Sudden Reclamation


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Fate Reforged (FRF) Uncommon

Combos Browse all

Sudden Reclamation


Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand.

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Sudden Reclamation Discussion

gavoryn on Snake Bae Zombie Horde EDH

6 days ago

Narcomoeba is easy to activate in this deck, but once it's on the board, does it really have the kind of impact you want? A 1/1 flier is not going to worry many people. It's really hard though, because there are a lot of cards that have synergy with the deck... I would slot in Villainous Wealth for Narcomoeba. Extract from Darkness is the hard one because the question is whether you want to replace another GY interaction card with it or do you want to cut something else to make your deck focus even more on the GY? I would say probably cut Sudden Reclamation to make room. Extract from Darkness puts a creature on the battlefield. It doesn't even have to be YOUR creature. It can target any GY. A really awesome play is to play Extract from Darkness and bring back an Eternal Witness. Even better if that Eternal Witness was your opponent's. Then use the E-Witness trigger to bring back Extract from Darkness.

zephyr_chang on Grisly Splinterfright

4 months ago

I would cut the Jarad's Orders and Sudden Reclamation and the planeswalker. I think those are the cards with the least impact when played. You still have 9 spells (Salvage, Commune, Loam) that fill your Graveyard and you have creatures that can do the same (Splinterfright, also consider Satyr Wayfinder), and natural attrition (i.e. when your creatures die), so don't worry about there being not enough creatures in your graveyard.

I would use these 8 free slots for maybe 4 removals and 4 more creatures. It might be that 21 creatures is still a bit low for this deck - the tension being you need a critical mass of creatures both in your graveyard and on the battlefield. But it is a start.

And you can work on slowly improving your mana-base as well. The on-color fetch (Verdant Catacombs) is a bit pricey but maybe Blooming Marsh, Hissing Quagmire or Overgrown Tomb if you can manage it?

dzapf2008 on Grisly Splinterfright

4 months ago

That Sudden Reclamation will work very well until I can get my hands on a few more Life from the Loam. In some cases I may like it more than Life from the Loam depending on what creature I could bring back from the Graveyard. I just got a shipment of my cards for this deck, so I'm super excited to finish building this deck and start testing it. Thanks for the help!

Malachai13 on Grisly Splinterfright

4 months ago

Sure thing, describing my deck at casual modern fnm games as "fair" dredge, then watch the other players expression change over the course of the game, and for the other 2-3 copies of loam, an okay budget stand in is Sudden Reclamation

filkinsmark on Sidisi's Zombie Arsenal

7 months ago

Hey, CaptSillva and dbpunk, thanks a lot for the advice. I really like the Crucible of Worlds, Sudden Reclamation and Splinterfright ideas, I'm going to do my best to work those in... Any thoughts on cuts to make from the list?

smiffdemon on Ishkanah Stuff

7 months ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.

The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

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