Indomitable Creativity


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt Mythic Rare

Combos Browse all

Related Questions

Indomitable Creativity


Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.

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Indomitable Creativity Discussion

Forceofnature1 on Riku Tokens Synthetic Polymorph Warp Aurora Fun

1 day ago

Builder's Bane, By Force, and Shatterstorm are good, Indomitable Creativity is a little more expensive but has good flavor for your deck cuz you can destroy your tokens to get real creatures. Release the Gremlins is similar flavorwise and lets you destroy other people's stuff and still benefit.

Vandalblast is good for big group if you wanna hose a lot of people, and Smash to Smithereens is available for spot removal at instant speed (or you have a plethora of green spells).

My favorite card, although it's weirdly conditional so best with big boards, is Decimate

thewinterwower on Eldrazi Eggs

2 weeks ago

Indomitable Creativity turn 4 ulamog :D

Penguin_Gamer_1 on [List - Multiplayer] EDH Generals by Tier

3 weeks ago

Ohthenoises Yeah I kind of realized that and outlined a little in the deck description, but I do try to make up for (although not by much) with wheel effects that dig me through the deck faster. I think one thing the deck needs more of is stax effects that let me survive a little longer, but it's very hard to do without having access to artifacts. I don't know if it would be correct to take out Indomitable Creativity so I could run artifacts while sacrificing more of the consistency. Let me know what you think.

Hotcake_Gotsyrup on [List - Multiplayer] EDH Generals by Tier

3 weeks ago

I think that is so he can get blight or ula garunteed off of Indomitable Creativity. This deck would simply fall behind and lose if they stop the poly btw. Cool idea, but not tuned by most standards.

BaconDragon1224 on Madcap Colossus

4 weeks ago

This deck Is pretty all In and I like it a lot but I think you could make some improvements. I would probably play less metalwork colossi and more Gearhulks.Noxious Gearhulk and Combustible Gearhulk Provide good finishers, in fact even better in most case than Metalwork Colossus. I would also recommend some discard outlets such as Cathartic Reunion or Tormenting Voice. To add some more spice I would also probably put in some God-Pharaoh's Gift, they give more cards to hit for with Madcap Experiment. If you go up all of the Gearhulks and Gifts than the threat of being killed by an experiment is low. Asides from that I would recommend Hour of Devastation, Abrade and definitely Magma Spray over the Shocks Also maybe Indomitable Creativity as a backup. Don't take this comment as offense, just friendly criticism! I like this deck and I hope that this deck turns out the way you want it to!

jaylawlerrr on Last Chance to Solve Zada/Mirrorwing

1 month ago

Thinking about possibly a clue deck with Indomitable Creativity to draw out Zada or Mirrorwing (if it hasn't been played already) with token generating spells but I don't think it would be that efficient.

sonnet666 on Eternal Smackdown

1 month ago


  • You definitely don't have enough artifacts for Daretti, and the filtering isn't really that great in a deck that's not very graveyard focused.

  • Browbeat is bad. Never give your opponent choices. If you're in a position where you want to draw three cards, then 5 mana isn't going to help you very much. Your opponents will be able to figure out which option is worse for you and act accordingly.

  • Staff of Domination and Umbral Mantle don't go well with Neheb, and Metalworker is the only creature they combo with. I'd take them out. Mono-red has so little tutor power that two card combos almost never go off, and these two are mostly dead cards by themselves.

  • Basalt Monolith is a pretty meh mana rock when you're not trying to combo with it. I'd replace with Coalition Relic

  • I feel this deck is kind of remiss without Heartless Hidetsugu. He's going to make more mana than anything else really.

  • With all the attacking and tap effects going on here you could probably do with more haste. Fervor and Hammer of Purphoros are simple and effective.

  • There's easier ways to keep creatures from blocking than War Cadence. Bedlam comes to mind, or Goblin War Drums.

  • You could use more X spells to dump all of your mana into. Commune with Lava would be my first pick, and Tempt with Vengeance could be a win if you have an extra combat lined up. Fanning the Flames could also be neat, as you kill a player and then put it back in your hand to kill another. A bit more of a crazy idea would be Indomitable Creativity. You have a high instant and sorcery count and a relatively small pool of artifacts and creatures, so it's not unreasonable to expect to hit one of your combos if you exile a bunch of your own stuff. Whatever you pick, I would NOT go with Molten Disaster. Split second is neat, but you can only win with it if you're at the highest life total (You won't be, aggro decks get ganged up on for that reason.), and the odds that you're going to want it as a board sweep when you're the aggressor are slim.

DeanD on Indomitable Desert Ramp

1 month ago

This looks like alot of fun. Weak to counterspells, still looks like fun though. I'll just hard cast Ulamog, the Ceaseless Hunger on turn 6 if you counter the Indomitable Creativity

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