Sandstone Oracle

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology 2018 (CM2) Uncommon
Iconic Masters (IMA) Uncommon
Commander 2015 (C15) Uncommon

Combos Browse all

Sandstone Oracle

Artifact Creature — Sphinx

Flying

When Sandstone Oracle enters the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.

Sandstone Oracle Discussion

king-saproling on Norin the No Nonsense

2 months ago

Twinflame is nice for either cheaply reusing the ETB effect of a costlier creature, or looping it with Anarchist + striving it to continually reuse an ETB effect. Priest of Urabrask + Cloudstone Curio + anything that reduces the priest's cost (Ruby Medallion) or doubles its effect (Panharmonicon) nets you extra mana and extra triggers on things like Impact Tremors. The Priest can even provide infinite mana in the right setup.

Embermaw Hellion makes your enchantments hit harder. Fractured Loyalty on second glance is too situational here since you don't have that many effects that target things. Umbilicus and Blood Clock are not stars by any means, but they do allow you to reuse ETB creatures. Indomitable Creativity seems great if you have a lot of tokens out, and can act as removal as well.

Just thought of a few more that might interest you: Commune with Lava , Flameshadow Conjuring , Minion Reflector , Feldon of the Third Path , Sandstone Oracle , Skirk Prospector

Brutal_B on Kozilek, One Hit Win

4 months ago

Sandstone Oracle is always a good way to fill your hand if Kozi is already out or uncastable at the moment.

Hexaflexagon on Angelhorde Invasion *Primer*

7 months ago

Hey Beebles!

Thanks for your long comment. I really appreciate how people like you spend loads of time and effort into helping a person like me. Sorry for responding late, I have been swamped with schoolwork and have had no chance to reply until now.

  • I really like your idea on adding cards that bounce themselves or something else to my hand, allowing me to use it as an effective mana sink. I'll definitely be adding some of those in.

  • I see your point on Aetherflux Reservoir . I might add one in, but there are so many things this deck needs that I'm not sure I can find a spot for this.

  • I'm not so hot about adding in Bygone Bishop , as I only have about 15 creatures with CMC 3 or less. The same thing goes for Mentor of the Meek . I'm also not a big fan of Sandstone Oracle because it has a too high CMC.

  • I'll definitely try and slot Cloud Key into my deck, even though it's above my budget. I'm not a big fan of any of your other ramp suggestions, apart from Solemn Simulacrum , but I might try them out.

  • I've never seen Selfless Spirit before, so I'll definitely add that in.


Now on to your cuts.

Thanks again,

Hexaflexagon

Beebles on Angelhorde Invasion *Primer*

7 months ago

Hey there,

I bumped into this list and felt like leaving a comment. I love Oketra, because she’s similar to the way I play Karamentra. From that perspective, these are some tips I have for your list:

Some card I would cut:

  • Ajani’s Mantra doesn’t seem to be worth it. There are way better lifegain options
  • Divine Visitation doesn’t seem like the best fit in this deck. Most your tokens are going to be 4/4 already. That card seems better suited in a deck that only makes small tokens.
  • You are running some cards that require a +1/+1 counter synergy, but you hardly have any cards with +1/+1 counters. That theme also has no relation with your commander, so it seems a bit weird to me to include that here. I would cut some of those cards from the deck: like abzan battle priest, abzan falconer, annoy bond-kin.

Hope some of these tips match your vision for the deck!

GL & HF,

Beebles

dingusdingo on Flex

8 months ago

Nice deck! A lot of neat combos tucked in here. I have some suggested edits for you though!

Mouth of Ronom is a card you could very easily run. Green doesn't have a lot of targeted removal, and the opportunity cost for playing it is extremely low. If you swap your forests for snow covered forests, you're golden

I'm confused why you're running a fetchland at all. You don't need color fixing, and the deck thinning is extremely marginal when you consider how much it can slow you down against cards like Root Maze Back to Basics Thalia, Heretic Cathar Blood Moon Magus of the Moon Frozen AEther Kismet

Some of the card draw you run is pretty inefficient or extremely expensive. I'm specifically looking at Seer's Sundial and Sandstone Oracle . Sundial costs you 6 mana for the first card, while Sandstone is always dependent on opponents hand sizes for card draw, making it unreliable (and also costing 7 mana). I'm also not a huge fan of Sea Gate Wreckage but the opportunity cost for running it is extremely low. Have you considered Memory Jar or Howling Mine ? With your massive mana production Memory Jar could allow you to draw 7 and dump your entire hand. Howling Mine will accelerate your draws much earlier, although it is symmetrical. Beast Whisperer could be a good replacement if you don't want to give advantage to opponents, you certainly run enough creatures to justify. Life's Legacy is also a solid choice, especially since you're already running Greater Good

You run quite a few basic land tutors, some of them pretty low card quality. When you have access to Gaea's Cradle and Nykthos, Shrine to Nyx , why are you spending mana and card resources looking for basic lands? Specifically looking at Cultivate Kodama's Reach Nissa's Pilgrimage Seek the Horizon Journey of Discovery and Yavimaya Elder . If you ran fewer than 40 lands in this deck, you probably wouldn't have to run so many cards to deck thin to help your top deck, you could pretty easily cut to 34-36 lands. I'm also not wild about the very high CMC Hour of Promise , but it does search for non-basics. I'm also not very hyped about Tempt with Discovery , if you are playing against even mediocre or up skill level opponents you will be paying 4 CMC to search for one non-basic land. You're only getting more than one land off Tempt against bad players, or against players who can drop a Gaea's Cradle or other super value land against you.

Speaking of ramp, you should consider running Priest of Titania as well as Karametra's Acolyte . Currently you are very vulnerable to Armageddon and Ravages of War , two cards that see play in stax decks (as well as others). Having Ramunap and Crucible is a good choice, but you won't have access to those every single game you get hit by Armageddon. You should really consider mainboarding Carpet of Flowers as well, its virtually guaranteed someone will be running blue in a pod of 4, and it will let you hit turn 2 Azusa, and provide more value as the game goes later for very small investment.

On the topic of Stax, your deck is super vulnerable to getting caught. Almost all your draw is 3+ CMC, you have basically no removal, and you run a barebones 0/1/2 CMC ramp package. Thorn of Amethyst Sphere of Resistance Winter Orb Static Orb Thalia, Guardian of Thraben Lodestone Golem all cause immense problems for your deck. I understand that if you start your draw engine, you can escape from underneath them by dumping lands with your commander, but what do you do if one of those stax pieces lands on turn 1? Going fast works against stax, but there's no way you're going faster than a deck that runs the full suite of 0/1/2 cmc artifact ramp (which most stax decks do). You aren't going fast enough to threaten a win on turn 3, so you need to include removal. Having no removal is also a huge problem when beatdown is your wincon. What do you do against Moat ? Or Island Sanctuary ? Or Solitary Confinement ? A single piece of removal in the form of an 8 cmc creature is just not gonna cut it against real decks.

I would also recommend casting a really critical eye towards anything 5+ cmc. Cards that cost that much that don't actively win or directly lead to winning are most likely not worth the mana investment or the card space, even though you are a deck that ramps mana and draws cards. To put it in other terms, there are better things you could be doing with that mana. Your primary win con costs 10 mana to cast, 20 more to use, for a whopping 30 mana. Its forcing you to run pretty low quality cards like Mana Reflection and Zendikar Resurgent to get to that absurd amount of mana, on top of 40 lands. Running lower CMC spells will allow you to free up those expensive CMC slots that only enable you to play other expensive spells.

A couple more cards in specific you should reconsider Akroma's Memorial Ring of Three Wishes . Memorial you can replace with Lightning Greaves as a haste enabler for Craterhoof Lines, and Ring happens to cost you 10 mana to get a single card to hand, 15 for 2 cards, 20 for 3 cards, which we would call inefficient.

Would recommend Staff of Domination , especially if you include Priest of Titania or Karametra's Acolyte . Opens up lines for infinite mana and drawing your deck, or just provides a solid dump when you have too much mana and nowhere to go. I would also recommend Eldritch Evolution as another strong tutor. Uncage the Menagerie and Weird Harvest are a bit lower quality, but potentially what you're looking for as well. And I can't stress enough, add some removal to your deck. There are plenty of hyper efficient 1/2 cmc removal spells in green, as well as creatures that pack removal on ETB, which combines well with all the green tutors you run.

Jund_Machinist on Daretti's Hate Cannon

9 months ago

Thinking about Alhammarret's Archive , perhaps instead of Sandstone Oracle .

Possibly want to include Karn Liberated and Ugin, the Spirit Dragon . Ruination , Pirate's Pillage , Shattering Spree , Krark-Clan Ironworks and Quicksmith Genius look tasty.

I want to include an Imperial Recruiter package, with maybe Gorilla Shaman , Duplicant , Myr Retriever , Treasonous Ogre as options.

I also want to fit Bazaar of Baghdad in perhaps. Saheeli's Directive looks cool, possibly too clunky/win more.

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Sandstone Oracle occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%