Blazing Archon

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Premium Deck Series: Graveborn (GRV) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Blazing Archon

Creature — Archon

Flying

Creatures can't attack you.

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Price & Acquistion Set Price Alerts

C16

RAV

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Blazing Archon Discussion

Austin_Smith_of_Cards on Derevi, check this out!

1 week ago

Depending on which angle of control you want to take, I can offer different suggestions.

Some staples for Derevi you'll want to consider no matter what build you end up going for: Swords to Plowshares, Edric, Spymaster of Trest, Birds of Paradise, Tamiyo, Field Researcher, and Counterspell.

From your description, you could consider running a pillow-fort strategy. It's kind of like an extremely watered-down version of Stax that really just prevents opponents from attacking you, while they still have the resources to attack each other. It's definitely a politics-heavy strategy, making deals with opponents to convince them that other people are better targets until you start laying down wincons.

Essential cards: Propaganda, Ghostly Prison, Sphere of Safety, Collective Restraint (since you're in tri-colors), Norn's Annex, Orzhov Advokist, Windborn Muse, Martial Law, and Aurification.

Your wincons are going to be big fatties that also lock down the board or take advantage of your protection: Stormtide Leviathan (can't recommend this one enough), Azor's Elocutors, Isperia, Supreme Judge, and Blazing Archon.

If you want more traditional control that utilizes tapping/untapping, the general good all-arounds are: Aven Mindcensor, Thalia, Heretic Cathar, Hokori, Dust Drinker, Trygon Predator, Bant Charm, Supreme Verdict, and Winter Orb.

For blink abuse, I suggest Deadeye Navigator.

As a general structure for your EDH deck, try to follow the pattern of 10 mana accelerators, 10 card draw effects, 5 spot removal, 5 boardwipes, and 4 tutor effects.

There's a few filler cards that don't fall in any of those categories, and don't necessary synergise. I recommend removing: Djinn of Infinite Deceits, Hada Spy Patrol, Kazandu Tuskcaller, Phantom Nantuko, Winged Coatl, Wonder, Curse of Predation, Pyramid of the Pantheon, Thunderstaff, AEthermage's Touch, Biomass Mutation, and Sprouting Vines.

Happy brewing!

nav566 on Quick...Kill The Hippo!!

1 month ago

I love seeing Phelddagrif as a commander, since I have a commander on him. Much better and funnier then Kynaios and Tiro of Meletis. What I missed in your Phelddagrif is a win condition. How do you win? With my Phelddagrif, I win with commander damage. I wait until there is only one player left, then attacking him on my Phelddagrif, which immediately becomes trampled and flying. I suggest you to focus on that a beet. things like Evolutionary Escalation and Citadel Siege that are both serving the grouphug defensive theme of the deck and increasing your commander's power will be perfect.Plus, you should try some of the attack preventive cards in this deck. Ghostly Prison, Propaganda, Sphere of Safety and of course, Blazing Archon, will be perfect.Good luck!

precociousapprentice on Queen Marchesa: Politics, Aikido, and Control

1 month ago

I will take your word for the power of your Pillow Fort in your meta, but I don't see anything that is overly powered beyond the usual Marchesa Fort. Lightmine Field will clear a board sometimes and can be useful, Island Sanctuary has limited effect in EDH given the number of flying creatures even if it is a viable alternative to Solitary Confinement in some cases, Blazing Archon is solid, but way too expensive to affect most games, and creatures are the most fragile of permanents, and the rest is pretty bog standard Pillow Fort. Don't overestimate how secure you will be. A Pillow Fort is powerful not for making you invincible, but for changing behavior at the table by making you a less desirable target, and sometimes, a stronger Fort is weaker than a more subtle fort. Politics is the art of convincing people that your way is the best, and that often happens when they feel they are getting the better deal. I am not sure I see how the curses do that in most instances, and were you to play them against me, I am not sure I would behave the way you are suggesting people will.

Neotrup on How does Sudden Spoiling affect ...

2 months ago

Also, once a creature is declared as an attacker or blocker, it remains attacking or blocking unless it is removed from combat. Even if something happens to make it so the attack or block wouldn't have been legal, as long as it was legal while it happened, it remains fine. (such as if you stole a Blazing Archon instead of a Void Winnower.

Bassmaster on God's Beloved Daughter

2 months ago

I like this build! I built my own version that worked quite well especially in team/multiplayer settings: Commander of Angels. This deck is begging for Blazing Archon and also Story Circle in my opinion.

+1 from me!

Spirit_Logan on Mathas, Fiend Seeker Deck

3 months ago

I'm working on a new Mathas, Fiend Seeker Deck where everyone attacks each other. The ideas I had so far were: putting C17 curses on people, attacking tax (Ghostly Prison, Teysa, Envoy of Ghosts, Kazuul, Tyrant of the Cliffs), things like Disrupt Decorum, or if things get bad, Goblin Spymaster+ Blazing Archon . If you have any ideas, please comment. There is a Curses/Enchantments subtheme.

Spirit_Logan on Help me find good cards ...

3 months ago

Try Blazing Archon. It's a bit expensive, but it's worth it if you don't want to be attacked.

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