|Commander / EDH||Legal|
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|Commander Anthology (CM1)||Rare|
|Eternal Masters (EMA)||Rare|
|Commander 2013 (C13)||Rare|
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Put target nonland permanent underneath the top X cards of that owner's library.
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Unexpectedly Absent Discussion
1 week ago
Since your idea is to beat your opponents with your commander, why don't you make it a bit more voltron with cards like:
For board swipe, counters and draw cards:
Unexpectedly Absent (cause you put the card you want to steal on top of it's owner's library just paying two mana and chosing X = 0)
For some good lands I'd suggest:
3 months ago
hi really like your list! but I feel that you rely on the wrong keyword you see in most of the case having flying double strike haste is far better then first strike and vigilence also hexproof is really not that good because it doesnt give it during main phase 1 same thing for indestructible
creature: Skyhunter Skirmisher, Aven Sunstriker Balan, Wandering Knight, Elesh Norn, Grand Cenobite not sure about this one but it's such a cool card! Akroma, Angel of Wrath and Zetalpa, Primal Dawn if your local meta is slow enough this are the cards
sorcery: Hour of Revelation Wrath of God I know it's pretty weird but I feel that you can try to make your creature indestructible and blow thing up. Add them if you want it's more a play style choice then the other card. Revoke Existence
land: Command Beacon
list of thing to cut in my oppinion: Archetype of Courage, Elite Inquisitor, Batterskull, Ring of Thune, Unexpectedly Absent, Darksteel Mutation, Oblivion Ring, Captain of the Watch, Knight of Grace, Precinct Captain, Brimaz, King of Oreskos, Decree of Justice, Leonin Shikari
if you have any question for the cut or why certain card are on the list just ask me :)
5 months ago
UmbraError on Dinos
6 months ago
You should also consider adding some hate since you seemed to be focus on a simple agro attack for lethal strategy. Some good cards to consider are: Aura of Silence, Grand Abolisher, and Gaddock Teeg.
7 months ago
The deck doesn't seem to have much in the way of ramp or acceleration. I only count 3 mana rocks and Sword of Feast and Famine. Having enough mana to steal expensive opposing spells seems critical. I'd recommend adding Solemn Simulacrum, Burnished Hart, Worn Powerstone, Sword of the Animist and Azorius Signet.
Fell the Mighty is a way to deal with the larger creatures in your play group that you mentioned while not disrupting Daxos or your other smaller creatures.
Swords to Plowshares is premium removal that isn't terribly expensive to purchase.
Cathedral of War is a land that makes sure Daxos is a 3/3 as long as he attacks alone so that he can't be walled by opposing 2/2 creatures.
Buried Ruin helps recur destroyed equipment.
Padeem, Consul of Innovation protects your equipment and potentially offers card draw.
Your deck doesn't seem to have many expensive cards in it so I tried to keep all of my suggestions budget friendly. Most of them cost $2 or less and none of them should be more than $5.
9 months ago
Hey there! I saw your Reddit post asking for help, so I decided to leave a comment here because I like T/O comment syntax better. In any case, I would probably focus more on your control and voltron themes, and cut out cards that don't help either of those plans (mainly the Wizard subtheme, I'd stick to just 2 plans).
- Azami, Lady of Scrolls
- Sea Gate Oracle
- Sower of Temptation
- Taigam, Ojutai Master
- Venser, Shaper Savant
- Supreme Will
- Treasure Cruise
- Darksteel Mutation
- Mammoth Umbra
- Dragonlord's Prerogative
- Silumgar's Scorn
- Disdainful Stroke
- Nimble Obstructionist
- Mystic Remora
- As Foretold
- Supreme Verdict
- Enlightened Tutor
- Reality Shift
- Sphinx's Revelation
- Unexpectedly Absent
- Path to Exile
Hope this helps!