Bearer of the Heavens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Rare

Combos Browse all

Bearer of the Heavens

Creature — Giant

When Bearer of Heaven dies, destroy all permanents at the beginning of the next end step.

Bearer of the Heavens Discussion

SharpRaptor on Brion Stoutarm (Giants)

1 week ago

Recommended Cards to Add

This of course does not take into accountmana curve considerations or anything similar. It is merely cards to consider

Creatures

Captivating Crew - Repeated steal effect to have ammunition to throw at people

Evra, Halcyon Witness - Large creature that can be as big as your lifetotal when thrown if wanted.

Serra Avatar - Large creature that is as big as your life total to potentially one shot someone and double your lifetotal

Zealous Conscripts - Can steal an opposing creature to throw, opposing walker to ult or any other problematic permenent. Also incidentaly goes infinite with Kiki Jiki.

Kiki-Jiki, Mirror Breaker - Can tap to make copies of your big creatures to throw. Goes infinite with Zealous conscripts.

Malignus - Large creature that scales with life total of opponent

Molten Primordial - Mass threaten on a stick

Feldon of the Third Path - makes copies of your already dead creatures

Emeria Shepherd - Recursion that can also be reanimation

Hoarding Dragon - A way to search out our game winning artifacts. Easy enough to throw at someone to get our artifact.

Karmic Guide - Reanimation

Neheb, the Eternal - lots of mana if you throw things pre combat

Yosei, the Morning Star - Very good thing to be able to recur. Can lock people out of the game with enough setup.

War Elemental - Scales as we throw things

Bloodshot Cyclops - Backup Brion?

Bearer of the Heavens - Dont make me do this!

Godo, Bandit Warlord - Can tutor up our powerful equipment. Would prefer Stoneforge Mystic but one is a lot more money than the other.

Gisela, Blade of Goldnight - Double our damage, half theirs? Yes please

Instants

The usual goes here of making sure that we have interaction for people trying to stop us or making sure we can stop people. Though of specific mention

Faith's Reward - Recover from a wrath or just rebuy a couple of good creatures after a combat and throw.

Orim's Thunder - Hadn't actually seen this before but it seems to be a good potential 2 for 1 while also being a good answer to artifacts and enchantments.

Sorceries

Here there are a lot of potential threaten effects that i could recommend. But we know that we need them so i won't list them all. Other effects we could need do include one or two wraths as even though we are the creature deck, sometimes they just have more or better creatures. However other things to note.

Open the Armory - Tutors equipment or Auras.

Chandra's Ignition - Targetting some of our big creatures might just end the game with this.

Insurrection - You usually just win if this resolves on a decent board state.

Artifacts

Usual list of mana ramp. Sol Ring Boros Signet Commander's Sphere Mind Stone Boros Cluestone Hedron Archive Gilded Lotus Thran Dynamo etc

Other than that, the fun things include

Phyrexian Processor - Yeh this card is rather good. Just Make big tokens and start throwing them

Well of Lost Dreams - With the triggers from Brion we should be able to restock our hand quite easily with this

Illusionist's Bracers - Copy the fling. As sacrificing a creature is part of the cost it will effectively be two triggers from flinging the same creature.

Thornbite Staff - Untaps brion when a creature dies. This includes sacrificing the creature to brion, so effectively tapping him causes him to untap....

Thousand-Year Elixir - Gives Brion haste and an untap.

Aetherflux Reservoir - 50cal Sniper Rifle to the face anyone?

Enchantments

Damage doublers can be recommended but i usually avoid the symettrical ones from personal preference. One or two effects that give Haste might be good too. Other effects however

Flameshadow Conjuring - Copy up our faties for good ETB triggers, effective haste or extra copies to throw with Brion.

Sigil of the New Dawn - Recur everything!

Marshal's Anthem - Decent mass resurrect in white. Though a little mana intensive

Angelic Renewal - One time use recursion of a creature

Goblin Bombardment - Backup sacrifice effects for all our threatens. WE don't want to have to give their toys back do we?

DemonDragonJ on Cards From Recent Sets that ...

3 weeks ago

The color pie is one of the central aspects of this game, and various employees of WotC, most notably Mark Rosewater, have emphasized its importance.

In the early days of this game, the color pie was not well-defined, resulting in cards that would be very weird, today, such as Prodigal Sorcerer or Psionic Blast . However, the color pie now better defined, although there still are occasional cards that violate it, so I wish to discuss cards from recent sets that bend or outright break the color pie, and, for the purposes of this thread, I shall define "recent" as originating in Eighth Edition or later, as that was when the new card frames were introduced.

The first card that I wish to mention is Beast Within , because green is not supposed to have unconditional creature destruction; the fact that it generates a token does not balance the fact that it is a monocolored and instant version of Vindicate , in my mind.

Feed the Clan and Gnaw to the Bone are not outright breaks, but I feel that they are severe bends, because green is not supposed to have lifegain that efficient; only black and white are supposed to be able to do that.

Bearer of the Heavens and Worldfire are breaks, because red is not supposed to be able to destroy enchantments, nor have unconditional creature destruction, nor exile cards from hands or graveyards; if those cards were white or red/white, they would be acceptable. Also, red is not supposed to be able to directly set life totals to a specific value (again, only black and white can do that), which also makes Sway of the Stars a break, or at least a bend; SotS is almost entirely within blue's section of the color pie, except for the life total effect.

Dawn of Hope is a severe bend, and Mark Rosewater agrees with that idea, because white is not supposed to be able to draw cards with such great efficiency; white is allowed to have card advantage, but usually through methods other than card drawing.

What does everyone else say about this? What are some cards from recent sets that outright violate the color pie?

Alkadron on Rakdos, Lord of Riots

1 month ago

Hello fellow carnage enthusiast!

Rakdos is my mother flippin Jam, so I thought I'd drop by to see if I could make a suggestion or two. More-or-less every card I wanted to suggest is already in here, though, so... great work! Imma include some fringe recommendations anyways, but the core is definitely there.

If you wanted to lean more into Rioting, Darksteel Colossus is great at surviving boardwipes, Bearer of the Heavens is great at discouraging them, and Harvester of Souls is great at profiting off them. (I run a Riots deck in a boardwipe heavy meta, so I'm always very concerned about that. Come to think of it, it might've become a boardwipe heavy meta because I run a Riots deck. Hmm.) Here's that if you wanted to have a look: It's Riot Time

If you wanted to lean more into Rakdos-flavored nonsense, I'd like to recommend Dreadbore , Anthem of Rakdos , Mass Hysteria , and Tibalt, the Fiend-Blooded . I'm trying to put a Showstopper deck together based around Rakdos-flavored nonsense, and those feel like they'll be super fun cards for me. Here's that, if you wanted to have a look: Showstopper Ideas.

All in all this looks like a great list! I'm stealing some of your ideas for my Rakdos decks. I'm a little ashamed that I didn't realize how good Loyal Subordinate and Rix Maadi Reveler were at rioting. Thanks!

Doctorlobo89 on Doom Slayer

1 month ago

Snap157 the card Fire Covenant was in here but proved to be very ineffective in pods that I have played this deck in. More card draw would be useful and an extra board wipe. Although the thought of Bearer of the Heavens come to mind just to mess people over.

Infiniteomniscience on How to make this deck ...

4 months ago

Ignition and Soulblast are both very debilitating moves. However, Ignition does not guarantee target death as much as Soulblast does. Generally, players can recover from almost dying, but not from death. I can just focus the most dangerous player. Ignition seems to me to be a cleanup, while Soulblast is a finisher regardless. Of your other point about if Thraximundar dies then the opponents would pay the price, perhaps a Bearer of the Heavens or Mindslicer would work?

Californication on Bearer of the Heavens + ...

5 months ago

So this i an odd question but here goes. I was wondering if i can assign a blocker to nothing. this is what caused the question. I an EDH game i had one possible out and that was blocking with Bearer of the Heavens and then killing it with Ride Down. However, i was only attacked with flyers, so i was wondering if i could assign bearer as a blocker, and have him block nothing. I cant find in the rules where it says that a blocker must have a target to be declared a blocker. It only says that it has to be able to block the designated target. Well if i say i'm designated him as a blocker however he's not going to block anything, would i still be able to target him with Ride Down.

Ocelot44 on Kalemne is the Best RW Voltron General.

6 months ago

@Sladde

I used Tenza, Godo's Maul in here for a long time when I first built the deck, and it's a lovely card! I don't really need it anymore because I've got enough swords, but it's a fantastic card for a budget build of a deck like this!

I abhor mass land destruction cards like Armageddon and Cataclysm, at least in decks that don't instantly win when you cast them. For instance, my Marchesa, the Black Rose deck runs Obliterate, Jokulhaups, and Bearer of the Heavens to great success because I'll be the only one left with any permanents, and they're all creatures! In every other deck though, MLD cards are just "win more" cards, and by that I mean that they are only good in a winning position. Blowing up everyone's lands won't help if I don't have a winning board state, so I tend to avoid running them and run cards that turn games around in my favor. Also, things like Cataclysm and Tragic Arrogance tend to be VERY bad for this deck because it's so artifact heavy

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Bearer of the Heavens occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%