Rune of Protection: White


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Saga (USG) Common

Combos Browse all

Rune of Protection: White


(White): The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cycling (2) ((2), Discard this card: Draw a card.)

Rune of Protection: White Discussion

Razulghul on

2 years ago

Hey, the deck looks good but while I agree with the guy above me about it being nice to see the COPs there are some strictly upgraded versions. Like Story Circle or the ones that cycle Rune of Protection: White etc. Just wanted to throw that out there, you could also just use Pariah since your general meshes well with it, just my 2 cents!

TheMadRocketeer on Whack-A-Drac [Anti-Vampire]

2 years ago

On re-reading my comment just above, I realized I should have said Circle of Protection: White and Rune of Protection: White. The auras I have for casting on my own stuff aren't that critical either, in hindsight. There's Prismatic Ward, which becomes pretty much unneeded if Painter's Servant is operating, and Nimbus Wings, which could be be replaced by colorless equipment. So, I should reconsider Ruffigan's suggestions.

freezerboy on

3 years ago

Path to Exile instead of Exile? As much as I have always wanted to run's just so bad. If only it was 1cc and not 3cc. Not sure if it's of interest, but I've gotten a lot of good use out of Comeuppance as well. You could also run with the Rune of Protection: White enchantments and actually have them in the deck. 2 mana for a draw spell isn't terrible when they're not usable.

Maxpphire on Balan, Equipment Voltron

3 years ago

I mean, this might be me being nit-picky but why Eight-and-a-Half-Tails for Voltron? Particularly if you don't want cards that rely on the Commander to work. It's not hard to make a creature unblockable.
Hot Soup - If your Creature also has Hexproof, then this isn't much of a downside.
Prowler's Helm - In EDH no one plays nothing but walls, so they could probably block you once and you'd kill their creature. If you have Trample this should also be no big deal.
Trailblazer's Boots - Who doesn't play at least one Non-Basic Land in their EDH Deck?
Vorrac Battlehorns - Forces your opponent to ether take damage, or kill one of their creatures. If you have trample, you'd still make it through.

I almost feel like a better Voltron Commander would be some of these:
Jareth, Leonine Titan - Like Eight-and-a-Half-Tails but better. He does cost more as a creature, but it's going to be very difficult for anyone to remove him once he gets on the field. You don't even play Eight-and-a-Half-Tails right away so while you build up what you need, you'd be building up Mana, and the card cost tends to matter less. It also cost less to protect him, and you can protect him from any color as needed, at most you'd ever pay 5 mana to keep him protected, Vs Eight-and-a-Half-Tails, where you'd have to pay 2 to give Eight-and-a-Half-Tails protection from white, then pay 1 for each and every thing he needs protection from. At Most, this can become a lot more than 5.
Gerrard Capashen - Does a thing when he attacks that can protect you, and also gains you life. He's p.decent for multiplayer.
Isamaru, Hound of Konda - because why not? It's funny.

Also I know you said no Sword of War and Peace, Circle of Protection: White, Rune of Protection: White, & Story Circle but honestly, it cuts down on Eight-and-a-Half-Tails costs if you are only using his ability to make him unblockable. It isn't so much a "I don't want cards that only work with my commander" point of view that you're currently having compared to a "How can I get a cheaper way to make him unblockable so I can be more efficient at getting out more of what I need and attached to him ASAP." point of view that you should have. That and if you are using him to protect other things, it becomes a lot cheaper in the long run Mana cost wise to do this.

I mean, if you're using Eight-and-a-Half-Tails to protect your equipment and things of that nature as well, then it isn't a bad Idea to throw him into the deck as part of the 99, but I feel as if your going for Voltron, then Eight-and-a-Half-Tails is a waste for a commander and you could do better.

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