Creature — Human Wizard
Morph (You may cast this face down as a 2/2 creature for . Turn it face up any at time for its morph cost.)
When Voidmage Apprentice is turned face up, counter target spell.
Printings View all
|Duel Decks Anthology (DD3)||Common|
|Duel Decks: Jace vs. Chandra (DD2)||Common|
Combos Browse all
|Commander / EDH||Legal|
Voidmage Apprentice occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Voidmage Apprentice Discussion
1 month ago
Chromeshell Crab Ainok Survivalist Backslide Brine Elemental Broodhatch Nantuko Cloudform Dragon's Eye Savants Ebonblade Reaper Echo Tracer Master of the Veil Mischievous Quanar Mistfire Weaver Rattleclaw Mystic Silumgar Spell-Eater Temur War Shaman Unblinking Bleb Voidmage Apprentice Weaver of Lies Zoetic Cavern Dream Chisel Ixidor, Reality Sculptor
1 month ago
- Sphinx of Uthuun: Not a wizard. Already have draw elsewhere.
- Gather Specimens: Fairly expensive. Most of the time just gets one creature. Feels bad to play against.
- Clone: Not a wizard (unless we clone one of our wizards)
- Willbender: Can't use for draw unless face up, at which point it's just a body.
- Voidmage Apprentice: Can't use for draw unless face up, at which point it's just a body.
- Deadeye Navigator: Not a wizard. Offers some protection for VIPs and synergy with ETB effects, but we can probably find more utility elsewhere.
- Thassa, God of the Sea: Not a wizard. Scry is ok, but we have draw elsewhere. Not swinging, so the unblockable component isn't used much.
- Ixidron: Not a wizard. Hides our wizards. We have other boardwipe options.
- Skullclamp: We prefer to keep our wizards on the board, and we don't have many tokens to sac to this, so we can get more draw elsewhere.
- Ancestral Memories: Decent filtering, but we can get more draw and other utility elsewhere.
- Simic Manipulator: Slow to build up. Not many big bodies to keep him growing.
- Urza's Bauble: Just filler.
- Fact or Fiction: We get enough draw elsewhere, we don't really need conditional draw.
- Treasure Cruise: Potentially cheap draw is good, but we don't fill up our graveyard quickly and we generally want to keep things in there if we can.
- Guile: Not a wizard. Fairly big body, and synergy with counters, but a bit too threatening. Want to keep a lower profile.
- Stonybrook Banneret: Make all of our wizards cheaper.
- Thassa's Oracle: Make draw a win condition
- Laboratory Maniac: Make draw a win condition.
- Dakra Mystic: Some group hug to make as a less likely target.
- Baral, Chief of Compliance: Value without tapping. Synergy with spells and counters.
- Ertai, Wizard Adept: Counterspells on a stick.
- Naban, Dean of Iteration: Value without tapping. Synergy with ETB effects.
- Graceful Adept: Value without tapping. Uncaps hand size.
- Patron Wizard: All wizards are now cheap counterspells.
- Portal Mage: Send a big bad away. Synergy with Naban.
- Sage of Fables: Makes wizards bigger. Allows for more draw, without needing to tap. Synergy with Naban.
- Glen Elendra Archmage: Repeatable counters when combined with Sage of Fables.
- Surgespanner: Repeatable bounce when combined with Azami, Lady of Scrolls or Patron Wizard
- High Tide: Instant speed ramp. Cheap enough to throw on Isochron Scepter
- Cyclonic Rift: Clear the board. Roughly replaces Ixidron
5 months ago
@ClockworkSwordfish: This leaves us w/ one more cut. Ironically, I do have several candidates.
A: Clever Impersonator : This could work as it affect nonland permanents. That said, this is either Too good, or Too "Board hates you, & will target you all against you." Where would you hide?
B: One of the 2 Licids: Turning them into Auras is great, forcing one to equip to an Indestructible Creature so nobody can mess w/ you, in addition to one that thieves an opposing creature. We have Archetype of Endurance here so the only thing that could save such a target is Shroud; & that's an endangered species right now. I'm unsure about cutting the salt for this...
C: Stratus Dancer : Even less limited than Voidmage Apprentice ; & that can at least counter any target spell. This one is extremely limited to just Nonpermanents as a whole. Even if this deck can incorporate a way to flip one Morph up, activate their ability, & go back face down, this is regardless a Creature/Land only Deck. It would have to have a way to do something that's either a creature, a land, & nothing outside that. PURELY IMPOSSIBBLE.
I think I might already have decided, but I'd like an opinion from another.
5 months ago
@ClockworkSwordfish: I think I might also have some ideas for cuts as well:
Voidmage Apprentice : This deck already has enough Counterspell use, & is repeatable w/o needing to flip the table. There isn't that much danger from Split Second stuff anyway...
All down to you in case you accept these 3 as cut worthy.
Thanks for the help so far. :)
5 months ago
I’m not sure that it is such a complex idea as to warrant in-depth reminder text, and, again, I think you run into some issues if you try too hard to dimerise a rather complex rule. However, as alternative reminder text that I think provides what you’re looking for:
(Target spell resolves during the resolution of Resolvespell. That spell’s controller still controls the target spell. If that spell is a permanent spell, the permanent enters the battlefield under its controller’s control, otherwise, it is put into its owner’s graveyard.)
As a slight pedantic point, all spells having split second is not quite the same thing as “all spells resolve immediately” or “all spell can’t be countered.” Split second still allows spells to be countered by creatures with morph, like Voidmage Apprentice , or triggered abilities, like Decree of Silence .
7 months ago
With the 2019 Commander decks coming out, one of which is morph themed, watch out for Voidmage Apprentice Stratus Dancer and worst of all Kheru Spellsnatcher in response to your K. Grip! Also love all the updates to the deck, it looks great!
8 months ago
Staizer - Get ready for a long response:
I did look at the same list as you did, but as a longtime morph player, this deck is a disappointment. I've already made my thoughts on Kadena clear so I'll make that response short.
A bland Sultai value engine that brings nothing new to the table. She isn't a bad card by any means, but she doesn't address any of morph's biggest weaknesses. I'd still play Animar, Soul of Elements , Kruphix, God of Horizons , Muldrotha, the Gravetide , and maybe even the new Bant brawl commander over her.
The choice of morph/manifest related reprints
Some fine inclusions. Ixidron , Stratus Dancer , and Vesuvan Shapeshifter are nice, but they chose to exclude most of the best morph/manifest related cards: Dream Chisel , Ixidor, Reality Sculptor , Whisperwood Elemental , Riptide Entrancer , Voidmage Prodigy , Voidmage Apprentice , Aphetto Runecaster , Primordial Mist , Obscuring AEther , Unblinking Bleb , Weaver of Lies , Brine Elemental (though this one actually makes sense), and even Backslide . I would never expect all or even most of those to make it into the deck, but a couple would've been nice and would've made more sense than something like Deathmist Raptor or Silumgar Assassin .
Only Scroll of Fate and Kadena's Silencer are worth mentioning here. I know I sound like a broken record, but none of the new cards help address the issues facing morph: speed and the fact that morph is a value based mechanic that requires a massive mana investment. Morph will always be a casual mechanic, but it needs something that reduces the cost of triggering morph, or something that allows for multiple activations (my hope was for repeatable Backslide effects). Neither of those issues were addressed by the new cards in this deck. I would've been happy with just 1 card that helps in that way...1 card.
Is this a good pre-con for new players? Yes. Does it have value? Yes, though most of the value cards are only that way due to scarcity. I think many will end up tanking in price. Will it win games against the other pre-cons? Probably. Will it win games against even 60% decks? Unlikely.
So is it a good pre-con and I am being extra critical? Maybe, but this mechanic has had a special place in my heart for a very long time (Morph was first introduced when I was a little kid and just starting out playing Magic). I was excited to see morph finally get some needed reprints and support. Instead the new cards aren't that inspiring and the reprints honestly look like they just pulled up Gatherer, typed in "morph", and then picked some of the first things that they found.
10 months ago
For sizing, the bigger counter point is simply color logic - I know of not a single blue 3/2 for 2 blue mana. the closest comparison is Gilded Drake , which while a 3/3 for 2, is given to your opponent as opposed to kept on your side of the field. searching the gatherer for creatures costing "UU", the majority are 2/2s, with a few 1/2s, 2/1s, and the odd 1/4 or 4/1.
I am forced to agree with cdkime - "sliver" is more than a powerful enough mechanic to begin with. especially since morph is less useful to slivers than any other tribe, as the creatures face down have no creature type. the ability to turn face up is much better for triggered creatures, such as Voidmage Apprentice or Weaver of Lies . Creatues without a "when this card turns face up" typically just have a larger mana cost that can be paid over 2 different turns, and that's it.