Wander in Death

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Wander in Death

Sorcery

Return up to two target creature cards from your graveyard to your hand.

Cycling (, Discard this card: Draw a card.)

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Wander in Death Discussion

Murphy77 on Budget Tormenting Controll

2 weeks ago

I don't understand why you use Bontu's Last Reckoning. It kills your own creatures and stops you from un-tapping lands. I understand that this type of deck seems to get run over by very agro decks, but Supernatural Stamina and Wander in Death seem so much better to counter these decks.

Murphy77 on Mono-Black Torment

2 weeks ago

I agree with Argy to a limited extent. Yes- an agro deck can run over this deck, but there are counters. I like Supernatural Stamina and Wander in Death for a black death-touch deck. Just keep returning your death-touch creatures. A single Noxious Gearhulk might be a useful addition and Bloodbond Vampire would be a useful stop-gap card that temporarily holds a place in this deck (it is cheap enough).

I put together Curse of Deathtouch as a fun deck for casual play (standard legal) and had an even stronger focus on small deathtouch creatures and curses.

Calibus101 on UB Ifnir Cycle

1 month ago

I'm not certain on Fraying Sanity, it looks like something to add to it for some silliness in some casual matches.

Cast Out was definitely a thought. Issue being single target and I would have to change my land distribution if I were to consider sideboard and mainboard. Grind / Dust is just more effective thanks to interactions with Archfiend of Ifnir

New Perspectives and Abandoned Sarcophagus are going to replace both Scribe of the Mindful and Wander in Death as Sarcophagus breaks the synergy. I was considering 2 of each and fitting in 2 more Nimble Obstructionist for some countering and tricky flashback from the grave thanks to sarcophagus and new perspectives interaction with each other.

Plato_Karamazov on Liliana, Consort of Bontu

2 months ago

I forgot to mention: Wander in Death (or Gravedigger) + Tattered Mummy + Bontu the Glorified is a devastating combo, independent of the Hapatra/Nest of Scarabs/Liliana combo: Pay (1)Blk, sac T Mummy (2 + 1 dmg), scry, +1 life for you, and 4 damage during combat. That's 7 total damaged from a non-enchanted Bontu just from slaughtering a Tattered Mummy. Now that's brutal.

shame2rest on

2 months ago

Well if you wantes to make this a more cycle heavy deck I think that Abandoned Sarcophagus is the last piece of the puzzle that way you can cycle a bunch and cast the cards you cycle the only problem is a card like Wander in Death won't work well

MrGameAndScotch on

2 months ago

Variux Since we have creatures with deathtouch, Nature's Way will force an opponent's creature to get damaged and therefore killed. Because of deathtouch, Nature's Way is superior to Fatal Push, since Nature's Way can get rid of any creature which isn't indestructible. Cartouche of Ambition is a nice card, but it's support for our win-condition is very limited. Wander in Death and Wildest Dreams both sound nice and Wander in Death might be good for your sideboard, but in general you'll want something in your deck that primarily supports your win-condition and secondarily saves your butt. Like Hapatra's Mark does in this deck.

Obelisk Spider was a very huge topic for me, comparable to the problem I had with Majestic Myriarch. Obelisk Spider is a win-condition in itself, which has to be supported to have an impact. I didn't feel like I could guarantee that with this deck. I might update the topic regarding Majestic Myriarch, since I made another -1/-1 counter-deck utilising Obelisk Spider. If you're interested check it out: BG Cycling

Variux on

2 months ago

MrGameAndScotch how has Nature's Way been functioning as removal? Would you consider Fatal Push at all over this? Also what are you opinions on Cartouche of Ambition for the counter and the life link on a creature, Wander in Death to get Hapatra back if necessary, Wildest Dreams to get all of our things back if our board is wiped, and finally Obelisk Spider in HOU. I feel like Obelisk Spider needs a spot in here.

Somnscipio on Play with -1/-1 counters + cycling combos

2 months ago

Hi bustinedup! Thanks for ur comment.

I enjoy playing this deck with my friends. I like managing -1/-1 counters among my creatures and my opponent's ones.

This mana-curve is really good. The mix beetween creatures/other spells is nice. Look at the land mana graph too :)

Decimator Beetle and Channeler Initiate are a must-have.

As u can see, I put 4x Wander in Death and 2x Hapatra's Mark, in order to prevent from loosing important creatures on the battlefield.

Defiant Greatmaw is not really important and can replaced with 2 other Baleful Ammit and keep this mana-curve.

I haven't played Key to the City a lot. It can be replaced with 2x another Archfiend of Ifnir or other cards.

I am looking for a Liliana, Death Wielder, in order to maximize the strategy behind the deck, and Tree of Perdition. I will try them and update the deck.

Other comments are welcome :)

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