|Commander / EDH||Legal|
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Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
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Sandwurm Convergence Discussion
3 days ago
Glare of Subdual works best with a mass number but all you really need is more creatures than them ive tapped down control deck with six larger creatures, in multiplayer you can go wide, i use Rhys the Redeemed for this you can tap everyones permanents precombat, then untap on your turn to an open board, then just save enough to tap down again, or double and have the sick ones tap for you, for your deck i would also suggest Sandwurm Convergence its nice for tokens and anti flying.
1 week ago
Personally, I would cut Emmara Tandris. Why? Because while she prevents damage, she is absolutely powerless against the power of Damnation or Merciless Eviction. That's the main reason I cut her from my Trostani deck.
Here's my less budget take on Trostani if you want some ideas.
1 week ago
I'm always glad to see another person join the growing ranks of the Selesnya.
The first thing I would say about the deck is try to make it as consistent as possible. This is normally done by running as many as possible of the better cards. I understand this is probably because of the fact that you have just started so your collection is limited but it might be something to keep in mind as you progress. The opposite is true with populate cards, with big tokens they make a big impact and with small tokens they do not do much.
Next decide fully what direction you want to take the deck. What are your win conditions and how are you going to obtain them? The two classics for tokens in this colour are either: Flooding the board with lots of smaller tokens or cheaply duplicating bigger tokens. This should help you identify which cards to cut. For example Tolsimir is brilliant when running lots of smaller tokens but his benifit is not doing as much if you are playing bigger creatures.
As for a side board it is a reactionary selection of cards. so really you need to think who you are playing against and what cards would combat their decks. For example i would say that authority of the consuls is more of a side board card, as even though it is brilliant against some decks it can be a bit of a waste against others. When I started (and i started with a low to the ground token elf deck) I did not worry about a side board because it is more for competitive play.
Wall of Roots is a perfect card for a big stompy deck giving you protection early game and mana to cast your bigger cards early.
I would also put some form of flying defence in the deck (or even the side board). Sandwurm Convergence can be a good one (although the mana cost is steep) I,m sorry for prattling on so much, I hope I helped. Any questions id be happy to answer.
2 weeks ago
MegaMatt13 I hear you about Nylea's Collosus, its just always irked me that while its a great pump effect, there is no evasion at all involved, so whatever you pump will need something else to push it through, otherwise, chump blocks for days.
This is why I like Nylea, God of the Hunt better. Static trample for everything is fantastic, the fact that it is itself a huge indestructible beater is wonderful. The extra pump ability is icing on the enchantment cake.
Something else that jumped out at me while taking a second look at the deck - you have only one flyer. I think Sandwurm Convergence might be a worthwhile card here. Shimmering Wings would also be a strong consideration. I actually think both those cards aren't seeing enough play in Bant enchantress builds. They do their jobs very well.
More food for thought, glad I can help :)
1 month ago
Rhys the Redeemed is very good. I'd honestly suggest switching him to your commander because: he has 1 CMC, so he can easily be cast multiple times over the course of a game. Doubling your tokens as an activated ability is also very powerful.
These are just some cards I thought of off the top of my head, I hope it helps.
2 months ago
Nice Deck, I also love my Trostania as a commander. Some suggestions:
Also instead of some expensive Sorcerys you can go for more consistent token generators like Crested Sunmare , Darien, King of Kjeldor (Darien is insane when Trostani is out, add a token doubler and gg), Master of the Wild Hunt, Sandwurm Convergence, Legion's Landing or Tendershoot Dryad. Kjeldoran Outpost could also work well.
2 months ago
I have something to apologize about as well; Gatherer showed nothing of such a sort for Planeswalker Protection. This is going to REALLY sound damn sketchy, but maybe I should be using Pillowfort after All? I can think of a stupid 3 Point combo w/ some kind of use: Eldrazi Monument + Sandwurm Convergence + Moat/Magus of the Moat = Only you can Attack.
I know you objected to this before DrkNinja, but I believe I might be on to something...
2 months ago
i built a similar deck a while ago (around $30 budget) Tatyova, Spellinging Druid so lesions i learned you very quickly get a ridiculous amount of mana on the field and card advantage isn't a problem so you need big payoff cards to use this mana, the best/most fun options i found where
lastly in the end i went for a more spell slinging theme to the deck (which is not to everyone's taste i know) but to try to add in every "fetch land to battlefield" effect you can add in as they are all cantrips in the deck as well as ramp, evey small cretures that ramp like Wood Elves and Farhaven Elf are worth including as if you top deck these late game the are not a dead draw as they let you draw a card and thin the deck of lands.
some other less budget cards that are worth including are Ulvenwald Hydra, Solemn Simulacrum, Kozilek, the Great Distortion, Tireless Tracker, Thassa, God of the Sea, Genesis Wave, Greenwarden of Murasa, Arixmethes, Slumbering Isle