All Suns' Dawn

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Rare
Fifth Dawn Rare

Combos Browse all

All Suns' Dawn

Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Then remove All Suns' Dawn from the game.

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All Suns' Dawn Discussion

rob_shifflett on Sliver Queen EDH for fun

1 week ago

You should swap a few of your red lands for some more green.

I don't know what your budget is, but a Birds of Paradise and Lotus Cobra or other turn 1 ramp with some turn 2 ramp would allow a turn 3 Commander drop.

Those Praeators are cool for flavor and all, they take away from your tribe synergy. You could run Conspiracy to make them Slivers.

Some free sacrifice outlets Would help keep your creatures from being exiled. Ashnod's Altar Phyrexian Altar

Conflux would compliment your All Suns' Dawn.

Karzalar on DooM-BrooD Nephilim

1 month ago

necropedal Hmm, that is a tough question.

For the 10 cards i've mentionned, i'd personally remove :

Evolution Charm, Regrowth, Undergrowth Champion, Maelstrom Pulse, Vexing Shusher, All Suns' Dawn, Beacon of Unrest, Gaea's Anthem in first. I know, that's only 8 cards.

First, those choices maybe aren't adapted to your meta (If i check by your cards, there's a lot of mill and counterspells). If that's the case, you could probably change something else.

If they are adapted to, take the first 8 cards i suggested, or...

Second, your mana base is SOLID. (Really!) But, you could use some land tutors like Farseek, Crop Rotation, Harrow instead of only Explosive Vegetation. Cultivate and Kodama's Reach are good for ramp, also.

Some cards also to consider against some match-ups :

Vs Counterspells : City of Solitude, Dragonlord Dromoka, Cavern of Souls

Vs Mill : Any of the old Eldrazi Titans Ulamog, the Infinite Gyre, Kozilek, Butcher of Truth. Emrakul is banned, though. Emrakul, the Aeons Torn.

I'll probably make myself a deck similar to this one (except the Taiga and co., i'm not rich enough or lucky enough to have them). Multicolor tokens decks have a lot of ooptions, and are fun to play.

Cheers!

shandiris on Child of the Maze

1 month ago

Cool idea!

Maybe All Suns' Dawn or Bound/Determined? They have been awesome in my own Child deck (Sole Survivor)

dhoby87 on Chemical Warfare (Saskia Infect)

3 months ago

Replace All Suns' Dawn with Seasons Past, its way better =)

GabeCubed on XBlade Zoo

4 months ago

You should consider Eternal Witness. You can get it through Collected Company, and it's an easier card to cast than All Suns' Dawn.

Courser of Kruphix, Voice of Resurgence and Selfless Spirit all of some serious work in these types of decks, too. Sin Collector is fun, if you need those types of effects.

Hope that helps!

Mikewhite on

6 months ago

Creeping Renaissance is perfect for the deck. But I'm a little confused with the wording on All Suns' Dawn. When it says "For each color", does that mean each color used to cast?

iAzire on

6 months ago

You already have Nissa, Vital Force which has become one of my favorite Planeswalkers for Superfriends.

Along the same theme, you can look at, All Suns' Dawn and Creeping Renaissance as Planeswalker recursion from your Graveyard. Obzedat's Aid is another less effective option.

All Sun's Dawn can bring back anything, including a blown up Doubling Season. Creeping Renaissance brings back a ton of Walkers. Obzedat's Aid brings one target back to the Battlefield. All have their uses.

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