Marionette Master

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Vintage Legal

Marionette Master

Creature — Human Artificer

Fabricate 3 (When this creature enters the battlefield, put three +1/+1 counters on this or create three 1/1 colorless Servo artifact creature tokens.)

Whenever an artifact you control is put into a graveyard from the battlefield, target opponent loses life equal to this creature's power.

ThinMargin on Liesa, Liesa, they so flying...

2 weeks ago

multimedia The big win con for the prosper deck I am playing against is Marionette Master and all the treasure tokens my favorite opponent gets from the cast from exile feature of her commander. It is mesmerizing to watch. Basically turns out that I need more ramp and some more removal (as you said in an early review of my deck).

It is the aggro (especially if I manage to voltron Liesa) that wins me matches. I an still losing at about 60%.

I am not necessarily looking to buff the 1v1. I want a solid, well rounded deck that I do not have to take a loan out for. I will keep an eye out for Verrak, Warped Sengir.

My big hang up right now for the deck is ramp and removal. To deal with my opponents removal, I need extra ramp as I have a 5 drop commander. I have had winning cards in hand that I could not drop because I have to keep my commander in play to make the deck work. Last match ended with me at my 3rd cast of my commander and 4 5-drop cards in hand that were integral to my win conditions. Really, Orzhov ramp is my biggest hurdle right now.

The other thing I am working on right now it to work out the identity of the deck. Liesa wants to be a lifegain deck but also a stax deck. I am trying to balance that.

TheOfficialCreator on BR

1 month ago

I love it!! It self-reinforces with spells getting easier and easier to play as you go along.

That being said, what are your payoffs for this deck? Your finishers? I see a couple of cards like Marionette Master that do have a strong effect with Treasures but I'm talking something incredibly large that can serve as an ending spell.

Something like Blightsteel Colossus, Darksteel Colossus, Inferno of the Star Mounts, or Hellkite Tyrant (which are easy to get w Magda).

Also, Goldspan Dragon would be OP in this deck.

Hope this helps with your deck!

SufferFromEDHD on There's Treasure Everywhere

2 months ago

Petrograd you were ahead the curve! It took 2 years but Marionette Master finally spiked because of the juicy treasure token synergy.

Davinoth on Prosper's Purgatory [Treasure EDH]

4 months ago

     elliotmward97: Thanks for the upvote and the follow! =D I'll go through each of the cards you've posted and give you my thoughts

     Creative Technique: A card I'd considered. I'm not super into giving benefits to my opponents, especially benefits based on chance. I tend to have very poor RNG in all games, and I just imagined scenarios where I turn up a couple of mana rocks and my opponent turns up an Eldrazi or something lol. And on the other side of that, without using the Demonstrate portion I just feel like most of the time I'm not going to get my five mana back from it with only 6 cards greater than six Converted Mana Cost in the deck.

     Ancient Copper Dragon: All day, every day! I think this card is going to be a beast. Lots of new toys coming in Baldur's Gate.

     Imperial Recruiter: I've actually been thinking about this as well, as many of the most effective cards in the deck are things like Reckless Fireweaver and Disciple of the Vault. But also being able to grab things like Dockside Extortionist and Marionette Master in the late game is pretty slick, too.

     Ragavan, Nimble Pilferer: In my last few trips to my LGS, I've looked at their foil Ragavan under the counter and thought really hard about buying it, but always talked myself out of it lol. While this card is great, it does become a gradually worse draw the more rounds into the game you get. If it weren't so expensive I probably would include it, but I also don't feel like it's going to make or break the deck.

     Robber of the Rich & Dire Fleet Daredevil: Both of these kind of fall into the same camp as Creative Technique. Both fine cards in their own right, but they hinge on factors outside of my control.

     Malakir Rebirth  Flip: Also a fine card, not really my style but can slot into pretty much any black deck.

     Author of Shadows was cut in favour of Soul-Guide Lantern. Author is a good card, but it was an inclusion more for the Graveyard Hate aspect of the card than for the Exiled cast. On top of being one mana to cast instead of five, it also has artifact synergies with the rest of the deck, too. :)

     Thanks again, glad you like the deck! =D

Fullmetal2040 on Mari, the Killing Quill

4 months ago

forgot to mention Marionette Master has won me a 1v1. was able to deal 28 damage with her in 1 turn

Fullmetal2040 on Mari, the Killing Quill

4 months ago

I would take out deadly rollick for a card like Force of Despair or Slaughter Pact. you dont get the hit counter from Mari when you exile an opponent's creature because it is not dying it is being exiled. i've killed 6 creatures at once with force of despair

If the reason you have Withering Boon is to trigger Mari it wont because the creature never hits the battlefield therefore it never dies, otherwise im not to sure why you have a creature counter spell, i guess for commanders eh. i think it would be better to have another kill spell imo.

she's not in the tribe but Marionette Master synergizes really well with Mari. so does Underhanded Designs & Deadly Dispute

I have built my own Mari deck and played a decent amount of games winning a few. Enjoy, she's really fun!!

shwanerz88 on Breya breaks Artifacts

6 months ago

Hey not a bad list you got here to start however I am seeing one glaring issue and that is simply that I don't really see a way for you to win games? You need some sort of way to deal damage with the artifacts entering and leaving the battlefield. Best options are Mayhem Devil, Reckless Fireweaver, or the greatest Marionette Master. Also, I have a special place in my heart for the spellbombs and even the implements but they generally don't stack up to the power level of most EDH games. I would also think about cutting down a few lands and adding some more treasure synergy. I rarely play more than 35 lands any more thanks to the inclusion of MDFC Lands and plenty of new treasure cards. You're definitely off to a solid start though!

metalflame on Breya's Thopter Factory

8 months ago

Eldrazi Displacer, and Marionette Master are great cards for this deck.

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