|Commander / EDH||Legal|
Printings View all
|War of the Spark (WAR)||Rare|
Combos Browse all
Casualties of War
Choose one or more —
- Destroy target artifact.
- Destroy target creature.
- Destroy target enchantment.
- Destroy target land.
- Destroy target planeswalker.
Casualties of War Discussion
1 week ago
I feel like you are on to something here.
Personally, I would swap planerwide for
Casualties of War
and I would find a replacement for Vivien... She feels like the weak link imo.
Also I would drop a land and run a second The Elderspell
Slow looking deck, but you are def on to something! +1
1 week ago
4 weeks ago
Frank_Glascock I think Control_Train has a very very nice framework for us to build on. I like the whole toolbox aspect of the deck and always trying to find a solution to what we encounter.
Destructor Dragon I've cut today as well and put Massacre Wurm in a 6 for a 6 drop. Sounds about right. If I need an effect like the Dragon I'll probably go for Woodfall Primus because it destroys something on entering the battlefield.
The Silhana Wayfinder I've cut 2 weeks ago, super mediocre. And I run the same creatures as you do: Sheoldred, Kokusho and Mindslicer. All very very good creatures in my opinion.
Sylvan Wayfinder I ran from the start, protecting meren at the cost of one land is super fine in my opinion :)
The list of instants and sorceries and enchantments what you swapped I kinda understand. Even tho I do see the value of Casualties of War and Mausoleum Secrets but If I had a imperial seal I would probably run it over Mausoleum as well :)
I agree with you with dismember being the weakest spotremoval, that's why I've cut it as well. I might try out the Sylvan Library again as well. I got it in my binder.
Sol Ring I havent really missed and Lightning Greaves I havent seen yet since I've added it too the deck. I think it will do it's work like it normally does.
I understand the prowling serpopard :) I have the same, more and more people are playing control in our meta, so I might add him too the deck again. Or maybe even better, add a Cavern of Souls just so meren can't be countered. This way I dont have to use another spot in my deck. And meren can get everything that's being countered back from the grave I guess...
4 weeks ago
Ripwater, thanks for the reply. I always look forward with much anticipation to your input.
Everytime I try to move away from Control_Train's list I end up putting back in his card's that I cut.
Silhana Wayfinder is subpar. We have discussed my view that Destructor Dragon is overcosted. I agree with your theory that Massacre Girl would threaten Meren so I am hesitant to play her. I like having Kukusho and Sheoldred to help close out games. Am I wrong that Control_Train's list lacks any closers?
He has played Mindslicer in the past. The theory behind this card's inclusion is solid. We should be able to play top deck much better than our opponents by utilizing the graveyard. It is a nice inclusion for our Birthing Pod chain. How has it performed for you?
Is Sylvan Safekeeper a recent addition? I thought for sure you were not playing this card as of last week.
Pattern of Rebirth , Dismember , Mausoleum Secrets , Casualties of War , and Final Parting were replaced by Birthing Pod , Sylvan Library , Survival of the Fittest a Imperial Seal and Guardian Project in my list.
I only have reservations concerning Casulties of War. The three tutors (or tutor engines) I am playing have proven to be superior to his across all formats. Sylvan Library is a green staple, and is an extremely strong early turn play. You made a convincing argument in defense of Guardian Project. Dismember seems like the weakest of the removal spells.
I cut Sol Ring but it was like pulling teeth and may make way back into the deck. I tutor for Sylvan Safekeeper frequently and the deck tutors creatures easier than artifacts. Still, Lightning Greaves should be in my list. Safekeeper is the superior card in my opinion but this deck has to have Meren on board. Has Lightning Greaves been effective for you?
As a side note, it does not seem Control_Train reinserts cards he cuts. I wish I could say the same. I put Prowling Serpopard back into the deck. Chalk it up to an irrational fear of blue countermagic. No attempts at justification will be made for its inclusion.
1 month ago
I find it very interesting that your first tutor is for Sakura-Tribe Elder . I have only played a couple of games with the deck. My first tutor is usually Spore Frog or Sylvan Safekeeper . It would seem your opponents would target Meren. How do you keep her on the board? Is your reasoning that you use Sakura-Tribe Elder to ramp so that you can just recast her?
Has your thoughts on Necrotic Ooze changed? You posted on May 15 on Control_Train's thread, "The other one that I've cut is Necrotic Ooze again, rarely pulled it's weight and often he turned into a sakura tribe elder... Not what I want to do for 4 mana."
I have tried to not add cards that either you or Control_Train are not playing. The logic being why not utilized two players who have games upon games to tune the deck. Keeping that in mind would you think it would be prudent to cut Pitiless Plunderer for Birthing Pod , and Victimize for Worldly Tutor ?
Now, having said that, I now am going to ask your opinion on cutting Mausoleum Secrets for Imperial Seal and Pernicious Deed , Maelstrom Pulse or Casualties of War for Massacre Wurm . The first cut I do not envision being controversial. Imperial Seal is a top deck, sorcery speed unconditional tutor. Mausoleum Secrets is instant speed but requires creatures in the graveyard and only gets a black card.
The second cut may get down voted by you. The deck already plays a top of spot removal and sweepers. Massacre Wurm is already on your radar and it makes another great etb effect at 6 mana for Birthing Pod .
Speaking of Birthing Pod, you only have one good etb creature at five mana in Sidisi, Undead Vizier .
1 month ago
1 month ago
I don't have much in the way of constructive comments, I just wanted to say I really like this deck, and you did a fantastic write up. Glissa was always a deck I thought would be fun to play, but I never had the cards to really make it work (too much competition w/ my windgrace and daretti decks) anyway this is a really inspiring list and i like the theme.
I'm just gonna leave a few card suggestions that I didn't see in your list that are worthy of consideration, if you haven't already.
Harrow maybe has some interesting interaction w/ artifact lands? Diabolic Intent has been pretty useful to get stuff in the bin. Stitch Together is a pretty solid reanimation card, Recollect and Regenesis seem like they might be better than reclaim. I understand that the 1 cmc is powerful, and instant speed is always good, however, I personally don't like putting stuff on my top of my library (i know that in Glissa that doesn't make much of a difference), so in case you ever feel like maybe yo wanna change I strongly recommend those two. Regenesis is especially fun. :)
Good deck, thanks for sharing. +1'ed
1 month ago
Ripwater, I really liked your input on Control_Train's Meren page.
You are missing Pitiless Plunderer from Control_Train's four card combo of Chainer, Dementia Master , Izoni, Thousand-Eyed and Savra, Queen of the Golgari . This dovetails into my first question. How does this deck win?
Would this deck benefit from an all star closer in green, Craterhoof Behemoth ?
Do you find that you need three boardwipes, Damnation , Toxic Deluge , and Living Death ? This deck plays more removal than any I have seen in a while. I count 13 cards, with the addition of Casualties of War , that serve this function and that is excluding Sheoldred, Whispering One and the graveyard removal cards.
Why are you and Control_Train playing only one fetchland?
You only have 13 basic lands to be utilized by Earthcraft . Has that been consistently sufficient?
I thought Control_Train's argument for the exclusion of Gaea's Cradle was not his strongest. Do you agree with what he said?
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