Dromar's Charm

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Dromar's Charm

Instant

Choose one — You gain 5 life; or counter target spell; or target creature gets -2/-2 until end of turn.

Ziusdra on Card creation challenge

4 years ago

Seasonal Shift

Instant

Each player draws a card, then discards a card at random. Then each player that has less than four cards in hand loses 3 life.

"Snowfall? In August?"


Green typically doesn't have anything to do with hand sizes, so this is pretty weird.

Create a charm. Any kind of charm, any kinds of colors. Some of my favorite charms are Dromar's Charm , Funeral Charm , Seedling Charm and Orzhov Charm . I know they're not particularly powerful, but I like them.

Ziusdra on Card creation challenge

4 years ago

Reminds me a lot of the old Dancing Scimitar except better


Blade of Grass

Artifact Creature - Plant Sword

Blade of Grass can't be blocked by creatures with flying.

As long as you control another creature, Blade of Grass becomes an equipment artifact with Equip and "Equipped creature gets +3/+2 and can't be blocked by creatures with flying."

3 / 2


Make a counterspell that has modes. For example, Dawn Charm , Izzet Charm , and Dromar's Charm all have a type of counter effect as one of their modes; I want a counterspell that is primarily a counterspell with modes of other things going on in it.

Snickles@EDH_only on The second labour

4 years ago

I'd toss Fist of Suns for Astral Cornucopia and / or Everflowing Chalice - better fits, and they interact with prolifferate better.

Increasing Savagery is a very timmy spell, might want something with more versitility in here instead, like Decree of Savagery for the cycleing, or Hindervines since it doesn't stop your deck.

Inspiring Call is also a must for this deck - dodges a wrath, and gives card draw.

other kick-knack spells to consider: Abzan Charm , Bant Charm , Bioshift , Dromar's Charm , Jund Charm , Steady Progress , Temper , Test of Faith , Trap Essence , Unbreakable Formation , Contentious Plan , Volt Charge

Ravenrose on Who needs a Scion, when Ur-the Dragon?! copy

4 years ago

I think this deck would benefit of Crucible of Fire and Wild Pair . Living Death and Primevals' Glorious Rebirth are amazing recursion. Spit Flame can be really fun; Dromar's Charm is a flavourful counter spell.

I hope this has been of some help.

Raven Rose

Ender666666 on Oloro, Silent Observer

5 years ago

How about cutting Dromar's Charm then? It's good, but very colour specific/intensive. It's also a 3 CMC card, like Mana Web which won't change your mana curve.

Jayd0nlink on Oh, You Wanted to Play Magic?

5 years ago

Alright hkhssweiss, so I have updated and edited my deck a bit, and I wanted to see what you thought. Here are the cards I took out:

And these are the cards I put in:

Anyway, if you could tell me what you think, that would be great. And again, thanks for all of your help hkhssweiss!

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