Divine Deflection

Legality

Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Rare

Combos Browse all

Divine Deflection

Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.

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Divine Deflection Discussion

LiM3D on Can I prevent Damage dealt ...

3 months ago
  1. Let's say my Opponent attacks with Primeval Titan and I block with Swans of Bryn Argoll. I then cast Shining Shoal with X=6 targeting the Titan. Can I prevent the damage before my Opponent draws Cards? I say yes, because the source of the Damage is affected by Shining Shoal so it never came to damage that could be prevented.

  2. What if the Titan has double strike? Shining shoal says "the next X damage that a source of your choice would deal". Does this prevent first as well as normal strike damage if X is high enough?

  3. Can Shining Shoal "target" Progenitus with it's first ability, because it doesn't have the word target on it?

  4. Same Szenario as in 1. but I cast Divine Deflection with X=6. Which ability will prevent the damage? Divine Deflection or Swans of Bryn Argoll?

Hyperalgialysis on Mirri, Leader of Tiny

3 months ago

In your colors things like Divine Deflection and Feral Hydra are going to be great. A lot of tiny leaders decks I see dont run many X spells, and since X is 0 can turn an ok draw into an amazing one in the late game. Dont go overboard, but 7-10 spells you can charge up works well. Since you are newer to the format, figured Id share this little gem.

Zimmers_0 on The Deckwatch [Home Base]

7 months ago

So I want to make another immortality deck and I was thinking of putting tribal gideon into the mix for Gideon of the Trials. Especially with the new rulings on planeswalkers. My thoughts were putting in the following cards:

Exquisite Archangel Lich's Mirror Platinum Angel Transcendence Platinum Emperion Worship Resolute Archangel Solitary Confinement so its kinda like the lich deck I have but I was thinking about making it mono white with Kytheon, Hero of Akros at the helm to keep the gideon emblem in affect.

Real question is, what should the other 90 cards be? What tactic would you run in mono white to try and become immortal? Or should I splash in and put some combos like Teferi's Protection/Render Silent + Elite Arcanist and Silence/Orim's Chant + Isochron Scepter then shove Teferi, Mage of Zhalfir. Then counterspell for a good amount of the rest.

Or

I could run solider tribal and stop combat damage with Knight-Captain of Eos and Holy Day affects. Then run anthem to boost them. Maybe a token strategy?

Or

Throw damage back into their face kind of cards like Comeuppance/Shining Shoal/Divine Deflection/Deflecting Palm/Reflect Damage and use Stuffy Doll/Spitemare/Coalhauler Swine/Mogg Maniac with Pariah?

Or possibly hate bears? Grand Abolisher/Kataki, War's Wage and so on?

Need some ideas on how to be the best jerk that no one wants to play with lol

wisegreenbean on Aurelia's Legion

7 months ago

Urza's Incubator. I think it'll do more of what you want than Cloud Key. Insurrection is hard to beat as win-cons go. Herald’s Horn is respectable with your 18 angels, and same for Heirloom Blade. Your biggest weakness is card advantage. Might wanna get Alms Collector too, c17 was kind to boros tribals. You might consider wheels. could do worse than Staff of Nin, and Sword of Fire and Ice if you want a second mortgage.

I dislike Divine Deflection, I don't think it's enough to turn the tides when you're in trouble, and you won't always have enough mana to make the difference.

I don't love Oketra's Monument for you, the only real synergy is with your general, and I don't think it deserves a slot...focus on fatties or tokens, but probs not both. Same reason I don't love Hero of Bladehold or Odric, Lunarch Marshal.

Luv from /tg/

OOBS on

1 year ago

I believe that you may like Divine Deflection in place of Captain's Maneuver. Not only does it cost less, it is modern legal.

IrishMidgetMan on Pillow Fort + Elspeth

1 year ago

I copied your deck and added my own card ideas to it to see how it would play out. A couple of Mesa Enchantress's works perfectly with it.

I also threw in a Greater Auramancy (a little pricey), Endless Horizons, Divine Deflection, and Idyllic Tutor (also pricey)

Tk4890 on "For Camelot!" A Knight Tribal Deck

1 year ago

Thanks very much for the suggestions. This is my first attempt at a true modern deck, so it obviously needs much more work. I hadn't considered Acolyte's Reward, but it seems so much better than Divine Deflection. Do you think that to make room for two Relic of Progenitus and Heliod, God of the Sun that taking out all the Outrider en-Kor would be enough?

ducttapedeckbox on "For Camelot!" A Knight Tribal Deck

1 year ago

The most noticeable issue that I see with this deck is the lack of draw power. Even if you keep your opening hand, you're still top decking by your fourth turn or so.

Unfortunately, mono-white doesn't have many ways to address this issue. I think your best bet, other than a splash, may be to run mainboard Relic of Progenitus. This also addresses another problem that I would imagine this deck to have: Tarmogoyf. You do have Path, but you'll probably want to save that for other threats. Consider the following change:

I'm suggesting Relic over Mind Stone, which I use in Skred to fix the same problem, because the wouldn't be very useful and because the Relic gives you a level of interaction that will be crucial for some matchups (B/G/x, Dredge, control). I think this is the most important suggestion that I can make, though I have two more smaller ones that may be worth exploring:

  1. Heliod, God of the Sun will almost always be online, is a great curve topper, and provides a mana sink for the late game. I would try two.

  2. Acolyte's Reward seems good with so many symbols in your mana costs. I would try 2-3.

If you decide to try either of the above suggestions, I think Divine Deflection would be the first thing to go, followed by a Kinsbaile Cavalier (only if you're adding Heliod).

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