Blazing Archon

Blazing Archon

Creature — Archon


Creatures can't attack you.

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Printings View all

Set Rarity
Commander 2016 (C16) Rare
Premium Deck Series: Graveborn (GRV) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all


Format Legality
Legacy Legal
2019-10-04 Legal
Penny Dreadful Legal
Casual Legal
Canadian Highlander Legal
Duel Commander Legal
Unformat Legal
Vintage Legal
Tiny Leaders Legal
Commander / EDH Legal
1v1 Commander Legal
Modern Legal
Oathbreaker Legal
Block Constructed Legal
Noble Legal
Highlander Legal
Magic Duels Legal
Leviathan Legal

Blazing Archon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Blazing Archon Discussion

DeinoStinkus on What is your favorite card ...

4 days ago

I love playing against go-wide decks, then free-casting Plague Wind, In Garruk's Wake, or Blazing Archon using Yennett, Cryptic Sovereign.

Otherwise, the Kiora, Behemoth Beckoner+Yarok, the Desecrated+Rampaging Baloths combo is pretty sweet. Four cards and two creeps for every land. Yes, please!

Daymare9034 on Karona the Fighting God

2 months ago

I would include: Blazing Archon so they can't attack you at all. Prowler's Helm so when they attack with Karona, it can't be blocked. Trailblazer's Boots for the same reason. Collective Restraint to try to fog damage. I'd also include more ramp because your deck needs fixing. Maybe Skyshroud Claim with the new triomes for maximum fixing, or some other classic commander rap like Sol Ring, etc.

TypicalTimmy on Champions at War

3 months ago

Mardu wants to attack as often as possible, which makes this a bit of a mechanic fail as it restricts mobility on the boardstate. However, it's a bit of a vorthos win as it funnels combat down to 1v1 battles. If you are able to build around this, it really makes a powerful card.

Champions at War

For example, if you run Iroas, God of Victory or Angrath, Captain of Chaos then all of a sudden no opponent can block your incoming assaults as they may only block with one creature each, and they need a minimum of two. It also ties in nicely with Phyrexian Obliterator if they only control creatures with a relatively high power. Because you want to attack and are allowed up to three attackers (EDH designed), Eldrazi with Annihilator become quite impactful as well since they have both vigilance and haste now.

You can also build this into a prison deck using things such as Norn's Annex, Ghostly Prison, Archangel of Tithes, Sphere of Safety or even just go entirely on lockdown and have out Blazing Archon.

Boldwyr Intimidator and Brutal Hordechief can also force opponents into harder decisions if you take out their best defense.

You can also play it into Mathas, Fiend Seeker decks to reign in his terror. It slows games down, meaning you have more time to take full advantage of his bounty counters.

Beautiful synergy with Zurgo Helmsmasher, as well.

There is also a very nasty work-around with this card, too. Not only do creatures with Myriad (Link) become horrendously more powerful, you can also take advantage of cards that either create or drop creatures into play attacking, such as Moonsilver Spear, Mardu Ascendancy, Ilharg, the Raze-Boar, Alesha, Who Smiles at Death and Kaalia of the Vast This is because they aren't being declared as attackers, and therefore not restricted to this card's rules.

You can also take more advantage of cards such as Ankle Shanker, Whip of Erebos and True Conviction as you are able to funnel more appropriately your attacks and blocks.

I'd really love constructive criticism on this one, if you don't mind. I feel really quite proud of this design.

Whirlwind_2100 on Avacyn: Hope Eternal

5 months ago

so, after rigorous playtesting, I have come up with some cards to cut and add that will hopefully msk the deck better:


  • Alabaster Kirin This does absolutely nothing, has no prison effects, and is kinda useless here

  • Baird, Steward of Argive His prison effect is okay, but you can definitely slot in better options for not too much more money

  • Knight of Sursi Once again, just a vanilla card that doesn't do anything except get a small body on the battlefield, which isnt very good in commander, even if it is indestructible

  • Misthoof Kirin Only really okay in a morph deck, this is kinda useless here

  • Oreskos Explorer just a worse Land Tax

  • Segovian Angel a 1/1 with vigilance has to swing 120 times to win. just a terrible card all around.

  • Silver Knight Kinda bad, doesn't really do much .

  • Shepherd of the Lost this would be good if it have every other creature it's abilities, but alas, it's kinda terrible, especially because I'm smelling a voltron sub-theme around Avacyn

  • White Knight Unless your in a very black heavy meta, this is just bad, and is barley passable even if you have said meta

  • Journey to Nowhere a worse Pacifism

  • All your lands except basic plains. You need more utility lands, not just non-basics that do nothing

  • Wing Shards This one is debatable, although I don't see you casting a bunch of spells and having the mana to cast this, due to the lack of ramp you have.

  • Armillary Sphere bad ramp

  • Traveler's Amulet bad ramp

  • Orazca Relic have fun waiting 5 turns to get blessing and then only drawing one card

  • Take Vengeance crappy removal

  • Bishop of Wings I don't see this deck supporting an angel tribal

Potential Add-Ins

Thanks so much for reading my list, and I hope this has been some help to you. My main problem with this deck was it ran too much inefficient removal and bad creatures, but once these are added in, I think the deck should be a lot for mean. Have a great day! =)

thomasvandenessenburg on That goblin is actually a GOD?? (T4 WIN)

5 months ago just copy this m8 :P. Replace Blazing Archon with your Progenitus and you're done ^^. More stable, more redundancy, usually you have your card out in turn 3.

Lanzo493 on Naya Reborn

6 months ago

For creature decks like this, I try to prioritize not just big creatures but also creatures that can replace noncreature spells. This lets your deck be interactive while not deviating from the main plan.

Surrak, the Hunt Caller is a haste enabler that can also be played with Mayael! To make matters even better, he's

Blazing Archon because why not?

Vorinclex, Voice of Hunger is a really nasty version of Mirari's Wake on a big stick. Regal Behemoth offers another creature version of a mana doubler. Your deck needs all the mana it can get.

Apex Altisaur can remove a lot of creatures for you.

I've only got 2 noncreature suggestions for you. Traverse the Outlands gets you a ton of mana. Illusionist's Bracers is great because getting a copy of Mayael's ability is nothing to scoff at.

AnonymouSAvatar on pramikon

6 months ago

Portal Mage 's ability ignores all abilities like Pramikon and Blazing Archon

Wishfallen on BR Wish Reanimator

6 months ago


Update at 10/2019


2 Collective Brutality


1 Thoughtseize

1 Swamp


1 Blazing Archon

1 Pithing Needle


1 Pyroblast

1 Red Elemental Blast

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