Put the top four cards of your library into your graveyard, then return a creature card and a land card from your graveyard to your hand.
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Sudden Reclamation Discussion
1 month ago
Hey, CaptSillva and dbpunk, thanks a lot for the advice. I really like the Crucible of Worlds, Sudden Reclamation and Splinterfright ideas, I'm going to do my best to work those in... Any thoughts on cuts to make from the list?
1 month ago
1 month ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
2 months ago
Have you considered any of these cards Golgari Grave-Troll, Stinkweed Imp, Mulch, Sudden Reclamation, Mental Note, Crawling Sensation, Liliana, the Last Hope, Pilfered Plans, Splinterfright, Extract from Darkness, Ghoultree, Dig Through Time, Murderous Cut, Army of the Damned, and Empty the Pits.
2 months ago
I find that small amounts of incidental to be quite powerful in Sidisi, since her effect only triggers once per mill effect. Here is a list of cards I suggest you try out. Mental Note, Thought Scour, Crawling Sensation, Mulch, Golgari Thug, Stinkweed Imp, Liliana, the Last Hope, Nyx Weaver, Splinterfright, Pilfered Plans, Sudden Reclamation, and Ghoultree.
On a side note, I don't really know what your meta is like, but generally the countertop combo is kind of weak in commander. Other than the fact that it is harder to bring together, what made it strong in constructed was that most decks curves tended to cap out around 4-5 mana. Commander is wildly different since you will often see cards of 6+ mana even up to 10 or more depending on the deck. You can't really account for that in deck building either since the more you spread out your mana costs the less likely you are to get what you need when you need it. There is also the fact that people actually run counter measures for top in commander.
4 months ago
Good example swaps from above would include:
6 months ago
Hello there, here some suggestions that might be interesting for you:
10 months ago
@MsSysbit: You're right that I could make this deck better, but right now this deck is stronger than most of the other decks in my group so I want to keep it where it's at until the other decks catch up. Hadn't thought of Lightning Greaves or Swiftfoot Boots though, any thoughts on what to take out? As for win conditions Ob Nixilis, the Fallen; Mazirek, Kraul Death Priest; Rampaging Baloths; Liege of the Tangle; wurm harvest with Craterhoof Behemoth; Ulamog, the Ceaseless Hunger; Kozilek, Butcher of Truth; Avenger of Zendikar; and Titania, Protector of Argoth are my win cons. I can usually drop 5-7 lands per turn so the landfall cards do serious work and they usually end the game on the spot with Scapeshift and/or Sudden Reclamation. Centaur Vinecrasher and Rancor both seem solid, but once again I have to ask what you think I should take out?