Demonic Tutor

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Demonic Tutor

Sorcery

Search your library for a card and put that card into your hand, then shuffle your library.

Masterful on Necronomicon | Teysa Karlov | Primer

3 weeks ago

Brightwrath Great question about removal sources. 9 Sources might be considered low, but we also play Demonic Tutor, Vampiric Tutor, and Enlightened Tutor which can get Grave Pact or The Meathook Massacre to deal with creatures. So technically, if we need to deal with a game-ending permanent, we have 12 sources to do so. However, tailoring your removal to your meta is pretty important. My meta ranges from mid to high powered casual in which combo kills are somewhat uncommon, but fast ramp, high powered threats, and control are rampant. This means I've tailored this list to favor recovering from boardwipes and outspeed my opponents rather than rely on a more controlling plan. That being said, if you find yourself dying to specific permanent threats like Ashnod's Altar, Hermit Druid, or Stasis, playing more single target removal could help. Despark, Rite of Oblivion, Path to Exile, Generous Gift, and Disenchant are all strong options depending on what you need. Personally, I haven't felt lacking in that department since I have tutors, can grab Grave Pact if I need to continuously control creatures, and my meta plays artifact/enchantment decks uncommonly.

You can definitely go without running the off-color fetches. While it will make your mana less consistent, I'd run more basics than sometimes-tapped duals. A land entering tapped can be game-losing, but you'll still probably have enough multicolored mana to not get color screwed. Additionally, if you cut those fetches, you should consider not playing Brought Back since it gets a lot of its value from them. It might be a good cut for another removal spell.

Thanks for your kind words and I'm glad you like the list!

Squee_Spirit_Guide on Land Search?

4 weeks ago

My personal favourite is Scapeshift if you don't mind sacrificing your non-gates. And if that's the case there's also Knight of the Reliquary. Primeval Titan is a great option for higher up the curve.

Tolaria West is a neat way of getting them to your hand. Since you're in black you have access to things like Demonic Tutor and Vampiric Tutor too. And they have the bonus of being able to get something else if you really need it.

DadHumanPraetor on How Good is Rune-Scarred Demon …

1 month ago

Burning Rune Demon and Rune Scarred Demon are both too slow for my play style and meta. I like Sidisi, Undead Vizier but even that feels bad at 5 if you cant reanimate it a couple times. I have cut tutors from mid-power decks that aren't looking to combo, and I run good tutors in my high powered combo decks like Diabolic Intent and Demonic Tutor

Gidgetimer on How Good is Ring of …

1 month ago

Atraxa contains black and you don't currently run any of the traditional black tutors. If you want objectively good cards that tutor then you are looking at Demonic Tutor, Vampiric Tutor, Diabolic Intent, Imperial Seal, and Grim Tutor. Cruel Tutor, Mastermind's Acquisition, Wishclaw Talisman, Scheming Symmetry, Infernal Tutor, Profane Tutor, and Diabolic Tutor can be useful as in the right deck or if you need more black tutors. Passable options in low powered metas include Diabolic Revelation and Increasing Ambition.

JosephStardust on amarthaler

1 month ago

Hey again! I just wanted to say I did know about the Blasphemous Act + Repercussion combo, and was able to fit it in comfortably! While I couldn’t find room for Seething Song, I did however find a way to combo Blasphemous Act + Repercussion with Dictate of the Twin Gods, so that way it doubles the damage twice (13 -> 26 to the creatures, then 26 -> 52 to the creature’s controller). And while I couldn’t afford Demonic Tutor, I did find a better replacement for Diabolic Tutor, being Profane Tutor. Basically a Demonic Tutor but you have to wait two turns. Oh and I also managed to add Chandra, Torch of Defiance in there as well, for more burn synergy and free .

If you’d like, you can also check out the mono- control deck I made based on a build my college friend had!

amarthaler on JosephStardust

1 month ago

Hello there! I hope your Rakdos deck is going well. Just wanted to update you a fun combo recently added to my Kaervek deck that did in fact win me a game the other night: Repercussion + Blasphemous Act. Of course I had to Demonic Tutor to retrieve Repercussion, but it was an easy cast with Seething Song available (because I only had 4 lands out) at the time. Patience is a virtue with my deck - definitely had to wait for the right time to play Repercussion and Blasphemous Act on the same turn and also ensure my creatures were dead. It ended up doing 13x8 to one opponent, 13x3 to the next opponent, 13x5 to the last opponent, and 13x1 to myself. Fun times!

AscendedLandfalls on Zaxara, The Exemplary

1 month ago

I personally would not use any ramp over two in this deck. My suggestions:

OUT: Skyshroud Claim, lower land count to 35, Elementalist's Palette, The Great Henge

IN: Nature's Lore, Three Visits, Birds of Paradise, Wild Growth

For card draw and removal:

OUT: Negate, Krosan Grip, Stinging Study,

IN: Counterspell, Nature's Claim, Opt

Two other cards I would suggest to add but I don't know which cards you would be willing to take out for them:

IN: Vampiric Tutor, Demonic Tutor

Guerric on Faeries

2 months ago

Hi Switchfox! I've played Alela in brawl quite a bit, have long pondered building her in commander, and have a lot of experience with both faeries and token decks, so I think I can be of help here. I think the low cmc focus is great, especially as it will let you cast artifacts and enchantments while keeping mana open for control pieces, and I also think you are exercising good judgment in terms of your low creature count, as artifacts and enchantments will do your most work here! I also think the land count is good.

What I'd personally recommend cutting are the anthem effects like Intangible Virtue and the like. I used to play lots of these cards and found them underwhelming, and after testing in token decks I usually end up cutting almost all of them. The problem with them is that they raise your threat level incrementally, and keep your opponents' attention on you. In the meantime, they shut off great cards like Skullclamp as well as Welcoming Vampire and Mentor of the Meek, which would be good additional draw engines here. Instead, I find it far more impactful to win out of nowhere with Coat of Arms, which I can tutor out at instant speed with Whir of Invention, or Jazal Goldmane, who can be fetched with Search for Glory, or Mirror Entity, which can be grabbed with Recruiter of the Guard or any black tutor.

I am guessing you have a lot of pillow-fort elements here because they are enchantments and synergize with your theme, and you may be in a meta with a lot of aggro coming your way and don't want to always waste your tokens chump blocking. Still, I'd personally replace No Mercy with Sphere of Safety, which is the best pillow-fort card there is, and then use the money you save to pick up a strong universal tutor like Demonic Tutor, Diabolic Intent, or Grim Tutor.

Personally I'd also add Norn's Annex to replace Settle the Wreckage, which will add to your artifact count and give you another strong pillow-fort element that won't ramp your opponents and will be more permanent. I tried Settle in so many decks on account of fondness of it from when it was in standard and I never like it in EDH. You might be thinking of using Settle to ramp yourself by exiling your own tokens and that can work, but personally I found it less significantly helpful than I had hoped for.

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