Lord of Shatterskull Pass

Lord of Shatterskull Pass

Creature — Minotaur Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.) [3/3]

Level 1-5 [6/6]

Level 6+ Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls. [6/6]

Browse Alters View at Gatherer

Trade

Have (1) gildan_bladeborn
Want (1) Jdreesman

Printings View all

Set Rarity
Rise of the Eldrazi (ROE) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Block Constructed Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Lord of Shatterskull Pass Discussion

TypicalTimmy on I need the hive mind ...

4 days ago

As for death pinging, there are creatures that work with investment. Lord of Shatterskull Pass works if you level him up.

You can go "infinite" with Deathbringer Thoctar if you get a +1/+1 counter in him and give him Deathtouch.

Mainly you're looking at red to get the job done. There are ways outside of red, though.

Viridian Longbow + Thornbite Staff is one example. You tap to ping using Longbow, then untap with Staff. No mana costs required.

TypicalTimmy on

7 months ago

Generally speaking, Horde decks are not allowed to make any kind of decisions. That is to say, cards that have activated abilities or choose targets are not good options. This is because the Horde deck is meant to play by itself without user input.

If, for example, a Survivor casts a spell such as Torment of Hailfire , the general consensus is that the Survivors vote on what would be most adventitious for them at the time. For example, if the Horde has 13x 2/2 Zombies but literally nothing else, you may want to sacrifice creatures. If however the Horde has 4x 2/2 Zombies and a single Death Baron , but also only has 25 cards left in their deck, it may be better to have the Horde lose 3 life X times and just sink the rest of the library into the graveyard, then kill the creatures during the next turn's combat.

You can make exceptions to the rules, obviously. For example, in my deck, SEND IN THE COWS, I have Lord of Shatterskull Pass with the explicit rule that as soon as he drops, the Horde automatically brings him up to Level 6.

Similarly, I run Atarka Pummeler with the rule that it will always attempt to activate it's Ferocious ability each turn - the result of everything getting Menace is dependant on whether or not the requirement is met.

I bring these up because I see you have several activated abilities on your creatures. Therefore, you need to implement ruling on how those cards activate their abilities.

Using tap abilities is great because it prevents them from endlessly activating it, but now you need to decide - Are tap abilities always activated and thus the creature never attacks, are they randomly activated (coin flip?), are they only activated after the creature has attacked at least once?

TypicalTimmy on Card creation challenge

1 year ago

My favorite Modern deck is my Rakdos Minotaur Tribal. I use Minotaur with anthems to make my mid-range base deadly and pack in cheap spot removal for threats my cows can't handle.

Currently, if I want my cows to also act as removal I must pair up Felhide Petrifier with either Anaba Shaman or Lord of Shatterskull Pass , both of which are too slow.


Gore-Fiend Ravager

Creature - Minotaur (Uncommon)

Trample

Spectacle

When Gore-Fiend Ravager enters the battlefield, destroy target creature.

The Minotaurs of the Rakdos Cult are especially savage. Not because they are any different than their Gruul brethren, but because the Rakdos often indulge in copious amounts of questionable substances.

4/3


Make a Monowhite Spirit Hydra.

Tozman on converting an old deck into ...

1 year ago

Thanks for your advice hungry000 and Funkydiscogod. i will look into Heartless Summoning as well as Aether Vial .

i will chase down a few copies of Neheb, the Worthy he seems quite useful. i also have copies of a bunch of other minotaurs but im not sure if they would be too slow for the format e.g Felhide Spiritbinder , Lord of Shatterskull Pass , Minotaur Aggressor

Would you say that Aether Vial is a commonly used card in the Modern format? because one copy of it is worth more than my whole minotaur deck as it stands so four copies is quite the investment for a budget player like myself. my LGS has them at $56.25 per copy.

GoblinsBeatElves on Minotaur R/B Budget

1 year ago

Deathbellow Raider seems sort of lacking as a 2-drop. In my Minotaur list, I use Bloodrage Brawler instead. A 4/3 for 2 is pretty strong, and if you have Neheb, the Worthy out, discarding helps to work towards that ability. Also, I don’t know if you’re interested in using him or not, but Lord of Shatterskull Pass is a thing. I think cutting the one of Fanatic of Mogis could be benefitial, don’t have that many red symbols and another copy of a Lord of Ragemonger would be nice here. I like the idea of the deck. Nice job.

Also, if you want to take a look at my deck, here’s that: Budget Minotaur Aggro.

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