Sudden Reclamation

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Uncommon

Combos Browse all

Sudden Reclamation

Instant

Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand.

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Sudden Reclamation Discussion

zephyr_chang on Grisly Splinterfright

2 weeks ago

I would cut the Jarad's Orders and Sudden Reclamation and the planeswalker. I think those are the cards with the least impact when played. You still have 9 spells (Salvage, Commune, Loam) that fill your Graveyard and you have creatures that can do the same (Splinterfright, also consider Satyr Wayfinder), and natural attrition (i.e. when your creatures die), so don't worry about there being not enough creatures in your graveyard.

I would use these 8 free slots for maybe 4 removals and 4 more creatures. It might be that 21 creatures is still a bit low for this deck - the tension being you need a critical mass of creatures both in your graveyard and on the battlefield. But it is a start.

And you can work on slowly improving your mana-base as well. The on-color fetch (Verdant Catacombs) is a bit pricey but maybe Blooming Marsh, Hissing Quagmire or Overgrown Tomb if you can manage it?

dzapf2008 on Grisly Splinterfright

3 weeks ago

That Sudden Reclamation will work very well until I can get my hands on a few more Life from the Loam. In some cases I may like it more than Life from the Loam depending on what creature I could bring back from the Graveyard. I just got a shipment of my cards for this deck, so I'm super excited to finish building this deck and start testing it. Thanks for the help!

Malachai13 on Grisly Splinterfright

3 weeks ago

Sure thing, describing my deck at casual modern fnm games as "fair" dredge, then watch the other players expression change over the course of the game, and for the other 2-3 copies of loam, an okay budget stand in is Sudden Reclamation

filkinsmark on Sidisi's Zombie Arsenal

3 months ago

Hey, CaptSillva and dbpunk, thanks a lot for the advice. I really like the Crucible of Worlds, Sudden Reclamation and Splinterfright ideas, I'm going to do my best to work those in... Any thoughts on cuts to make from the list?

smiffdemon on Ishkanah Stuff

3 months ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

CaptSillva on Sidisi's Box

4 months ago

I find that small amounts of incidental to be quite powerful in Sidisi, since her effect only triggers once per mill effect. Here is a list of cards I suggest you try out. Mental Note, Thought Scour, Crawling Sensation, Mulch, Golgari Thug, Stinkweed Imp, Liliana, the Last Hope, Nyx Weaver, Splinterfright, Pilfered Plans, Sudden Reclamation, and Ghoultree.

On a side note, I don't really know what your meta is like, but generally the countertop combo is kind of weak in commander. Other than the fact that it is harder to bring together, what made it strong in constructed was that most decks curves tended to cap out around 4-5 mana. Commander is wildly different since you will often see cards of 6+ mana even up to 10 or more depending on the deck. You can't really account for that in deck building either since the more you spread out your mana costs the less likely you are to get what you need when you need it. There is also the fact that people actually run counter measures for top in commander.

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