Mirari

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Mythic Rare
From the Vault: Relics (V10) Mythic Rare
Time Spiral "Timeshifted" (TSB) Rare
Odyssey (ODY) Rare

Combos Browse all

Mirari

Legendary Artifact

Whenever you play an instant or sorcery spell, you may pay (3). If you do, copy that spell. You may choose new targets for the copy.

Price & Acquistion Set Price Alerts

C13

V10

TSB

Ebay

Mirari Discussion

Chiberia on Turns with Taigam

2 weeks ago

Chain of Vapor

Supreme Verdict

Capsize

Sphinx's Revelation

and Mirari are also all good cards to include in a control/turn taking deck

DrukenReaps on Jeleva Budget Help!

3 weeks ago

I mean if you really want we could give you a $20 deck. If you give people a hard number to work around as far as $$$ that would be very helpful.

The first thing I do when I don't want to spend much on a deck is look through my collection for cards that work in the deck. They don't have to be good in the deck they just have to be related to the theme of the deck.

Things I'd say are most important to Jeleva is haste, multiple combat steps, and a lot of mana. I would say Lightning Greaves, Swiftfoot Boots, Aggravated Assault, Mirari, Revel in Riches, and Black Market are all things I would put in most jeleva decks.

She also loves the big dumb spells that don't fit in any other deck. If you have been playing for any length of time you probably have a bunch of those you will never use. In Garruk's Wake is a good example and is less than $1.

obviously Scroll Rack and Sensei's Divining Top would be good but if you are on a budget you will probably have to pass on them and rely on blue spells like Brainstorm instead.

KayneMarco on Forked Wheels

2 months ago

+1ed. Great idea with all the fork type spells. Heres a few others that might fit well with what u have going on. Mirari, Meletis Charlatan and or Echo Mage

Shredwick on Ramos, Insanity Engine

2 months ago

SlavicGhaespar I was leaning towards taking out the sunbursts, as they're more for extra bonus rather than popping off combos. I'm not sure I want to take out Corpsejack Menace or Hardened Scales cause they make Ramos skyrocket. I might take out up to two lands, but I'm not sure which ones. This is a temur deck with a splash of orzhov, and the lands I have in all mostly make temur colors. and bounding a scry land and scrying again next turn is really helpful getting to my combo pieces faster.

sebastian1994 as above I threw in the sunburst/modular cards as extra bonuses, knowing that if I had to, they'd get slid to the side. I'm not really looking to take out any more cascades, as they really make Ramos amazing since they're all multicolored. Sprouting Vines is a great early game card to ensure I never miss a land drop. Sphinx-Bone Wand is amazing late game. Mirari can go, though, since neither its cast nor the copied spells trigger ramos. Again, it was thrown in for utility.

Thanks for both of your helps!

sebastian1994 on Ramos, Insanity Engine

3 months ago

Some cards I think that you could take out are the Modular and Sunburst cards that you have in the deck. Unless I'm missing a specific rule, I don't think that those cards will trigger Ramos, Dragon Engine since those cards don't change color based on the different types of mana spent to cast them. The ones like Arcbound Wanderer and Clearwater Goblet are still colorless and therefore wouldn't give Ramos any counters when cast.

Other than those, depending on what exactly you want to accomplish with the deck, you might want to consider taking out some of the cascade/storm cards. Captured Sunlight, Sprouting Vines, and Bituminous Blast are the ones that I would consider taking out first.

It looks like this might be one of your anticipated win conditions, but I think taking out Sphinx-Bone Wand and Mirari could help to focus your deck a little bit.

Overall this looks like a really fun deck to pilot! I hope these suggestions help.

hoardofnotions on Got your divers license?

3 months ago

gdm1989 Thanks for commenting!

I have checked out the new cards, I have Thaumatic Compass  Flip in, and I love the design of the flip cards!

So my thoughts on Primal Amulet/Mirari is that they are kinda slow. I'm not sure copying a Ponder or other cantrip is worth the time spent getting there. I'm not sure what the best case scenario looks like with these cards to be honest. Have you played them? Do I need to give it a shot?

Vance's Blasting Cannons  Flip is interesting. I think I run enough situational cards, counterspells/bounce attacking creatures/tutors, that potentially exiling one of them and not having access to it anymore would be rough. The flip side of the card is kinda cool, lands that kill nonsense is great. I could however do close to the same thing with Pyrite Spellbomb and Salvaging Station.

Thanks for suggesting some new stuff for me to think about, if you want to debate your ideas any I'm down for a talk!

gdm1989 on Got your divers license?

3 months ago

You checked out the new ixalan cards? Primal Amulet and Vance's Blasting Cannons  Flip may be very effective in this. Also since this is a spellslinger type deck then Talrand, Sky Summoner and Mirari will fell right at home in this :)

Nefashu on Jeleva Jank Storm

3 months ago

Mimic Vat and Mirari are both really cool cards, but they're a bit too slow considering your low amount of creatures (and your high percentage of legendary creatures). You can drop the Obelisk of Grixis for a Hedron Archive to give you more late game fuel.

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