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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Yavimaya, Cradle of Growth
Legendary Land
Each land is a Forest in addition to its other land types.
kamarupa on
speedy Ghalta
2 weeks ago
One thing about having a lot of mana dorks is that you tend to run out of spells pretty quickly. I think it might be worth it to drop 2xCommune with Dinosaurs and add in 2xHarmonize. Or drop Commune with Dinosaurs altogether in favor of 2xHarmonize and 2xForerunner of the Empire. You never need a dinosaur on T1, and barely one T2, so the 1MV cost of Commune isn't really helping, per se. I'll also throw out Time of Need as a possible tutor for a few of your threats at a lower cost, but you might want to reconsider your creatures to add in a 3rd Legendary to make such a spell 'worth it.'
You need some kind of interaction with your opponent, as wallisface already said. In order to make room for non-creature/non-land spells, you have to cut either creatures or lands. Given some of the high MVs of spells here, I think it's safe to say, you can't afford to cut any lands, so you'll need to cut some creatures. I suggest dropping 1x of each of your elves. 6 is still quite a lot and 3 of each makes their removal less effective for opponents. I'd also cut 2x each of Otepec Huntmaster and Raptor Hatchling. I realize you need dinos for Drover of the Mighty to get buff, and obv Ghalta's discount, but I think you'll be just fine with those numbers and it opens up 6 slots for some utility spells. 28 creatures is still quite a lot. Additionally, having non-creature / non-land spells makes it a lot easy to swap spells with your sideboard.
Beast Within is pretty useful as it hits pretty much everything, but of course, comes with a downside. And of course, I'm 100% with wallisface on Lightning Bolt and Primal Might.
Some sideboard spells I really like: Return to Nature - sometimes getting rid of artifacts, enchantments, and graveyards is crucial.
Elixir of Immortality - just say no to mill
Ratchet Bomb - just say no to tokens.
Lands: Scavenger Grounds could be useful in some matchups.
Castle Garenbrig seems relevant
Field of Ruin is nice against tron and more
Boseiju, Who Endures is really nice.
1xYavimaya, Cradle of Growth might allow for one less forest and one more mountain.
gzusvictory on
Sigarda, best Voltron
1 month ago
My suggestions: Lion Sash Serra Ascendant Dragonlord Dromoka Teferi's Protection Nature's Lore Mirari's Wake Bear UmbraYavimaya, Cradle of Growth Sword of Forge and Frontier The Great Henge Austere Command Skyshroud Claim
Cut Tithe Land Tax Mangara, the Diplomat Bloodforged Battle-Axe Dowsing Dagger FlipKnight of the White Orchid Do not succumb to white land-getters/card draw because green does that so much better
Balinor5 on
BITCH...you shady ☕
1 month ago
Yavimaya, Cradle of Growth helps your Arbor Elves untap your Nykthos and your Castle
SufferFromEDHD on
Yoshimaru, The Proudest Boy
1 month ago
Captain Sisay serious synergy with the strategy.
Mox Amber free legend.
Atleast a playset of legendary lands like Boseiju, Who Endures, Flagstones of Trokair, Volrath's Stronghold, Yavimaya, Cradle of Growth, Yavimaya Hollow, Urza's Saga, etc.
Generous Gift would be Beast Within #2
Necrosis24 on Ideas fpr Gate Tribal/Landfall
2 months ago
A bit of a roundabout way is Intruder Alarm + Yavimaya, Cradle of Growth + Life and Limb
Mortlocke on
The Queen's Egg
2 months ago
Thank you for the nice words, this is my signature deck of signature decks and have put the most most time (and money...so much money) into building it into what it is today. This deck is forever a work in progress, for as tuned as it is there is always room for improvement - so I always appreciate any and all criticism and suggestions. Speaking of which - Yavimaya, Cradle of Growth and Urborg, Tomb of Yawgmoth are indeed powerful lands - but only within context. The pros don't outweigh the cons with those suggestions in my opinion - I don't run any Beacon of Creation or Cabal Coffers effects so I don't have any way to really "cash in" on these lands past having them fix my manabase. But like you said fixing the manabase of my opponents is the last thing I'd ever want to do, so i'll have to take a pass on those suggestions.
Delay is absolutely wonderful counter magic. Most often i'd end up delaying a turn 2 or 3 Najeela, the Blade-Blossom - which would then be dealt with when it hits the battlefield. Another great play I managed to pull off with Delay was "countering" a Swords to Plowshares that was aimed at my Commander. On my next turn I simply tutored for and cast a Crystalline Sliver. No one managed to cast a board wipe so when the time counters were all removed the Swords to Plowshares simply failed to find. Honestly, I've never been disappointed by Delay and is definitely one of my all time favorites - it always gives me just enough time to dig for an answer.
Toxic Deluge is just an old hold over from my previous meta. Alot of creatures were lower to the ground as most of my friends played combo decks that relied on some key creatures or played with creatures that had reliable methods of gaining protection or indestructible. I used to run Damnation, but I also have a full art foil Damn that i'm considering trying out as well. The verdict is still out on what I should run in that card slot to be honest, but i'm more than interested in your thoughts on what would be the most efficient option available for mass removal.
Once I managed to use Deflecting Swat to target a Expropriate. Obviously this was a late game play, but I knew that the Yennett, Cryptic Sovereign player had something up their sleeve and properly baited out the big spell by tapping out. It also helped that I had a Fierce Guardianship in hand as well in case someone wanted to thwart my plans. Everyone scooped after the swat resolved.
Thanks for commenting on the deck, i'll think more on your suggestions. Happy New Year to you, by the way. Do you have any acquisitions or decks your want to build in 2023?
Dead_Blue_ on
Golgari Mullet
2 months ago
Cool concept, how often are you able to get the Eradicate system functioning? How often do you just turn your own forests into creatures to attack with?
If it’s the former a copy or 2 of Nissa, Worldwaker may be worth including
I also feel like Utopia Sprawl would fit in here too
I don’t have any suggestions off the top of my head but perhaps a way to tutor Yavimaya, Cradle of Growth would be worth while …maybe Profane Tutor since it could grab Eradicate or whatever piece you’re missing.
I know it doesn’t fit into the combo but 1x Urborg, Tomb of Yawgmoth is worth running
TypicalTimmy on Card creation challenge
2 months ago
Unless I am mistaken, you could not free-cast Progenitus because it doesn't have generic mana symbols. You would be able to free-cast Ulamog because it only has a generic symbol. A creature such as Avacyn, Angel of Hope would thus cost you 10 life and .
I'd build a deck for him. Given that we now have both Urborg, Tomb of Yawgmoth as well as Yavimaya, Cradle of Growth, suddenly your fetch lands are extra spicy.
Make a Commander you want to build a deck for after you submit your post.
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