the first or second ability.

Terastodon can be used as removal and then as counters later in the Mime.


Firstly, Gifts Ungiven is banned in commander. If you are playing casually it shouldn't be too big a deal, but I thought I'd let you know.

Artisan's Sorrow or Relic Crush. 3/4 Enchantment/Artifact Removal is a little overkill.

Metallic Rebuke is not very good here because the only non-creature artifacts you have produce mana, so you can't really use the improvise that often.

I don't know if you are going for a recursion theme, but generally in this deck you want your creatures to stay in the graveyard, so Wander in Death, Fortuitous Find, and March of the Drowned don't seem very good in this deck. A little bit of recursion is good in any deck, but this is too much.

David_H18 on B/W/U Zombies

1 month ago

Thanks Xydroth! I have been seeing that problem with some of my play tests here on the site. I am thinking that I might drop Supernatural Stamina and Wander in Death in order to pick up four lands, but beyond that I'm really not sure. Any suggestions? Again, thanks for the feedback!

Murphy77 on Budget Tormenting Controll

2 months ago

I don't understand why you use Bontu's Last Reckoning. It kills your own creatures and stops you from un-tapping lands. I understand that this type of deck seems to get run over by very agro decks, but Supernatural Stamina and Wander in Death seem so much better to counter these decks.

Murphy77 on Mono-Black Torment

2 months ago

I agree with Argy to a limited extent. Yes- an agro deck can run over this deck, but there are counters. I like Supernatural Stamina and Wander in Death for a black death-touch deck. Just keep returning your death-touch creatures. A single Noxious Gearhulk might be a useful addition and Bloodbond Vampire would be a useful stop-gap card that temporarily holds a place in this deck (it is cheap enough).

I put together Curse of Deathtouch as a fun deck for casual play (standard legal) and had an even stronger focus on small deathtouch creatures and curses.

Calibus101 on UB Ifnir Cycle

3 months ago

I'm not certain on Fraying Sanity, it looks like something to add to it for some silliness in some casual matches.

Cast Out was definitely a thought. Issue being single target and I would have to change my land distribution if I were to consider sideboard and mainboard. Grind / Dust is just more effective thanks to interactions with Archfiend of Ifnir

New Perspectives and Abandoned Sarcophagus are going to replace both Scribe of the Mindful and Wander in Death as Sarcophagus breaks the synergy. I was considering 2 of each and fitting in 2 more Nimble Obstructionist for some countering and tricky flashback from the grave thanks to sarcophagus and new perspectives interaction with each other.

Plato_Karamazov on Liliana, Consort of Bontu

4 months ago

I forgot to mention: Wander in Death (or Gravedigger) + Tattered Mummy + Bontu the Glorified is a devastating combo, independent of the Hapatra/Nest of Scarabs/Liliana combo: Pay (1)Blk, sac T Mummy (2 + 1 dmg), scry, +1 life for you, and 4 damage during combat. That's 7 total damaged from a non-enchanted Bontu just from slaughtering a Tattered Mummy. Now that's brutal.

shame2rest on

4 months ago

Well if you wantes to make this a more cycle heavy deck I think that Abandoned Sarcophagus is the last piece of the puzzle that way you can cycle a bunch and cast the cards you cycle the only problem is a card like Wander in Death won't work well

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