Creature — Hound Shaman
Megamorph 1G (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)When Ainok Survivalist is turned face up, destroy target artifact or enchantment an opponent controls.
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Ainok Survivalist Discussion
1 week ago
I'd cut down the land count honestly, 39 seems like a lot, especially given discounted spell cost.
Definitely worth looking into morph creatures, they become free to cast as morphs pretty fast. Icefeather Aven is fun, Willbender is awesome, Ainok Survivalist is good, Den Protector is awesome aswell, Hooded Hydra works here for many reasons, Ire Shaman is basically R: get a 3/2 menace creature and draw a card, and Stratus Dancer isn't bad.
3 weeks ago
I like Commander's Sphere, I'll probably take out the last signet and swap it in. I don't think I have enough necessary non-basic lands to make Expedition Map worth it, I would just rather the lands go onto the battlefield.
Not sure about Silent Arbiter, I can only really see him being useful if I'm trying to get past a bunch of flying/reach creatures.
I was actually looking around for more board wipes that would complement this deck and Dusk / Dawn fits perfectly.
I used to run Secret Plans when I was first building the deck but I cut it to make room for other cards, It might deserve a second chance though.
Ainok Survivalist looks good, I would just have to find a spot for it.
Hunted Troll has been on my cut list and Leveler seems like a nice replacement (and always nice to have the extra target for Fractured Identity).
Chromeshell Crab is pretty expensive for what he dose. I've played him in some of my previous decks and he has felt weak every time I got him.
Elesh Norn, Grand Cenobite + Ixidron is a nice one sided board wipe/boost effect, however Elesh Norn, Grand Cenobite is the absolute BANE of this deck. If someone were to steal her that just kills you. She just seems too risky to put in for that reason alone.
Thank you all for your suggestions, I'll be playing this deck tomorrow for more testing so I'll be sure to update my thoughts on the cards.
3 weeks ago
I reaaaaally love your deck! Mind games are so fun in multiplayer! +1
2 months ago
I offer you guys a challenge. Below will be a board state set up, and it is your job to beat your opponent this turn. I'll start off with an easy one at first. If you guys like this I'll gladly post more. So, can you figure it out?
Your opponent has 6 life left. On his side of the board he has 5 1/1 Goblin tokens and has a Ghostly Prison in play. He is completely tapped out, and has no cards in his hand.
In your library you have Bloodfire Colossus , Bloodshot Cyclops , Furystoke Giant , Grave Titan, Inferno Titan , Ondu Giant , Primeval Titan, Rakdos Charm, Loamdragger Giant , Heartwood Giant , Forbidden Orchard, Doom Blade, Doomgape , Awaken the Bear , Craterhoof Behemoth, Smoldering Spires, 5 mountains, 3 swamps, and 4 Forests.
It is possible for you to win this turn, but how?
2 months ago
Anyways, these may be useful in sideboard in case of oppressive artifacts etc without hurting your mana curve
2 months ago
36 lands is as low as I'd want to go here. So if I were going to cut 5 cards, they might include the following.
Sandsteppe Mastodon - Very powerful, but as a one time ability on a high costing card I'm not a fan.
Dromoka Captain - I feel like this will take too many attacks before it starts generating real value, and on its first attack is so easy to block and kill.
Not Forgotten - Pretty narrow at sorcery speed.
There are some other cards I'd consider making swaps for too, but I think these are less important than upping our lands first. But some choices:
Naga Vitalist/Druid of the Cowl/Honored Hierarch - These could be Rampant Growth, Kodama's Reach, or Cultivate. Things that put lands into play are usually better in Commander, since board wipes are so common. The Rishkar, Peema Renegade mentioned earlier would be the only creature I would really consider here, but thats just me.
Celestial Flare/Swift Reckoning - Looking at removal, Blessed Alliance has a little more flexibility. Beast Within is a little costly, but its one of the best things green can run since it hits everything. Sylvan Reclamation fixes land, or gets rid of two problem artifacts or enchantments, very useful! Ainok Survivalist is another possible option, again b/c you don't have many things to deal with artifacts or enchantments. Caustic Caterpillar is worth a look too.
If you already have the cards in your list, then try them out before swapping over this is all just general thoughts since I haven't played the deck. Adding those lands is really my #1 desire.
2 months ago
I made a similar deck too with black. I tried to use the least amount of non-creautre cards in it. Dryad Arbor is great if you mill yourself because it will count as a creature in the yard too. Grisly Salvage was awesome as well. With Splinterfright, Boneyard Wurm and Liliana's Elite it becomes a giant growth combat trick (my deck only had around 22 non creature cards).
Your mono green deck is pretty cool as well. If you ever want a new version, try to look into black or blue.
I do like your inclusion of Splendid Reclamation in the Deck. Great idea to use the lands that end up in your graveyard. But I would try to find a creature that does something similar. Maybe Life from the Loam could be interesting for its dredge ability. Ramunap Excavator could be good as well as it counts as a creature if it ends up in the yard.
For trample I had Brawn.
As my finisher I used Kessig Cagebreakers. If it could survive one turn the enemy was dead.I have a long list of cards in my maybeboard in my deck that you might want to check out.
In my playgroup we usually play multiplayer and don't bother with sideboards but Witchbane Orb was good for some graveyard hate, as it makes target player exiles his or her graveyard impossible. But unfortunately it is not a creature. Sylvok Replica and Ainok Survivalist deal with artifacts that hate on your yard that can be responded to. Well enjoy your deck, I had a blast playing with the Splinterfright idea, so I think you will too!
2 months ago
Hey I hope you're still working on this! You commented on my deck and it took me a bit to get back as well. I know I +1'd a long ass time ago lol
Since you are going all creatures: you need to find ones that fulfil roles of noncreature spells.
Wood Elves, Farhaven Elf, Sakura-Tribe Elder, Coiling Oracle, maybe Ondu Giant. You have Solemn Simulacrum and Birds of Paradise which are fantastic. There's really expensive ramp too, like Bloom Tender and Lotus Cobra
I could not agree more with hintseeker's first point about drawing cards and utilizing colorless creatures. That's the meat n potatoes of the deck
I like Shaman of the Great Hunt; but not everybody does! It can chug along and turns all your creatures into pseudo-vampires. What's not to like? Thrasios, Triton Hero has a similar draw ability. Rashmi, Eternities Crafter is rad. Prime Speaker Zegana can be huge. Vizier of the Menagerie is a cool new card. Elvish Visionary and Wall of Blossoms just went back into my deck. I don't run Sages of the Anima since I'm running noncreature spells I want to draw, but it would be great in here once you've decided you've played enough lands. Filter them out for multiple creatures per draw. Oracle of Mul Daya is a thing too, and Magus of the Future
To put Cloud of Faeries, Peregrine Drake, Great Whale, and Palinchron into perspective; imagine the payoff of untapping all your lands after casting multiple creature spells and just keep going. Now bounce one of them with Shrieking Drake/Dream Stalker/Man-o'-War, cast again, keep going. With enough +1/+1 counters on animar: Temur Sabertooth can bounce them for infinite mana and infinite animar counters (Cloud of Faeries needs lands like Izzet Boilerworks/Gruul Turf/Simic Growth Chamber). Deadeye Navigator can also gain infinite mana via "Flicker" effect. Lastly, Tidespout Tyrant bouncing any two colorless and/or land-untapping creatures you control goes infinite. Whether it's eldrazi or morph doesn't matter. Ancestral Statue alone bounces itself into an infinite animar
Obviously I've given way too many suggestions. Choose what works for you and your budget. Also every playgroup/meta is different.
Cards I would take out: Ancient Silverback, Enclave Elite, Frontier Guide, Hanweir Lancer, AEther Membrane, Primal Clay, Young Wolf, etc. Instead of running something like Grazing Gladehart; invest in a Purphoros, God of the Forge mwahahaha
Above all, have fun! Cheers!