Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of his or her library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle their libraries.
Printings View all
|Aether Revolt (AER)||Mythic Rare|
Combos Browse all
|Commander / EDH||Legal|
Indomitable Creativity occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Indomitable Creativity Discussion
1 day ago
Thank you so much for taking the time to write that up! It is super helpful.
After further consideration and hearing what you say I think you are right about Hedron Archive, with a few other mana rocks we could get it in play a lot earlier too.
Oh wow I totally missed that Ignite the Future and Light Up the Stage said until the end of your next turn! That changes a lot. Will be picking them up for sure then, especially with them being quite lite on the wallet.
Some of my thoughts of the cuts.
Impending Disaster does serve my game plan a bit. I would put down a few enchantments/creatures that does damage as Norin blinks then remove all the lands to win me a few rounds of free damage. But it definitely makes people hate you and is worth cutting for just that reason.
Molten Vortex, agree it should go.
Pandemonium, agree it should go. What tends to happen is that I get a few bounces with Norin in but then someone else drops a bomb or 10 tokens.
Shifting Shadow, yeah I only use this one if I know what my opponents deck is capable of. But a lot of times it is too scary to use or it's a "I kill this thing I lose" but I can probably find something else to do that.
Task Mage Assembly, oh yeah I forgot I was supposed to cut this when I got got hold of a Pyrohemia.
Vicious Shadows, agree definitely too slow. I have never used it...
Forgotten Cave, well with as many lands as I used to have being able to cycle one is kind of nice xD
Springjack Pasture, Agree it's so bad, have no excuse/game plan for this one.
Squee, the Immortal In a perfect world he is "2RR Draw a Card and Deal 1-13 Damage to Any Target." with a repeat button, but that's so slow and at that point I am probably already dead. But tbh the main reason he is in the deck is because he looks so silly. :|
Workshop Assistant, yeah you are right
Crystal Chimes, maybe not enough. But they are kind of my game plan :|
Lotus Bloom, more often I would use it to be able to get of a surprise spell or being able to drop two things on one turn. But I do have other decks that it could do a lot of more work in.
Storm Cauldron, never actually gotten this one out (nor had it my hands) so not sure how it would pan out but I bet you are correct.
Both Uba Mask and Teferi's Puzzle Box are there to make people not be able to assemble their combos. Would be up to change them out but my meta is quite combo focused so would be nice with something to make people not being able to assemble them as easy.
Indomitable Creativity, yeah this is mainly for "funzies" used on myself it can be "okay" used on others it's either I lost or I delayed them winning a few turns. Neither really makes me win faster.
I will definitely use this as a base for when I start adding some of the recommendations you mentioned in your previous post. Again, thank you so much for taking the time to write it out.
Please let me know if you ever have some ideas or if you find a new card in your deck that you really like.
1 month ago
Some other suggestions are:
Ghirapur AEther Grid
Saheeli, Sublime Artificer
putting a cranial plating on marinet master is one of my fav wincons in my treasure deck
2 months ago
Why do I never see Indomitable Creativity in any list? I run it in my Locust God deck and it is a game winner. If you had an Ashnod's Altar it would be more efficient then Phyrexian Altar, but they both could add to X if you needed more mana, use the tokens as sac fodder for Creativity and get half your deck onto the battlefield. Never have to go for more than about 20 and there's no way one should lose after a turn like that.
3 months ago
Gate to the AEther creates some amazing shenanigans. So far, I've resisted putting it in, mainly because I need to pick the card up, and, I struggle with what to pull out of the deck in its place. Ugin's Nexus is a possible target, but that's a card I actually want to sling, so I would be removing a fling target for a non-fling target. I already feel like I have too many of those. I will give this more thought, but hit me up on possible swap targets.
I hadn't even considered Lukka, Coppercoat Outcast and his middle minus ability is looking really attractive.
Wouldn't it be great if Shifting Shadow was an equipment so you weren't compelled to find a target for it, one you may not want to lose or can't yet fling.
3 months ago
I miss-spoke when I suggested that Myr Retriever works great with Sneak Attack. For some reason, I thought Sneak Attack goes off the top of your library. I'm sure there's a red card that sneak attacks off the top of your library.
For syngergy with Myr Retriever, you have
3 months ago
Always needs moar removal/utility. I got some weird stuff for ya.
4 months ago
Hey, thanks for taking the time to write down the ideas and feedback! There’s some things here i’ve considered already but definitely some new ones too.
Infinite: Let me start off by saying that I’m not looking to add any infinite (mana or damage) combo’s that are too straightforward. In my playgroup it’s kinda not done and i agree for the most part that commander’s not about finding a two-card combo asap.
Ashnod's Altar is a nice card and would probably do a decent job, but i think it’s mostly the infinite potential you’d play it for. I actually removed the altar + deathmantle combo from my Muldrotha deck because people were complaining too much (:
Trading Post > Daretti, Scrap Savant This might be a good swap. Daretti’s not very resilient, so mostly it just gets you one reanimation or a faithless loot if the GY is empty. I also like how it gives your creatures utility when they die. Good idea.
Godo, Bandit Warlord (see infinite)
Heirloom Blade seems decent, it would mostly work on dragons i think? Do you know if “artifact” counts as a creature type for the blade? Otherwise it’s just dragons that have a decent chance here, and i’m sure that’s not enough. Equip for 1 makes it manageable. Seems similar to Shifting Shadow
I didn’t even know Reiterate before now so thanks for the introduction. I guess both have their perks, but i feel i prefer ricochet because it’s a more “over the top” effect. Interesting that it can go infinite with big rituals, though you do need 5 + 6 up front right?
Yeah i only just learned Zirilan of the Claw exists through TO, will definitely make my 99 once i find (/order) one. I’m sure i prefer purph as commander, but zirilan is very cool too.
The fun cards you mentioned can create quite the havoc! I don’t think i’ll add any of them soon because they break the mold of what i’m trying to do a little bit, though Indomitable Creativity seems pretty decent. Though i’m not sure I like how my artifact removal might give my oppo’s even more powerful stuff.
PS: could you +1 if you like it? Then we become #1 purph on T/O!
4 months ago
Awesome build! I'm a big Purphoros fan and I've been debating about how to find the sweet spot between dragons and artifacts with Purphoros, and I think you've done it (or are close to doing it) here.
I had the following cards that I wanted to point out to you as possibilities, and I'm curious what your thoughts are around them:
Ashnod's Altar: Combos very well with both Myr Battlesphere and Nim Deathmantle, creating infinite ETBs and mana. It also works great as a way to gain mana if you can't keep your big creatures around after sneaking them out. Lastly, you can sacrifice your opponents creatures when you combo with your steal effects, like Molten Primordial
Heirloom Blade: I need to test this more, myself, but this is great in a deck that wants more draw options and, specifically, wants to draw creatures. You can use it to find dragons or artifact creatures in most cases, but can also be used with golems, humans, and goblins.
Zirilan of the Claw: Another card in your maybe board that I think deserves more attention. This can function as another "commander" type card that can get our deck going, easing our reliance on purph-daddy a little bit. I consider this another Sneak Attack card.
Other fun ideas: I like putting a little disruption in my Purph deck, so I've added some of the following cards. I don't know if they can fit in here, but I think they help cover some of Purph's weaknesses while still being "fun" cards to play with and against.
War's Toll: Stop people from countering our Purph-daddy.
Wild Evocation: Great for us, messes with combo players.
Insurrection: Alternate win con that works well against players who like to build wide creature decks.
Pandemonium: A great way to get some additional value from our creatures while, hopefully, helping our opponents board clear one another until we get to our mid-game spike in power (hopefully we don't become the target of this card, though!).
Indomitable Creativity: I'm on the fence about this one, but it's a fun/flexible removal spell that also allows us to trade artifact tokens or mana rocks for stronger things later in the game.
I hope these were at least interesting to read! Again, I love the deck as is, but I wanted to share some other ideas as well.