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: Add to your mana pool.
, : Target player puts the top three cards of his or her library into his or her graveyard.
Nephalia Drownyard Discussion
3 weeks ago
drownyard may be too slow though, but Darkness saved my butt so many times it's crazy.
3 months ago
Demarge, Thanks again, I had a one-of Nephalia Drownyard , and it's been kinda sucking in playtesting. I think i WILL throw a playset of Field of Ruin in and fix the land a bit. Your suggestion with field of ruin was spot on, it really helps with the Archive Trap , and it's nice to have a land fetch for Hedron Crab
6 months ago
High Tide , Whelming Wave , Lingering Mirage , Eye of Nowhere ?, Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Thaumatic Compass Flip , Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas , Capsize , AEther Tradewinds , Wind Sail , Thassa, God of the Sea i post this on your forum page do i figured it would be nice to have the on your deck page so you can look at this list and your deck without having to go back and forth
6 months ago
Deadeye Navigator , Coastal Piracy , High Tide , Whelming Wave , Merchant Ship , Lingering Mirage , Steam Frigate , Eye of Nowhere ?, Borrowing 100,000 Arrows , Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Navigator's Compass , Thaumatic Compass Flip, Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas these are not so much boat as nautical but most of boats in pic
7 months ago
naturesnake420 I think your list is interesting. You took a different take on lantern control which is neat. My list is very honed on a specific play-style stemming from two thoughts.
- If it doesn't/won't affect me, I don't care (much like a multiplayer counterspell EDH deck)
- Manipulate the top card at all costs
From my experience Pyxis and ghoulcaller's end up not just being the MVPs of the deck, but are rather essential for my version. Cards that you see as dead in hand, end up doing a mass amount of work for my play-style.
I'm going to suggest at least to include Duskmantle, House of Shadow and Nephalia Drownyard as options to remove problem cards from the top of opponent's libraries. You should be able to fit these lands in your version.
As lantern control, your objective is to prevent opponent's from drawing things they want. in example, if they are mana flooded then only let them draw lands. While i feel you can achieve this, it may be difficult.
8 months ago
I'd say creatures are fine as long as they help you mill plan along. Consuming Aberration , Hedron Crab , Nemesis of Reason can all mill reasonably for their cost. I'd say get rid of the birds and the zombie to dedicate more to mill, but creatures help in a back up plan and to board stall to mill them out. Manic Scribe is another mill creature to consider imo. Another suggestion for a utility land would be Nephalia Drownyard .
8 months ago
just some goodies to consider, Wrexial, the Risen Deep, Artful Dodge, Silent Arbiter, Crawlspace, Dissipation Field, Necrogen Mists Trepanation Blade, Phenax, God of Deception, Ashiok, Nightmare Weaver, Nightveil Specter, Nephalia Drownyard, Mind Stone, Sol Ring
8 months ago
Nephalia Drownyard occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
UB (Dimir): 1.21%