Blazing Archon


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 Rare
Premium Deck Series: Graveborn Rare
Ravnica: City of Guilds Rare

Combos Browse all

Blazing Archon

Creature — Archon


Creatures can't attack you.

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Blazing Archon Discussion

abby315 on Ensnaring Bridge

1 week ago

What deck are you on in legacy? Against Show and Tell, Ashen Rider can handle whatever they throw down. For Reanimator decks or other cheat-into-play decks, Blazing Archon does the trick. For Lands, Maze of Ith or Glacial Chasm.

wylie72 on WU control, this is MELETIS!!

2 weeks ago

I'd suggest and Isochron Scepter to go with your counterspells. Also, your defenses look weak, maybe add some rattlesnake cards (AEtherize/AEtherspouts/Illusionist's Gambit) and some pillowfort cards (Propaganda/Ghostly Prison/Crawlspace). Maybe Blazing Archon if you think you can survive to cast/defend it.

You're running a lot of counterspells, which are fine in one to one but not as great in multiplayer. Maybe trade some out for some spot removal to deal with problematic commanders. Darksteel Mutation shines in that role.

mrfab13 on Boros Legion

2 weeks ago

Insurrection is the main reason red is any good in commander (fucking busted) also Solemn Simulacrum is a staple in every commander deck. and other stuff id be running is Umezawa's Jitte Dolmen Gate Condemn Mirror Entity Blazing Archon Serra Avatar Moonveil Dragon Wall of Omens Path to Exile Swords to Plowshares White Sun's Zenith Lightning Greaves Banefire

also you land base needs work

redferret867 on Mayael the Anima EDH

2 weeks ago

Switched out Mayael's Aria shenanigans and added a Kiki-Jiki, Mirror Breaker/Tooth and Nail win combo so I have it if it's needed. Kiki-Jiki, Mirror Breaker and Restoration Angel are good on their own with all the ETB effects if I draw them.

I added Lightning Greaves and have been thinking about Swiftfoot Boots and Whispersilk Cloak but Mayael the Anima is honestly just not the important to the deck and I'm not sure if I wanna sacrifice ramp or disruption for either.

The only other card I feel like I really want to add right now is Molten Primordial, but I'll probably cut Avatar of Slaughter for it since it is mostly in there to combo with Blazing Archon to troll my friend who runs Rafiq of the Many.

Beezy on The Oath of the Praetors

3 weeks ago

Cool deck, the backstory provides a nice touch! I think to lower the curve, you could replace Angelic Arbiter and Blazing Archon with good wrath effects like Toxic Deluge or Austere Command. Oath of Liliana can also be quite good, providing an edict effect for each opponent while protecting your walkers.

square711 on Pattern Recognition #37 - Figure ...

3 weeks ago

When I started reading this article, I thought the "problem" it referred to was simply good ol' removal. As a longtime Modern player who's spent years asking questions like "does it die to Lightning Bolt?" or "how much of a tempo loss will it be when this gets Path to Exile'd?" when assessing the viability of creature cards, I can safely say the existance of killspells (and the pathetically low amount of mana they cost) has always been my biggest gripe with MtG. On one hand, they make the game substantially less fun and lead players of most formats to judge creature cards much more harshly when building their decks, even in casual formats; on the other hand, the game would be even worse without them, especially since there are tons of creatures that essentially lock people out of the game until they're killed, such as Blazing Archon or Platinum Angel. It'd be just stupid if there was no way for anyone to get rid of a resolved Blightsteel Colossus regardless of what's in their deck, but the fact a 12-mana creature can die to a 1-mana spell is also stupid.

And that's why I simply can't take cards with level up seriously and just completely ignore their existance for the most part, despite the idea behind them being fairly interesting: because the first thing that comes to my mind is how stupid I'm gonna look when my Transcendent Master gets Fatal Push'd in response to me paying the level up cost for the 6th time. I want to like level up (and monstrosity, and outlast, and many other mechanics), but the game doesn't let me. The game's built in such a way that anything but the most cost-effective creatures/keywords makes me think of frustration and waste of time. And that sucks.

PlattBonnay on Help me update my Reanimator ...

4 weeks ago

Haven't gotten to play legacy since the top banning, had some questions before I update my RBx Reanimator list (current decklist at the bottom)

1. Is there a consensus on the best splash? Currently I'm on white primarily for Wear/Tear as I think it's the safest splash for an unknown metagame, but I know that people have had success with the green and blue splashes as well.

2. Is Sire of Insanity still good enough? I know it used to be a staple, but I've seen a lot of recent lists that don't have it anywhere in the 75.

3. Chancellor is always a mainboard card right? I believe it is, but I have seen a couple lists that either don't play it at all or just have it in the board. Both seem wrong, but I'd be willing to try it if it if you guys have some positive feedback about it.

4. Any glaring omissions in my list? Like I said, I haven't played it in a while, but I don't think my list is that far off, it's mostly just the sideboard that I'm actually concerned about.

4 Chancellor of the Annex
4 Griselbrand
1 Tidespout Tyrant
1 Sire Of Insanity

4 Dark Ritual
4 Entomb

2 Collective Brutality
4 Exhume
4 Faithless Looting
4 Reanimate
4 Thoughtseize
3 Unmask

1 Chrome Mox
4 Lotus Petal

3 Animate Dead

2 Badlands
4 Bloodstained Mire
4 Polluted Delta
1 Scrubland
2 Swamp

2 Collective Brutality
1 Blazing Archon
1 Elesh Norn, Grand Cenobite
1 Iona, Shield of Emeria
2 Massacre
4 Stronghold Gambit
4 Wear / Tear

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